raxo2222 Posted July 2, 2014 Share Posted July 2, 2014 (edited) Here is my error log: http://www4.zippyshare.com/v/36280619/file.html - its size is around 5 MB! It starts with errors:07/02/2014 - 09:16:42AM] Papyrus log opened (PC)[07/02/2014 - 09:16:42AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 2000.000000ms)[07/02/2014 - 09:16:42AM] Memory page: 128 (min) 512 (max) 76800 (max total)[07/02/2014 - 09:17:24AM] Cannot open store for class "dlc1scwispwallscript", missing file?[07/02/2014 - 09:17:32AM] Cannot open store for class "_arissa_inpc_behavior", missing file?[07/02/2014 - 09:17:32AM] Cannot open store for class "chherdingquestscript", missing file?[07/02/2014 - 09:17:32AM] Cannot open store for class "EMOBeastRaceChange", missing file?[07/02/2014 - 09:17:32AM] Cannot open store for class "EGOTestInitScript", missing file?[07/02/2014 - 09:17:34AM] Cannot open store for class "PF__01022031", missing file?[07/02/2014 - 09:17:34AM] Error: Unable to bind script PF__01022031 to (53022031) because their base types do not match[07/02/2014 - 09:17:34AM] Cannot open store for class "PF__01018802", missing file?[07/02/2014 - 09:17:34AM] Error: Unable to bind script PF__01018802 to (53018802) because their base types do not match[07/02/2014 - 09:17:34AM] Cannot open store for class "_DS_HB_mgef_CreateCache", missing file?[07/02/2014 - 09:17:54AM] warning: Property MS12b on script MS12bPlayerScript attached to alias Player on quest MS12b (0002499C) cannot be initialized because the script no longer contains that property Then its all warnings and errors all way. I have following mods (copied from Mod Organizer).Cloaks of SkyrimMake Inferno - Enhanced and More Realistic FirePopulated Skyrim Prisons Cells v.1.02Populated Lands Roads PathsPopulated Forts Towers PlacesPopulated Dungeons Caves Ruins v.1.07Populated Cities Towns VillagesAchieve ThatTrade and BarterSkyTweakUnofficial SPERG PatchesWeapons and Armor Fixes RemadeFaster MiningConvenient HorsesSkyrim HD - 2K TexturesImmersive HUD - iHUDCompass Marker RangeRealistic Lighting OverhaulSkyrim -Community- UncapperBetter Stealth AI for Followers - No Torch while SneakingSkyrim Performance PLUSBirds and FlocksThe Aldmeri Domain - Fight Against the Thalmor IIIAutomatic VariantsNo Spinning Death AnimationW.A.T.E.R - Water And Terrain Enhancement ReduxSkyTEST - Realistic Animals and PredatorsDeadly Dragons ArmoryEnhanced Distant TerrainSupreme StormsFrostfall - Hypothermia Camping SurvivalHunterbornGuard Dialogue OverhaulRealistic Needs and DiseasesExpanded Snow Systems - Climates of Tamriel VersionReal Shelter - Full ReleaseWet and ColdShooting StarsRainbowsSupreme and Volumetric FogClimates of Tamriel - Weather PatchProject Reality - Climates Of Tamriel-V3Skyrim Project OptimizationGlowing Ore Veins 300Run For Your LivesWearable LanternsExtensible Follower FrameworkSPERG - Skyrim Perk Enhancements and Rebalanced GameplayEZ2C Dialogue Menu - configurable - better navigation and controlRaceMenuA Quality World MapLess Intrusive HUD IIOneTweakSafety LoadSkyUIskyBirds - Airborne Perching BirdsWhen Vampires AttackEven Better Quest ObjectivesEpic Gameplay Overhaul - Version 2.2Unofficial Dragonborn PatchUnofficial Hearthfire PatchUnofficial Dawnguard PatchUnofficial Skyrim PatchDragonbornHearthFiresDawnguard Notice that modlist is inverted. And here is plugin list: Skyrim.esmUpdate.esmUnofficial Skyrim Patch.espDawnguard.esmUnofficial Dawnguard Patch.espHearthFires.esmUnofficial Hearthfire Patch.espDragonborn.esmUnofficial Dragonborn Patch.espSkyrim Project Optimization - Full Version.esmXFLMain.esmClimatesOfTamriel.esmSPERG.esmRaceMenu.espCombatDramaOverhaul.espSPERG Extensible Follower Framework.espConvenient Horses.espRealistic Lighting Overhaul - Dungeons.espRealistic Lighting Overhaul - Minor Cities and Town Interiors.espXFLHorses.espBetterQuestObjectives-Hearthfire.espChesko_WearableLantern.espClimatesOfTamriel-Dawnguard-Patch.espXFLPlugins.espRaceMenuPlugin.espCompass Marker Range 4000-12000.espBetterQuestObjectives-DBForevertoMisc.espDeadlyDragonsArmory.espImportantInformationOverhaul.espEpic Music