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CTDs and freezes... whats wrong with my modded Skyrim?


raxo2222

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Here is my error log: http://www4.zippyshare.com/v/36280619/file.html - its size is around 5 MB!

 

It starts with errors:

07/02/2014 - 09:16:42AM] Papyrus log opened (PC)
[07/02/2014 - 09:16:42AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 2000.000000ms)
[07/02/2014 - 09:16:42AM] Memory page: 128 (min) 512 (max) 76800 (max total)
[07/02/2014 - 09:17:24AM] Cannot open store for class "dlc1scwispwallscript", missing file?
[07/02/2014 - 09:17:32AM] Cannot open store for class "_arissa_inpc_behavior", missing file?
[07/02/2014 - 09:17:32AM] Cannot open store for class "chherdingquestscript", missing file?
[07/02/2014 - 09:17:32AM] Cannot open store for class "EMOBeastRaceChange", missing file?
[07/02/2014 - 09:17:32AM] Cannot open store for class "EGOTestInitScript", missing file?
[07/02/2014 - 09:17:34AM] Cannot open store for class "PF__01022031", missing file?
[07/02/2014 - 09:17:34AM] Error: Unable to bind script PF__01022031 to (53022031) because their base types do not match
[07/02/2014 - 09:17:34AM] Cannot open store for class "PF__01018802", missing file?
[07/02/2014 - 09:17:34AM] Error: Unable to bind script PF__01018802 to (53018802) because their base types do not match
[07/02/2014 - 09:17:34AM] Cannot open store for class "_DS_HB_mgef_CreateCache", missing file?
[07/02/2014 - 09:17:54AM] warning: Property MS12b on script MS12bPlayerScript attached to alias Player on quest MS12b (0002499C) cannot be initialized because the script no longer contains that property

 

Then its all warnings and errors all way.

 

 

I have following mods (copied from Mod Organizer).

Cloaks of Skyrim
Make Inferno - Enhanced and More Realistic Fire
Populated Skyrim Prisons Cells v.1.02
Populated Lands Roads Paths
Populated Forts Towers Places
Populated Dungeons Caves Ruins v.1.07
Populated Cities Towns Villages
Achieve That
Trade and Barter
SkyTweak
Unofficial SPERG Patches
Weapons and Armor Fixes Remade
Faster Mining
Convenient Horses
Skyrim HD - 2K Textures
Immersive HUD - iHUD
Compass Marker Range
Realistic Lighting Overhaul
Skyrim -Community- Uncapper
Better Stealth AI for Followers - No Torch while Sneaking
Skyrim Performance PLUS
Birds and Flocks
The Aldmeri Domain - Fight Against the Thalmor III
Automatic Variants
No Spinning Death Animation
W.A.T.E.R - Water And Terrain Enhancement Redux
SkyTEST - Realistic Animals and Predators
Deadly Dragons Armory
Enhanced Distant Terrain
Supreme Storms
Frostfall - Hypothermia Camping Survival
Hunterborn
Guard Dialogue Overhaul
Realistic Needs and Diseases
Expanded Snow Systems - Climates of Tamriel Version
Real Shelter - Full Release
Wet and Cold
Shooting Stars
Rainbows
Supreme and Volumetric Fog
Climates of Tamriel - Weather Patch
Project Reality - Climates Of Tamriel-V3
Skyrim Project Optimization
Glowing Ore Veins 300
Run For Your Lives
Wearable Lanterns
Extensible Follower Framework
SPERG - Skyrim Perk Enhancements and Rebalanced Gameplay
EZ2C Dialogue Menu - configurable - better navigation and control
RaceMenu
A Quality World Map
Less Intrusive HUD II
OneTweak
Safety Load
SkyUI
skyBirds - Airborne Perching Birds
When Vampires Attack
Even Better Quest Objectives
Epic Gameplay Overhaul - Version 2.2
Unofficial Dragonborn Patch
Unofficial Hearthfire Patch
Unofficial Dawnguard Patch
Unofficial Skyrim Patch

Dragonborn
HearthFires

Dawnguard

 

 

Notice that modlist is inverted.

