mrfrodo144 Posted February 18, 2010 Share Posted February 18, 2010 Im new to the whole modding business and so far i have only created a few spellsand a race. With some tril and error i was able to get these running smothly, however i can not seem to be able to even start making new NPCs or locations for a shop i wanted to open. Whenever i select a cell or try to render a face (that is not located in the race menu) the CS crashes. Any idea how thiss occurs? I tried patching the CS to the latest version and reinstalling it. Any help would be apreciated, thanks. Link to comment Share on other sites More sharing options...
Trandoshan Posted February 18, 2010 Share Posted February 18, 2010 Actually, I can say that I have the same exact problems. I use the program Blender, and have a newb problem that I can't seem to solve. I used a default Imperial Head, and decided to move some of the vertices of the mesh in blender(None of the important ones, such as the eyes, so I didn't have complications with them in the future.). I then parented my nodes, and exported them as Netimmerse(duh.). I opened the new mesh in nifskope, but I did not really do anything with the mesh in Nifskope. I then tried to render it in CS, but CS crashes whenever I render the head mesh. Is there anything I can do in Blender or Nifskope to fix the mesh and make it renderable? I know what I do from reading the CSWiki Armor/Weapon Tutorials, but since a head mesh is much more complex, I know I need a bit more information. Thanks for any help. Link to comment Share on other sites More sharing options...
kieranfoy Posted February 19, 2010 Share Posted February 19, 2010 Actually, I can say that I have the same exact problems. I use the program Blender, and have a newb problem that I can't seem to solve. I used a default Imperial Head, and decided to move some of the vertices of the mesh in blender(None of the important ones, such as the eyes, so I didn't have complications with them in the future.). I then parented my nodes, and exported them as Netimmerse(duh.). I opened the new mesh in nifskope, but I did not really do anything with the mesh in Nifskope. I then tried to render it in CS, but CS crashes whenever I render the head mesh. Is there anything I can do in Blender or Nifskope to fix the mesh and make it renderable? I know what I do from reading the CSWiki Armor/Weapon Tutorials, but since a head mesh is much more complex, I know I need a bit more information. Thanks for any help.You shoull create your own thread. Don't hijack his. You problems are with different programs, so make a different thread. Link to comment Share on other sites More sharing options...
Trandoshan Posted February 19, 2010 Share Posted February 19, 2010 Yeah, I misunderstood what the OP was trying to say and thought my predicament was similar. I apologize, I just wanted to refrain from making another thread. Link to comment Share on other sites More sharing options...
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