Overhaul.espCoT-WeatherPatch.espClimatesOfTamriel-Nights-Level-2.espCoT-WeatherPatch_NL2.espRainbows.espExpandedSnowSystems-CoT.espCoT-WeatherPatch_ESS.espGuard Dialogue Overhaul.espWeapons & Armor Fixes_Remade.espClimatesOfTamriel-Dragonborn-Patch.espCoT-WeatherPatch_DB.espSPERG.espWhen Vampires Attack.espRealistic Lighting Overhaul - Major City Interiors.espSkyTEST-RealisticAnimals&Predators.espRealistic Lighting Overhaul - Major City Exteriors.espRealShelter.espCivil War Overhaul.espBetterQuestObjectives.espBetterQuestObjectives-Dawnguard.espBetter Stealth AI for Followers.espBetterQuestObjectives-BetterStealthAIPatch.espFireAndIceOverhaul.espmake inferno 1_24.espRealistic Lighting Overhaul - Dawnguard Interiors.espCloaks - Dawnguard.espSkyUI.espAchieveThat.espTradeBarter.espLessIntrusiveHUD.espShootingStars.espSkyTweak.espSupreme Fog - CoT.espSupreme Storms - Cot Version.espCoT-WeatherPatch_SupStorms.espWetandCold.espiHUD.espskyBirds - Airborne Perching Birds.espRealisticNeedsandDiseases.espWATER.espRND_USKP-Patch.espRND_Dawnguard-Patch.espWATER DG.espWATER DB Waves.espBirdsHFclean.espPopulated Dungeons Caves Ruins for USKP.espPopulated Dungeons Caves Ruins.espCloaks.espPopulated Skyrim Prisons Cells.espRND_Dragonborn-Patch.espTheDomain.espPopulated Forts Towers Places.espPopulated Lands Roads Paths.espPopulated Cities Towns Villages.espChesko_Frostfall.espRND_HearthFires-Patch.espRND_AnimalLoot.espWATER Plants.espDragonCombatOverhaulDragonborn.espdD-No Spinning Death Animation.espKonnektorDragonborn.espHunterborn.espHunterborn_Frostfall-Patch.espHunterborn_Dawnguard-Patch.espHunterborn_RND-Patch.espRun For Your Lives.espXFLDialogue.esp Edit: Here is logs before I load game;[07/02/2014 - 09:49:43AM] Papyrus log opened (PC)[07/02/2014 - 09:49:43AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 2000.000000ms)[07/02/2014 - 09:49:43AM] Memory page: 128 (min) 512 (max) 76800 (max total)[07/02/2014 - 09:50:25AM] Cannot open store for class "dlc1scwispwallscript", missing file?[07/02/2014 - 09:50:33AM] Cannot open store for class "_arissa_inpc_behavior", missing file?[07/02/2014 - 09:50:33AM] Cannot open store for class "chherdingquestscript", missing file?[07/02/2014 - 09:50:33AM] Cannot open store for class "EMOBeastRaceChange", missing file?[07/02/2014 - 09:50:34AM] Cannot open store for class "EGOTestInitScript", missing file?[07/02/2014 - 09:50:35AM] Cannot open store for class "PF__01022031", missing file?[07/02/2014 - 09:50:35AM] Error: Unable to bind script PF__01022031 to (53022031) because their base types do not match[07/02/2014 - 09:50:35AM] Cannot open store for class "PF__01018802", missing file?[07/02/2014 - 09:50:35AM] Error: Unable to bind script PF__01018802 to (53018802) because their base types do not match[07/02/2014 - 09:50:35AM] Cannot open store for class "_DS_HB_mgef_CreateCache", missing file? Edit:Here are conflicting mods:http://i.imgur.com/5EsJmCr.jpg Also crashes seems always happen in open world, if doesn't crash then moment later dragon gets spawned nearby. Epic Gameplay Overhaul, Skytest and Hunterborn change things related to dragons...So I think dragon spawning is kiiinda buggy. Edit: Sorted mods with LOOT launched trough Mod Organizer. It was working fine. WEll at least it did.Now it appears, that fire is causing lag and crashes. Epic Gameplay Overhaul changes behaviou odf fire.[07/02/2014 - 02:38:12PM] VM is thawing...[07/02/2014 - 02:38:26PM] Error: Cannot call SetPosition() on a None object, aborting function callstack: [alias Fire1000001000001000000001000001000 on quest FIOFireSpawner1 (33000D64)].FIOSpawnerScript.OnInit() - "FIOSpawnerScript.psc" Line 41[07/02/2014 - 02:38:26PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart()[07/02/2014 - 02:38:27PM] Error: Cannot call GetParentCell() on a None object, aborting function callstack: [alias Fire1000001000001000000001000005001001 on quest FIOFireSpawner1 (33000D64)].FIOSpawnerScript.OnInit() - "FIOSpawnerScript.psc" Line 43[07/02/2014 - 02:38:33PM] Error: Cannot call GetParentCell() on a None object, aborting function callstack: [alias Fire1000001000001000000000001001001000 