 

And here is plugin list:

 

 

Skyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
Dawnguard.esm
Unofficial Dawnguard Patch.esp
HearthFires.esm
Unofficial Hearthfire Patch.esp
Dragonborn.esm
Unofficial Dragonborn Patch.esp
Skyrim Project Optimization - Full Version.esm
XFLMain.esm
ClimatesOfTamriel.esm
SPERG.esm
RaceMenu.esp
CombatDramaOverhaul.esp
SPERG Extensible Follower Framework.esp
Convenient Horses.esp
Realistic Lighting Overhaul - Dungeons.esp
Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp
XFLHorses.esp
BetterQuestObjectives-Hearthfire.esp
Chesko_WearableLantern.esp
ClimatesOfTamriel-Dawnguard-Patch.esp
XFLPlugins.esp
RaceMenuPlugin.esp
Compass Marker Range 4000-12000.esp
BetterQuestObjectives-DBForevertoMisc.esp
DeadlyDragonsArmory.esp
ImportantInformationOverhaul.esp
Epic Music Overhaul.esp
CoT-WeatherPatch.esp
ClimatesOfTamriel-Nights-Level-2.esp
CoT-WeatherPatch_NL2.esp
Rainbows.esp
ExpandedSnowSystems-CoT.esp
CoT-WeatherPatch_ESS.esp
Guard Dialogue Overhaul.esp
Weapons & Armor Fixes_Remade.esp
ClimatesOfTamriel-Dragonborn-Patch.esp
CoT-WeatherPatch_DB.esp
SPERG.esp
When Vampires Attack.esp
Realistic Lighting Overhaul - Major City Interiors.esp
SkyTEST-RealisticAnimals&Predators.esp
Realistic Lighting Overhaul - Major City Exteriors.esp
RealShelter.esp
Civil War Overhaul.esp
BetterQuestObjectives.esp
BetterQuestObjectives-Dawnguard.esp
Better Stealth AI for Followers.esp
BetterQuestObjectives-BetterStealthAIPatch.esp
FireAndIceOverhaul.esp
make inferno 1_24.esp
Realistic Lighting Overhaul - Dawnguard Interiors.esp
Cloaks - Dawnguard.esp
SkyUI.esp
AchieveThat.esp
TradeBarter.esp
LessIntrusiveHUD.esp
ShootingStars.esp
SkyTweak.esp
Supreme Fog - CoT.esp
Supreme Storms - Cot Version.esp
CoT-WeatherPatch_SupStorms.esp
WetandCold.esp
iHUD.esp
skyBirds - Airborne Perching Birds.esp
RealisticNeedsandDiseases.esp
WATER.esp
RND_USKP-Patch.esp
RND_Dawnguard-Patch.esp
WATER DG.esp
WATER DB Waves.esp
BirdsHFclean.esp
Populated Dungeons Caves Ruins for USKP.esp
Populated Dungeons Caves Ruins.esp
Cloaks.esp
Populated Skyrim Prisons Cells.esp
RND_Dragonborn-Patch.esp
TheDomain.esp
Populated Forts Towers Places.esp
Populated Lands Roads Paths.esp
Populated Cities Towns Villages.esp
Chesko_Frostfall.esp
RND_HearthFires-Patch.esp
RND_AnimalLoot.esp
WATER Plants.esp
DragonCombatOverhaulDragonborn.esp
dD-No Spinning Death Animation.esp
KonnektorDragonborn.esp
Hunterborn.esp
Hunterborn_Frostfall-Patch.esp
Hunterborn_Dawnguard-Patch.esp
Hunterborn_RND-Patch.esp
Run For Your Lives.esp
XFLDialogue.esp

 

 

 

Edit: Here is logs before I load game;

[07/02/2014 - 09:49:43AM] Papyrus log opened (PC)
[07/02/2014 - 09:49:43AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 2000.000000ms)
[07/02/2014 - 09:49:43AM] Memory page: 128 (min) 512 (max) 76800 (max total)
[07/02/2014 - 09:50:25AM] Cannot open store for class "dlc1scwispwallscript", missing file?
[07/02/2014 - 09:50:33AM] Cannot open store for class "_arissa_inpc_behavior", missing file?
[07/02/2014 - 09:50:33AM] Cannot open store for class "chherdingquestscript", missing file?
[07/02/2014 - 09:50:33AM] Cannot open store for class "EMOBeastRaceChange", missing file?
[07/02/2014 - 09:50:34AM] Cannot open store for class "EGOTestInitScript", missing file?
[07/02/2014 - 09:50:35AM] Cannot open store for class "PF__01022031", missing file?
[07/02/2014 - 09:50:35AM] Error: Unable to bind script PF__01022031 to (53022031) because their base types do not match
[07/02/2014 - 09:50:35AM] Cannot open store for class "PF__01018802", missing file?
[07/02/2014 - 09:50:35AM] Error: Unable to bind script PF__01018802 to (53018802) because their base types do not match
[07/02/2014 - 09:50:35AM] Cannot open store for class "_DS_HB_mgef_CreateCache", missing file?

