tnade711 Posted June 30, 2014 Share Posted June 30, 2014 I've been working on a mod for fallout new vegas for the past month or so now and I'm done with the model and I need to unwrap the uvw now but when I unwrap it it distorts the texture on my model! I choose flatten mapping and it just distorts and stretches, or flips the model. How do I fix this? Link to comment Share on other sites More sharing options...
dimedius Posted July 11, 2014 Share Posted July 11, 2014 I don't have a clue which program you're using (gonna take a stab and say 3ds max). I've been watching this amazing tutorial (he actually makes this shotgun for fnv). https://m.youtube.com/watch?v=y_1ql8yH2Ow Getting a "script" or "plugin" called textools really helped with my uvw process. I've tried other programs but this was the most useful (and free tool). Link to comment Share on other sites More sharing options...
TrickyVein Posted July 11, 2014 Share Posted July 11, 2014 Depending on the model, choosing to apply UVs from a planar projection probably will stretch and distort faces. Link to comment Share on other sites More sharing options...
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