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rubber-banding issue with knocked out NPC's when they regain consc


babyeatingdingo

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has anyone else noticed how if you for instance, knock out an essential NPC and then toss him off a cliff, once he regains consciousness he flies back up the cliff to the spot he was in when he was knocked out?

 

 

is there any way to fix this so that when they get back up, they stay wherever you dragged/threw their body?

 

 

 

i knocked out Dad, and im trying to throw him into an inescapable pit full of ravenous, immortal super-ghouls, but the rubberbanding wont let me :(

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