 

Edit:

Here are conflicting mods:

http://i.imgur.com/5EsJmCr.jpg

 

Also crashes seems always happen in open world, if doesn't crash then moment later dragon gets spawned nearby.

 

Epic Gameplay Overhaul, Skytest and Hunterborn change things related to dragons...

So I think dragon spawning is kiiinda buggy.

 

Edit: Sorted mods with LOOT launched trough Mod Organizer. It was working fine. WEll at least it did.

Now it appears, that fire is causing lag and crashes. Epic Gameplay Overhaul changes behaviou odf fire.

[07/02/2014 - 02:38:12PM] VM is thawing...
[07/02/2014 - 02:38:26PM] Error: Cannot call SetPosition() on a None object, aborting function call
stack:
[alias Fire1000001000001000000001000001000 on quest FIOFireSpawner1 (33000D64)].FIOSpawnerScript.OnInit() - "FIOSpawnerScript.psc" Line 41
[07/02/2014 - 02:38:26PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart()
[07/02/2014 - 02:38:27PM] Error: Cannot call GetParentCell() on a None object, aborting function call
stack:
[alias Fire1000001000001000000001000005001001 on quest FIOFireSpawner1 (33000D64)].FIOSpawnerScript.OnInit() - "FIOSpawnerScript.psc" Line 43
[07/02/2014 - 02:38:33PM] Error: Cannot call GetParentCell() on a None object, aborting function call
stack:
[alias Fire1000001000001000000000001001001000 on quest FIOFireSpawner1 (33000D64)].FIOSpawnerScript.OnInit() - "FIOSpawnerScript.psc" Line 43
[07/02/2014 - 02:38:34PM] Error: Cannot call GetParentCell() on a None object, aborting function call
stack:
[alias Fire1000001000001000000000002000001 on quest FIOFireSpawner1 (33000D64)].FIOSpawnerScript.OnInit() - "FIOSpawnerScript.psc" Line 43
[07/02/2014 - 02:38:34PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart()
[07/02/2014 - 02:38:34PM] Error: Cannot call GetParentCell() on a None object, aborting function call
stack:
[alias Fire1000001000001000000000002 on quest FIOFireSpawner1 (33000D64)].FIOSpawnerScript.OnInit() - "FIOSpawnerScript.psc" Line 43
[07/02/2014 - 02:38:35PM] Error: Cannot call GetParentCell() on a None object, aborting function call
stack:

 

Also WeaponRackActivateSCRIPT gets spammed in my logs.

Here is new log: http://www5.zippyshare.com/v/87033555/file.html (This file is 39 MB - I bet most of it iis this weaponrack script

failure).

 

Edit:

Now I crashed with tis error:

