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DIMONIZED TYPE3 Body WIP Problem


falloutperson416

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FOMM doesn't really enter into it aside from having a toggle switch for archive invalidation, or using the FOMOD package manager system, which I never use anyway. After all what's simpler than unzip to Fallout 3\Data? *shrug*
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FOMM doesn't really enter into it aside from having a toggle switch for archive invalidation, or using the FOMOD package manager system, which I never use anyway. After all what's simpler than unzip to Fallout 3\Data? *shrug*

 

 

How do you do that? (I've been using FOMM's package manager, so I dont know how, and by your "Unzip to Fallout 3/Data" thing makes no sense to me because I dont know how and again, I use FOMM.

 

So maybe you could tell me how...

 

Thank's, Falloutperson416

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Download the mod.

Open the zip/7z/rar file you just downloaded, using your archiver of choice (7zip, IZarc, Winrar, etc)

Click extract

Browse to your Fallout 3 data folder (default c:\program files\bethesda softowkrks\Fallout 3\Data)

Click OK.

 

Type3 is slightly different though since it contains multiple variants in one archive file. You have to pick the variant you want and extract only that one's mesh(es) to your Fallout 3\Data folder.

 

Here's a series of screenshots of what it looks like in 7zip on my system:

 

(click for larger)

 

http://webbstuff.net/evilneko/type3-top_thumb.jpg

http://webbstuff.net/evilneko/type3-base_thumb.jpg

http://webbstuff.net/evilneko/type3-extract_thumb.jpg

 

 

Type 3 also requires you download a separate zip file containing its textures. You can use the same process with that.

 

Finally, Type 3 contains no esp. It will NOT show up in your load order.

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Download the mod.

Open the zip/7z/rar file you just downloaded, using your archiver of choice (7zip, IZarc, Winrar, etc)

Click extract

Browse to your Fallout 3 data folder (default c:\program files\bethesda softowkrks\Fallout 3\Data)

Click OK.

 

Type3 is slightly different though since it contains multiple variants in one archive file. You have to pick the variant you want and extract only that one's mesh(es) to your Fallout 3\Data folder.

 

Here's a series of screenshots of what it looks like in 7zip on my system:

 

(click for larger)

 

http://webbstuff.net/evilneko/type3-top_thumb.jpg

http://webbstuff.net/evilneko/type3-base_thumb.jpg

http://webbstuff.net/evilneko/type3-extract_thumb.jpg

 

 

Type 3 also requires you download a separate zip file containing its textures. You can use the same process with that.

 

Finally, Type 3 contains no esp. It will NOT show up in your load order.

 

 

Ok, it's just a shame i'm not very good with instructions that comes in a large wall of text, well any bit of text for that matter. But I will see what I can do and thank's for the help

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When I click "Extract" It say's it's going to extract the mod to my mod folder (Folder where I keep my mods) where am I supposed to extract it to? Oh, and umm, where can I find it on the browse menu? (I'm really sorry, but alas I have as little Fallout 3 mod skills as a squirrel) Thank you for you help so far,

 

Falloutperson416

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