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Which patches / loadorder for MMM + FWE + WMK


Grumpfbork

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Yeah, another loadorder question... but I am a bit lost here.

 

I am using Marts Mutant Mod, Fallout Wanderers Edition and Weapon Mod Kits. I had to re-install Fallout 3 after my hard drive died and now I just can´t get the game to work again. What ever I try, the game crashes on startup.

 

My problem is, that the readme of every mod suggests a different load order.

There are also a couple of different compatibility patches, some come with the mods and some are provided by the FOIP and I don´t have the slightest idea which patches I should use.

And if you could be provide me with a suggestion for a load order I would be very grateful.

 

I have all DLC and the game is patched to 1.7.

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Use this load order:

 

---------------------------------------------------- OFFICIAL MASTERS

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

 

---------------------------------------------------- MOD RESOURCES

CRAFT.esm

CALIBR.esm

 

---------------------------------------------------- MOD MASTERS (In this order!)

Project Beauty HD version.esm

FO3 Wanderers Edition - Main File.esm

Mart's Mutant Mod.esm

 

---------------------------------------------------- ESP's to load BEFORE overhauls

CRAFT - Activation Perk.esp

DarNifiedUIF3.esp

 

---------------------------------------------------- Fallout Wanderers Edition

FO3 Wanderers Edition - Main File.esp

FO3 Wanderers Edition - DLC Anchorage.esp

FO3 Wanderers Edition - DLC The Pitt.esp

FO3 Wanderers Edition - DLC Broken Steel.esp

FO3 Wanderers Edition - DLC Point Lookout.esp

FO3 Wanderers Edition - DLC Mothership Zeta.esp

 

FO3 Wanderers Edition - Alternate Travel.esp

FO3 Wanderers Edition - Followers Enhanced.esp (Choose BS OR Non-BS Version)

FO3 Wanderers Edition - OTHER OPTIONAL FWE MODULES

 

FO3 Wanderers Edition - Project Beauty.esp (FROM FOIP)

FO3 Wanderers Edition - Project Beauty (HD Addition).esp (FROM FOIP)

FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp (FROM FOIP, Choose BS OR Non-BS version)

 

 

---------------------------------------------------- Weapon Mod Kits

WeaponModKits.esp

 

WeaponModKits - FWE Master Release.esp (FROM FOIP)

WeaponModKits - FWE Optional Worn Weapons.esp (FROM FOIP, if using FWE's Worn Weapons)

WeaponModKits - OperationAnchorage.esp (FROM FOIP)

WeaponModKits - ThePitt.esp (FROM FOIP)

WeaponModKits - BrokenSteel.esp (FROM FOIP)

WeaponModKits - PointLookout.esp (FROM FOIP)

WeaponModKits - Zeta.esp (FROM FOIP)

 

---------------------------------------------------- Energy Visuals Enhanced

EVE.esp

EVE Operation Anchorage.esp

 

EVE - FWE Master Release.esp (FROM FOIP)

EVE Anchorage - FWE DLC Anchorage.esp (FROM FOIP)

EVE - FWE with WeaponModKits.esp (FROM FOIP)

 

---------------------------------------------------- Mods to load AFTER overhauls

 

---------------------------------------------------- Mart's Mutant Mod

Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Zeta.esp

 

Mart's Mutant Mod - FWE Master Release.esp (FROM FOIP)

Mart's Mutant Mod - FWE with EVE.esp (FROM FOIP)

 

Mart's Mutant Mod - Project Beauty.esp (FROM FOIP)

Mart's Mutant Mod - Project Beauty (HD Addition).esp (FROM FOIP)

Mart's Mutant Mod - Project Beauty + FWE.esp (FROM FOIP)

 

---------------------------------------------------- Merged files

i.e. Mez's Merged Patch

 

If you don't have some of the mods like EVE then just skip it.

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