[07/02/2014 - 06:00:39PM] Error: Unable to call RegisterForAnimationEvent - no native object bound to the script object, or object is of incorrect type
stack:
[None]._WetColdBreathAction.RegisterForAnimationEvent() - "<native>" Line ?
[None]._WetColdBreathAction.onBeginState() - "_WetColdBreathAction.psc" Line 53
[None]._WetColdBreathAction.GotoState() - "ActiveMagicEffect.psc" Line ?
[None]._WetColdBreathAction.OnEffectStart() - "_WetColdBreathAction.psc" Line 38
[07/02/2014 - 06:00:39PM] warning: Assigning None to a non-object variable named "::temp9"
stack:
[None]._WetColdBreathAction.onBeginState() - "_WetColdBreathAction.psc" Line 53
[None]._WetColdBreathAction.GotoState() - "ActiveMagicEffect.psc" Line ?
[None]._WetColdBreathAction.OnEffectStart() - "_WetColdBreathAction.psc" Line 38
[07/02/2014 - 06:00:39PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[None]._WetColdBreathFrigid.RegisterForSingleUpdate() - "<native>" Line ?
[None]._WetColdBreathFrigid.OnUpdate() - "_WetColdBreathFrigid.psc" Line ?
[07/02/2014 - 06:00:39PM] Error: Unable to call RegisterForAnimationEvent - no native object bound to the script object, or object is of incorrect type
stack:
[None]._WetColdBreathAction.RegisterForAnimationEvent() - "<native>" Line ?
[None]._WetColdBreathAction.onBeginState() - "_WetColdBreathAction.psc" Line 54
[None]._WetColdBreathAction.GotoState() - "ActiveMagicEffect.psc" Line ?
[None]._WetColdBreathAction.OnEffectStart() - "_WetColdBreathAction.psc" Line 38
[07/02/2014 - 06:00:39PM] warning: Assigning None to a non-object variable named "::temp9"
stack:
[None]._WetColdBreathAction.onBeginState() - "_WetColdBreathAction.psc" Line 54
[None]._WetColdBreathAction.GotoState() - "ActiveMagicEffect.psc" Line ?
[None]._WetColdBreathAction.OnEffectStart() - "_WetColdBreathAction.psc" Line 38
[07/02/2014 - 06:00:39PM] Error: Unable to call RegisterForAnimationEvent - no native object bound to the script object, or object is of incorrect type
stack:
[None]._WetColdBreathAction.RegisterForAnimationEvent() - "<native>" Line ?
[None]._WetColdBreathAction.onBeginState() - "_WetColdBreathAction.psc" Line 55
[None]._WetColdBreathAction.GotoState() - "ActiveMagicEffect.psc" Line ?
[None]._WetColdBreathAction.OnEffectStart() - "_WetColdBreathAction.psc" Line 38
[07/02/2014 - 06:00:39PM] warning: Assigning None to a non-object variable named "::temp9"
stack:
[None]._WetColdBreathAction.onBeginState() - "_WetColdBreathAction.psc" Line 55
[None]._WetColdBreathAction.GotoState() - "ActiveMagicEffect.psc" Line ?
[None]._WetColdBreathAction.OnEffectStart() - "_WetColdBreathAction.psc" Line 38
[07/02/2014 - 06:00:39PM] Error: Unable to call RegisterForAnimationEvent - no native object bound to the script object, or object is of incorrect type
stack:
[None]._WetColdBreathAction.RegisterForAnimationEvent() - "<native>" Line ?
[None]._WetColdBreathAction.onBeginState() - "_WetColdBreathAction.psc" Line 56
[None]._WetColdBreathAction.GotoState() - "ActiveMagicEffect.psc" Line ?
[None]._WetColdBreathAction.OnEffectStart() - "_WetColdBreathAction.psc" Line 38
[07/02/2014 - 06:00:39PM] warning: Assigning None to a non-object variable named "::temp9"
stack:
[None]._WetColdBreathAction.onBeginState() - "_WetColdBreathAction.psc" Line 56
[None]._WetColdBreathAction.GotoState() - "ActiveMagicEffect.psc" Line ?
[None]._WetColdBreathAction.OnEffectStart() - "_WetColdBreathAction.psc" Line 38
[07/02/2014 - 06:00:39PM] Error: Unable to call RegisterForAnimationEvent - no native object bound to the script object, or object is of incorrect type
stack:
[None]._WetColdBreathAction.RegisterForAnimationEvent() - "<native>" Line ?
[None]._WetColdBreathAction.onBeginState() - "_WetColdBreathAction.psc" Line 57
[None]._WetColdBreathAction.GotoState() - "ActiveMagicEffect.psc" Line ?
[None]._WetColdBreathAction.OnEffectStart() - "_WetColdBreathAction.psc" Line 38
[07/02/2014 - 06:00:39PM] warning: Assigning None to a non-object variable named "::temp9"
stack:
[None]._WetColdBreathAction.onBeginState() - "_WetColdBreathAction.psc" Line 57
[None]._WetColdBreathAction.GotoState() - "ActiveMagicEffect.psc" Line ?
[None]._WetColdBreathAction.OnEffectStart() - "_WetColdBreathAction.psc" Line 38
[07/02/2014 - 06:00:39PM] Error: Unable to call RegisterForAnimationEvent - no native object bound to the script object, or object is of incorrect type
stack:
[None]._WetColdBreathAction.RegisterForAnimationEvent() - "<native>" Line ?
[None]._WetColdBreathAction.onBeginState() - "_WetColdBreathAction.psc" Line 58
[None]._WetColdBreathAction.GotoState() - "ActiveMagicEffect.psc" Line ?
[None]._WetColdBreathAction.OnEffectStart() - "_WetColdBreathAction.psc" Line 38
[07/02/2014 - 06:00:39PM] warning: Assigning None to a non-object variable named "::temp9"
stack:
[None]._WetColdBreathAction.onBeginState() - "_WetColdBreathAction.psc" Line 58
[None]._WetColdBreathAction.GotoState() - "ActiveMagicEffect.psc" Line ?
[None]._WetColdBreathAction.OnEffectStart() - "_WetColdBreathAction.psc" Line 38
[07/02/2014 - 06:00:41PM] VM is freezing...
[07/02/2014 - 06:00:41PM] VM is frozen
[07/02/2014 - 06:00:42PM] Saving game...
[07/02/2014 - 06:00:42PM] VM is thawing...

