tennysontableau Posted August 5, 2010 Share Posted August 5, 2010 I agree with most people in saying it is a beautiful sight when exiting the sewers, and I also agree with Slawter500 in how good it is to be able to freely choose your destiny in the game play. I have never been much of a gamer before, so you can imagine the idiotic assumptions I made. First I thought I needed to stay away from the Imperial city and the prison, since I was an escapee and since there was an assassination of high order.I first got bitten by a crab, then, wandering along the banks of Lake Rumare, I got attacked by an ax-wielding maniac. Then I realized what kind of game I was in for. Choosing your own direction in game seems like the best way to create a game, but this game even beats some of the professional architectural 3d "walk-through" programs. In those programs you move the camera wherever you want, but in Oblivion you actual "walk" through the spaces in a very realistic manner, even walking up stairs, running, jumping and turning your head. This is the future of 3d architectural programming. nyuck nyuck nyuck! Link to comment Share on other sites More sharing options...
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