LivinTarget Posted February 25, 2010 Share Posted February 25, 2010 This is the current load order. Works well, so I really don't want to mess it up at this point. However, I need some help.. Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmUnofficial Fallout 3 Patch.esmCRAFT.esmCALIBR.esmFOOK.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmFOOK - Additional Power Armor Training.espFOOK.espGNR.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - Optional Free Play After MQ.espFO3 Wanderers Edition - Optional Restore Tracers (automatics only).espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - Hunting & Looting.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - FWE Master Release.espMart's Mutant Mod - Tougher Traders.esp I am wanting to add ...A Trail of Crumbs.esp and skimpystockarmor.esp but, no matter where I put them it causes ctd. :wallbash: Are these 2 just incompatable or could someone point me in the direction of what the correct placing for these 2 would be. Thanks in advance. Link to comment Share on other sites More sharing options...
Alastair91 Posted February 25, 2010 Share Posted February 25, 2010 Try placing the 2 mods before FOOK - Additional Power Armor Training.esp. By the way, I think you should place Mart's Mutagen Mod.esm right after Unofficial Fallout 3 Patch.esm. Link to comment Share on other sites More sharing options...
LivinTarget Posted February 27, 2010 Author Share Posted February 27, 2010 Try placing the 2 mods before FOOK - Additional Power Armor Training.esp. By the way, I think you should place Mart's Mutagen Mod.esm right after Unofficial Fallout 3 Patch.esm. I had thought the same from reading the pinned tut's. However, when I do that it does the CTD thing. Is wierd. I just wish I knew more about modding. Would be nice to take a couple of these mods that are regularly used together and tie them together so the simple people like me could just drop them in.. Oh well, thanks for the try Heyy_Adrian. Link to comment Share on other sites More sharing options...
phoneyLogic Posted February 27, 2010 Share Posted February 27, 2010 Already tried without the unofficial but the oficiall patch (1.7)? Link to comment Share on other sites More sharing options...
LivinTarget Posted February 28, 2010 Author Share Posted February 28, 2010 Already tried without the unofficial but the official patch (1.7)? Ya, Know.. I wonder.. I've already updated officially to 1.7. I just never took out the unofficial patch because I didn't want to mess up a good thing .. (Took me FOREVER to get this load order to stop crashing) :ermm: Would taking the unofficial patch out hurt anything I have current as far as save games etc?? :D Fortunately ya'll here have dedicated ALOT of time to trouble shooting different aspects. So I just kept peckin at it till it worked. The Trail of Crumbs and Exnem's Body Works are just a couple that looked really nice and seemed would augment the game a little more. Starting to think these are just incompatible since I have so much more already loading. :thumbsup: Hell, this is the 1st game since Soldier of Fortune 2 that I've considered toying with again :whistling: Link to comment Share on other sites More sharing options...
Alastair91 Posted February 28, 2010 Share Posted February 28, 2010 You might need to start a new game, your old save games might not work anymore. Link to comment Share on other sites More sharing options...
LivinTarget Posted February 28, 2010 Author Share Posted February 28, 2010 Yeah, I tested to see what would happen outta curiosity... :whistling: Kinda odd.. even though I have the official 1.7 patch installed, if I remove the unofficial patch, the game version reverts to 1.5. And neither of the mods showed up. So I guess I'll leave the patch in for now. I am assuming the mods both 1.7 to work. Or they just don't work with one of the major mods I already have installed. :D hehe .. a good reason to start a 4th run through.. I was just really hoping to augment the mod stack I'm currently on. And add a couple new places to visit. Looks like I may have to lose FOOK or FWE to run either of these though.. :wacko: Link to comment Share on other sites More sharing options...
LivinTarget Posted March 1, 2010 Author Share Posted March 1, 2010 Well, found part of it .. modified my load order to this FO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmA Trail of Crumbs.espFOOK - Additional Power Armor Training.espFOOK.esp (Obviously not the whole thing..) Moved it to be the 1st esp loaded and now have a new quest.. :biggrin: :biggrin: Now just gotta get a decent nudie mod that mixes well. and I'll be in heaven...LOL Thanks for the help Heyy_Adrian after I looked at your response again and realised no I had NOT tried it the way you suggested I had originally tried putting it in the middle of the esm's to get it above FOOK.. but, well..... :blush: :whistling: My mother was right .. LOL (don't ANY of ya tell her) If I'd just slow down enough to listen once in a while .... Now we just need a server mod so we can use this to do basic CTF and FFA .. hehehehe Link to comment Share on other sites More sharing options...
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