Seriously this game crashes every 5 - 30 minutes!

Edited by raxo2222
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I have Skyrim Legendary Edition, latest Mod Organizer and SKSE.

I'm getting these errors vefore loading save:

[07/02/2014 - 11:44:51PM] Papyrus log opened (PC)
[07/02/2014 - 11:44:51PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 2000.000000ms)
[07/02/2014 - 11:44:51PM] Memory page: 128 (min) 512 (max) 76800 (max total)
[07/02/2014 - 11:45:40PM] Cannot open store for class "dlc1scwispwallscript", missing file?
[07/02/2014 - 11:45:49PM] Cannot open store for class "_arissa_inpc_behavior", missing file?
[07/02/2014 - 11:45:49PM] Cannot open store for class "chherdingquestscript", missing file?
[07/02/2014 - 11:45:49PM] Cannot open store for class "EMOBeastRaceChange", missing file?
[07/02/2014 - 11:45:49PM] Cannot open store for class "aDr_BAN_scr_addPerk", missing file?
[07/02/2014 - 11:45:50PM] Cannot open store for class "EGOTestInitScript", missing file?
[07/02/2014 - 11:45:50PM] Cannot open store for class "PF__01022031", missing file?
[07/02/2014 - 11:45:50PM] Error: Unable to bind script PF__01022031 to (5A022031) because their base types do not match
[07/02/2014 - 11:45:50PM] Cannot open store for class "PF__01018802", missing file?
[07/02/2014 - 11:45:50PM] Error: Unable to bind script PF__01018802 to (5A018802) because their base types do not match
[07/02/2014 - 11:45:50PM] Cannot open store for class "_DS_HB_mgef_CreateCache", missing file?

 

Also I have this spam inside of logs:

warning: Property <every possible thing, that can be put on racks> on script WeaponRackActivateSCRIPT attached to (5600A1AF) cannot be initialized because the script no longer contains that property

 

Here are logs: http://www78.zippyshare.com/v/39831734/file.html

 

Sorting mods with LOOT doesn't fix these errors.

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Thanks for helping >.>

I found some stability guides, and removed Envoys of Inferno and Dragon Varienty (mod that adds ddragons) mods. Now I didn't crashed since then. Now I get only occasional stutters/freezes.

Here is modlist: (Inverted bottom top)

