dukefx Posted July 1, 2014 Author Share Posted July 1, 2014 (edited) I'm done with a total of 8 roads (out of 30) so far. I'll zip and upload those (+ some more I might do today). Edit: I'm done with 13 meshes. I found overlapping polygons even in the inner section (cut out piece) in one of the meshes. Hopefully I haven't overlooked that in the others. Edit2: 19 meshes are complete and only the easy road chunks are left, will upload once I'm done. Edit3: aaaaand done, all 30,Part 1Part 2 Edited July 1, 2014 by dukefx Link to comment Share on other sites More sharing options...
dukefx Posted July 2, 2014 Author Share Posted July 2, 2014 It's up and running http://www.nexusmods.com/skyrim/mods/55518/? Link to comment Share on other sites More sharing options...
Mattiewagg Posted July 2, 2014 Share Posted July 2, 2014 The review is done. I PMed you the link. But you can also find it here. The mod is really well done. Do you plan to extend the 3D meshes to the roads in the cities? Link to comment Share on other sites More sharing options...
dukefx Posted July 3, 2014 Author Share Posted July 3, 2014 Someone else asked the same question. My answer is: very unlikely Link to comment Share on other sites More sharing options...
Mattiewagg Posted July 3, 2014 Share Posted July 3, 2014 Someone else asked the same question. My answer is: very unlikely It would probably cause some clipping issues too, I guess. If mods added stuff to the cities, that was meant to be on the flat ground, but it would be sunk into the new stones... Do you have any plans for future updates? Aside from fixing up the meshes? I updated the review, by the way. Link to comment Share on other sites More sharing options...
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