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Marts mutant mod problem with textures, need help.


marcin388

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When i install Marts mutant mod ( not fomod one, the normal one, i've got fomm and i use it, but i had different mod with script.cs, now i reinstalled game and installed the normal mmm again, it's first and last mod i have installed now, it still has got the same problem) monsters have different textures, they change textures every time i move camera, for example brahmin in the megaton is black, when i move camera he has got ground textures when i move again he has got normal textures etc. People and raiders look normal, i have also found centaur and bloatfly and they had the same error, they changed textures every time i have moved camera. I did wait 4 days before doing anything.

I've got 1.7 english version of the game with all DLCs, please help.

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I'd try the "Toggle invalidation" button in FOMM

 

You can also reinstall MMM mod by dropping and dragging the mod files one more time. I had the problem when I first installed MMM, the monsters don't only get strange textures, some of them appear totally purplish or even invisible (floating dog eyes). What I did was open up the mod folder, going into data, then copy and paste the folders individually ( textures, sound, meshes, etc...). Do not drag and drop and whole data folder into your fallout 3 install directory, sometimes files from a big mod don't get totally transferred. Remember to do what Skotte said after reinstalling.

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