Real Roads for Skyrim
Improved Dragon Shouts
Speed and Stability Guide for ENB
Dovahkiin's home in Riverwood
RyyZans Riverwood Smelter
Static Mesh Improvement Mod
Project Parallax Remastered
SkyFalls + SkyMills
Ruins Clutter Improved
Better Dynamic Snow
Auto Unequip Ammo
No NPC Greetings
Skill Interface Re-Texture
Left Hand Rings
Ultimate Combat
Apocalypse - Magic of Skyrim
Known Spells
BorderSense
Unknown Enchants
Timing is Everything - Quest Delay and Timing Control
The Choice is Yours - Fewer Forced Quests - Improved Dialogue Options
Harvesting animation
Harvest Overhaul
Clothing and Clutter Fixes
More Salt Please
Blocksteal - prevents accidentally stealing items
Training Dummies and Targets
Wet and Cold - Ashes
AutoSave Manager
RaceMenu
Cloaks of Skyrim
Make Inferno - Enhanced and More Realistic Fire
Populated Skyrim Prisons Cells v.1.02
Populated Lands Roads Paths
Populated Forts Towers Places
Populated Dungeons Caves Ruins v.1.07
Populated Cities Towns Villages
Achieve That
Trade and Barter
SkyTweak
Unofficial SPERG Patches
Weapons and Armor Fixes Remade
Convenient Horses
Skyrim HD - 2K Textures
Immersive HUD - iHUD
Compass Marker Range
Realistic Lighting Overhaul
Skyrim -Community- Uncapper
Better Stealth AI for Followers - No Torch while Sneaking
Skyrim Performance PLUS
Birds and Flocks
Automatic Variants
No Spinning Death Animation
SkyTEST - Realistic Animals and Predators
W.A.T.E.R - Water And Terrain Enhancement Redux
Deadly Dragons Armory
Enhanced Distant Terrain
Supreme Storms
Frostfall - Hypothermia Camping Survival
Hunterborn
Guard Dialogue Overhaul
Realistic Needs and Diseases
Expanded Snow Systems - Climates of Tamriel Version
Real Shelter - Full Release
Wet and Cold
Shooting Stars
Rainbows
Supreme and Volumetric Fog
Climates of Tamriel - Weather Patch
Project Reality - Climates Of Tamriel-V3
Skyrim Project Optimization
Glowing Ore Veins 300
Run For Your Lives
Wearable Lanterns
Extensible Follower Framework
SPERG - Skyrim Perk Enhancements and Rebalanced Gameplay
EZ2C Dialogue Menu - configurable - better navigation and control
A Quality World Map
Less Intrusive HUD II
OneTweak
Safety Load
SkyUI
Open Cities Skyrim
When Vampires Attack
Ars Metallica - Smithing Enhancement
SkyBirds - Airborne Perching Birds
Complete Crafting Overhaul Remade
Epic Gameplay Overhaul - Version 2.2
Even Better Quest Objectives
Stable uGridsToLoad
Unofficial Dragonborn Patch
Unofficial Hearthfire Patch
Unofficial Dawnguard Patch
Unofficial Skyrim Patch
Dragonborn
HearthFires
Dawnguard
Bashed Patch, 0

 

Load Order:

kyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
Dawnguard.esm
Unofficial Dawnguard Patch.esp
HearthFires.esm
Unofficial Hearthfire Patch.esp
Dragonborn.esm
Unofficial Dragonborn Patch.esp
Skyrim Project Optimization - Full Version.esm
SPERG.esm
ClimatesOfTamriel.esm
XFLMain.esm
knownspells.esp
Auto Unequip Ammo.esp
Improved Dragon Shouts.esp
Chesko_WearableLantern.esp
More Salt Please - Dragonborn addon.esp
ShootingStars.esp
Realistic Lighting Overhaul - Major City Interiors.esp
BetterQuestObjectives-Hearthfire.esp
NoxUE2.00.esp
ClimatesOfTamriel-Dragonborn-Patch.esp
