GOOGLEPOX Posted February 13, 2010 Share Posted February 13, 2010 When Martin begins to create the portal to paradise, and he casts the spell, the game freezes. no CTDs or crashing just freezes. There is sound, but I need to restart my computer. Ctr-Alt-Dlt doesnt work, neither does Alt-F4. or pressing the start key. i tried putting oblivion to very low quality and trying it again, but it still froze. what is happening? Link to comment Share on other sites More sharing options...
GOOGLEPOX Posted February 13, 2010 Author Share Posted February 13, 2010 Huh. i managed to get around that part, by leaving the room before he casts the spell, but once I actually enter Paradise, it lets me move for few seconds, then it completely freezes again. Its getting really annoying. Link to comment Share on other sites More sharing options...
Trandoshan Posted February 14, 2010 Share Posted February 14, 2010 Sounds like a mod conflict. Do you have any mods that interact with the MQ in any way? I looked at the script, and brainstormed a bit. Since it seems like there are a few Global Variables, and some of the script variables are commonly used. I'm probably not as keen with scripts as someone who works for the Empire's Glory team, but if the freeze occurs during the animations... Perhaps MartinRef.addscriptpackage MQ15MartinOpenPortal is being conflicted with a mod you may have activated? Maybe you have an error in Empire's Glory (I'm guessing the reason you are running through the main quest is to perhaps test certain variables that will determine how Empire's Glory will start when the MQ ends... just a hunch.) Personally, I had a situation a while ago that froze my comp when I was doing the great welkend stone quest. I had accidentally used the welkend stone for an object script that executed when it was placed into my inventory. I had accidentally overwritten the welkend stone with the one placed in my inventory, and whenever I entered the Great Welkend Stone main room, my game froze when I entered the room due to the fact that I broke a script that needed that object to function. Since the Great Sigil and Great Welkend stone appear (?) after Martin Casts the spell, there might be a FormID conflict in a script or something. None of this probably matters though, because I'm not truly familiar with how those things work. I hope you find a solution,TD Edit: waste your time looking through that, or use BOSS. :P Link to comment Share on other sites More sharing options...
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