RaceMenuPlugin.esp
Improved Dragon Shouts - Dawnguard.esp
CoT-WeatherPatch_DB.esp
Better Dynamic Snow.esp
CombatDramaOverhaul.esp
Compass Marker Range 4000-12000.esp
Convenient Horses.esp
XFLHorses.esp
vAutosaveManager.esp
WetandCold.esp
DeadlyDragonsArmory.esp
ImportantInformationOverhaul.esp
EpisodeParallax.esp
Epic Music Overhaul.esp
CoT-WeatherPatch.esp
Supreme Fog - CoT.esp
ClimatesOfTamriel-Nights-Level-2.esp
CoT-WeatherPatch_NL2.esp
Rainbows.esp
Guard Dialogue Overhaul.esp
Weapons & Armor Fixes_Remade.esp
Clothing & Clutter Fixes.esp
Complete Crafting Overhaul_Remade.esp
SkyTEST-RealisticAnimals&Predators.esp
Realistic Lighting Overhaul - Major City Exteriors.esp
Realistic Lighting Overhaul - Dungeons.esp
BetterQuestObjectives-DBForevertoMisc.esp
HarvestingAnimation.esp
ExpandedSnowSystems-CoT.esp
CoT-WeatherPatch_ESS.esp
Reduced Distance NPC Greetings.esp
Improved Dragon Shouts - Dragonborn.esp
LeftHandRings.esp
ClimatesOfTamriel-Dawnguard-Patch.esp
towBlockSteal.esp
RaceMenu.esp
Real Roads.esp
Realistic Lighting Overhaul - Dawnguard Interiors.esp
LeftHandRings - Dawnguard.esp
SPERG Extensible Follower Framework.esp
SPERG.esp
SkyFalls + SkyMills + DG + DB.esp
RealShelter.esp
Civil War Overhaul.esp
skyBirds - Airborne Perching Birds.esp
ArcheryDummyXP.esp
WATER DB Waves.esp
BirdsHFclean.esp
HarvestOverhaul.esp
RealisticNeedsandDiseases.esp
More Salt Please.esp
RND_USKP-Patch.esp
RND_Dragonborn-Patch.esp
RND_Dawnguard-Patch.esp
HarvestOverhaul_skyBirds_v0.931_Patch.esp
BetterQuestObjectives.esp
BetterQuestObjectives-Dawnguard.esp
Better Stealth AI for Followers.esp
BetterQuestObjectives-BetterStealthAIPatch.esp
FireAndIceOverhaul.esp
Populated Dungeons Caves Ruins for USKP.esp
Populated Dungeons Caves Ruins.esp
Cloaks.esp
Populated Skyrim Prisons Cells.esp
Run For Your Lives.esp
Populated Forts Towers Places.esp
SMIM-Merged-All.esp
HarvestOverhaulCreatures.esp
HarvestOverhaulCreatures_RND_Animal_Loot_All_DLC.esp
SkyFalls + SkyMills Dragonborn.esp
SkyFalls Dragonborn Small waterfalls.esp
Populated Lands Roads Paths.esp
Populated Cities Towns Villages.esp
Dovahkiin's home in Riverwood.esp
Chesko_Frostfall.esp
CCO_Frostfall_Patch.esp
Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp
RND_HearthFires-Patch.esp
RND_AnimalLoot.esp
Ars Metallica.esp
Ars Metallica - Hearthfire.esp
Ars Metallica - Dawnguard.esp
Cloaks - Dawnguard.esp
Ars Metallica - Dragonborn.esp
SkyFalls + SkyMills Dawnguard.esp
SkyUI.esp
AchieveThat.esp
SkyTweak.esp
LessIntrusiveHUD.esp
Supreme Storms - Cot Version.esp
CoT-WeatherPatch_SupStorms.esp
TimingIsEverything.esp
TimingIsEverything_RunForYourLives_Patch.esp
TradeBarter.esp
WATER DG.esp
WATER Plants.esp
DragonCombatOverhaulDragonborn.esp
KonnektorDragonborn.esp
Riverwood smelter.esp
Hunterborn.esp
Hunterborn_Dawnguard-Patch.esp
Hunterborn_RND-Patch.esp
Hunterborn_Frostfall-Patch.esp
Apocalypse - The Spell Package.esp
BorderSense.esp
Apocalypse - SPERG Compatibility Patch.esp
WATER.esp
WetandCold - Ashes.esp
When Vampires Attack.esp
XFLDialogue.esp
XFLPlugins.esp
dD-No Spinning Death Animation.esp
iHUD.esp
make inferno 1_24.esp
Open Cities Skyrim.esp
Bashed Patch, 0.esp

 

Only big bug is NPCs not running away from fore.

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You said the issues were mostly outdoors, is that still true? If your computer doesn't have much memory (and note that I don't know how CoT handles things), it may be Climates of Tamriel causing freezes and crashes. Open Cities is also a big one. They put gates into the big cities for a reason.

Edited by InfinityPeon
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Well these issues are fixed by now - I found stability guides - one of them was swagging that could run skyrim at uGrid = 19.

I have momory cleaner, so Skyrim takes way less memory now.

Also I didn't crashed at all for now.

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I got one CTD after I moved forward with main quest, probably it has something to do with clearing several mods at once. I didn't knew, that I shpuld clear only one mod at once.

 

Here is crashlog:

[07/07/2014 - 10:03:24PM] VM is thawing...
[07/07/2014 - 10:03:42PM] RNPC: Periodic update check.
[07/07/2014 - 10:03:54PM] [Frostfall] This equipment is ammo.
[07/07/2014 - 10:03:55PM] [Frostfall] This equipment is ammo.
[07/07/2014 - 10:03:56PM] Error: Object reference has no 3D
stack:
[ (0001E68C)].Sound.Play() - "<native>" Line ?
[ (0009C024)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 36
[07/07/2014 - 10:03:56PM] [Frostfall] This equipment is ammo.
[07/07/2014 - 10:03:59PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (07038C07)>]ProcessingHit OnBeginState() Calling RollForRieklings() and RegisterForSingleUpdate() to reset OnHit Event Capture
[07/07/2014 - 10:03:59PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (07038C07)>]ProcessingHit OnBeginState() WasProjectile: TRUE
[07/07/2014 - 10:03:59PM] [DLC2RieklingRescueScript <DLC2RieklingRescue (07038C07)>]RollForRieklings()
[07/07/2014 - 10:03:59PM] [DLC2RieklingRescueScript <DLC2RieklingRescue (07038C07)>]RollForRieklings() chance: 25.000000, roll: 95.000000
[07/07/2014 - 10:03:59PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (07038C07)>]OnHit() akProjectile: None
[07/07/2014 - 10:03:59PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (07038C07)>]OnHit() akSource: [WEAPON < (0003B562)>]
[07/07/2014 - 10:03:59PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (07038C07)>]OnHit() WasProjectile: TRUE
[07/07/2014 - 10:04:06PM] Error: Object reference has no 3D
stack:
[ (0001E68C)].Sound.Play() - "<native>" Line ?
[ (0009C024)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 25
[07/07/2014 - 10:04:08PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart()
[07/07/2014 - 10:04:11PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart()
[07/07/2014 - 10:04:13PM] Updating Orphanables Status: ------------------------
[07/07/2014 - 10:04:13PM] Requesting transfer for [Actor < (0001A6AC)>]
[07/07/2014 - 10:04:13PM] Transfer of [Actor < (0001A6AC)>] was rejected.
[07/07/2014 - 10:04:14PM] Requesting transfer for [Actor < (0001A6AE)>]
[07/07/2014 - 10:04:15PM] Transfer of [Actor < (0001A6AE)>] was rejected.
[07/07/2014 - 10:04:15PM] -------------------
[07/07/2014 - 10:04:18PM] RNPC: Periodic update check.
[07/07/2014 - 10:04:24PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart()
[07/07/2014 - 10:04:30PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart()
[07/07/2014 - 10:04:33PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart()
[07/07/2014 - 10:04:35PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart()
[07/07/2014 - 10:04:38PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart()
[07/07/2014 - 10:04:38PM] Error: Object reference has no 3D
stack:
[ (0001E68C)].Sound.Play() - "<native>" Line ?
[ (0009C024)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 33
[07/07/2014 - 10:04:41PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart()
[07/07/2014 - 10:04:48PM] RNPC: Periodic update check.
[07/07/2014 - 10:05:02PM] Error: Object reference has no 3D
stack:
[ (0001E68C)].Sound.Play() - "<native>" Line ?
[ (0009C024)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 33
[07/07/2014 - 10:05:03PM] [bYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0500305D)>]: None, [Location < (000192C1)>]
[07/07/2014 - 10:05:03PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0300588C)>]OnLocationChange()
[07/07/2014 - 10:05:03PM] [byohhousebuildingscript <BYOHHouseBuilding (0500305D)>] PlayerChangeLocation: oldloc=None, newloc=[Location < (000192C1)>]
[07/07/2014 - 10:05:03PM] [dlc1radiantscript <DLC1Radiant (03004C1C)>]CreateQuestBasedOnLocation([Location < (000192C1)>])
[07/07/2014 - 10:05:03PM] [byohhousebuildingscript <BYOHHouseBuilding (0500305D)>] sending story event [Keyword <BYOHHouseBanditAttackKeyword (0500520B)>]
[07/07/2014 - 10:05:03PM] [dlc1radiantscript <DLC1Radiant (03004C1C)>]CreateQuestBasedOnLocation([Location < (000192C1)>]) is NOT creating a quest: as Location is neither DLC1HunterHQLocation nor DLC1VampireCastleLocation
[07/07/2014 - 10:05:03PM] warning: Property ResourceCountTotalGV_CCO on script MineOreScript attached to (0010D7E6) cannot be initialized because the script no longer contains that property
[07/07/2014 - 10:05:03PM] warning: Property ResourceCountGV_CCO on script MineOreScript attached to (0010D7E6) cannot be initialized because the script no longer contains that property
[07/07/2014 - 10:05:03PM] warning: Property StrikesBeforeCollectionGV_CCO on script MineOreScript attached to (0010D7E6) cannot be initialized because the script no longer contains that property
[07/07/2014 - 10:05:03PM] warning: Property AttackStrikesBeforeCollectionGV_CCO on script MineOreScript attached to (0010D7E6) cannot be initialized because the script no longer contains that property
[07/07/2014 - 10:05:08PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart()
[07/07/2014 - 10:05:13PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart()
[07/07/2014 - 10:05:25PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart()
[07/07/2014 - 10:05:35PM] VM is freezing...
[07/07/2014 - 10:05:35PM] VM is frozen

It happened after last autosave.

It looks like it tried to spawn cultists, but derped up.

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