on quest FIOFireSpawner1 (33000D64)].FIOSpawnerScript.OnInit() - "FIOSpawnerScript.psc" Line 43[07/02/2014 - 02:38:34PM] Error: Cannot call GetParentCell() on a None object, aborting function callstack: [alias Fire1000001000001000000000002000001 on quest FIOFireSpawner1 (33000D64)].FIOSpawnerScript.OnInit() - "FIOSpawnerScript.psc" Line 43[07/02/2014 - 02:38:34PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart()[07/02/2014 - 02:38:34PM] Error: Cannot call GetParentCell() on a None object, aborting function callstack: [alias Fire1000001000001000000000002 on quest FIOFireSpawner1 (33000D64)].FIOSpawnerScript.OnInit() - "FIOSpawnerScript.psc" Line 43[07/02/2014 - 02:38:35PM] Error: Cannot call GetParentCell() on a None object, aborting function callstack: Also WeaponRackActivateSCRIPT gets spammed in my logs.Here is new log: http://www5.zippyshare.com/v/87033555/file.html (This file is 39 MB - I bet most of it iis this weaponrack scriptfailure). Edit:Now I crashed with tis error:[07/02/2014 - 06:00:39PM] Error: Unable to call RegisterForAnimationEvent - no native object bound to the script object, or object is of incorrect typestack: [None]._WetColdBreathAction.RegisterForAnimationEvent() - "<native>" Line ? [None]._WetColdBreathAction.onBeginState() - "_WetColdBreathAction.psc" Line 53 [None]._WetColdBreathAction.GotoState() - "ActiveMagicEffect.psc" Line ? [None]._WetColdBreathAction.OnEffectStart() - "_WetColdBreathAction.psc" Line 38[07/02/2014 - 06:00:39PM] warning: Assigning None to a non-object variable named "::temp9"stack: [None]._WetColdBreathAction.onBeginState() - "_WetColdBreathAction.psc" Line 53 [None]._WetColdBreathAction.GotoState() - "ActiveMagicEffect.psc" Line ? [None]._WetColdBreathAction.OnEffectStart() - "_WetColdBreathAction.psc" Line 38[07/02/2014 - 06:00:39PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect typestack: [None]._WetColdBreathFrigid.RegisterForSingleUpdate() - "<native>" Line ? [None]._WetColdBreathFrigid.OnUpdate() - "_WetColdBreathFrigid.psc" Line ?[07/02/2014 - 06:00:39PM] Error: Unable to call RegisterForAnimationEvent - no native object bound to the script object, or object is of incorrect typestack: [None]._WetColdBreathAction.RegisterForAnimationEvent() - "<native>" Line ? [None]._WetColdBreathAction.onBeginState() - "_WetColdBreathAction.psc" Line 54 [None]._WetColdBreathAction.GotoState() - "ActiveMagicEffect.psc" Line ? [None]._WetColdBreathAction.OnEffectStart() - "_WetColdBreathAction.psc" Line 38[07/02/2014 - 06:00:39PM] warning: Assigning None to a non-object variable named "::temp9"stack: [None]._WetColdBreathAction.onBeginState() - "_WetColdBreathAction.psc" Line 54 [None]._WetColdBreathAction.GotoState() - "ActiveMagicEffect.psc" Line ? [None]._WetColdBreathAction.OnEffectStart() - "_WetColdBreathAction.psc" Line 38[07/02/2014 - 06:00:39PM] Error: Unable to call RegisterForAnimationEvent - no native object bound to the script object, or object is of incorrect typestack: [None]._WetColdBreathAction.RegisterForAnimationEvent() - "<native>" Line ? [None]._WetColdBreathAction.onBeginState() - "_WetColdBreathAction.psc" Line 55 [None]._WetColdBreathAction.GotoState() - "ActiveMagicEffect.psc" Line ? [None]._WetColdBreathAction.OnEffectStart() - "_WetColdBreathAction.psc" Line 38[07/02/2014 - 06:00:39PM] warning: Assigning None to a non-object variable named "::temp9"stack: [None]._WetColdBreathAction.onBeginState() - "_WetColdBreathAction.psc" Line 55 [None]._WetColdBreathAction.GotoState() - "ActiveMagicEffect.psc" Line ? [None]._WetColdBreathAction.OnEffectStart() - "_WetColdBreathAction.psc" Line 38[07/02/2014 - 06:00:39PM] Error: Unable to call RegisterForAnimationEvent - no native object bound to the script object, or object is of incorrect typestack: [None]._WetColdBreathAction.RegisterForAnimationEvent() - "<native>" Line ? [None]._WetColdBreathAction.onBeginState() - "_WetColdBreathAction.psc" Line 56 [None]._WetColdBreathAction.GotoState() - "ActiveMagicEffect.psc" Line ? [None]._WetColdBreathAction.OnEffectStart() - "_WetColdBreathAction.psc" Line 38[07/02/2014 - 06:00:39PM] warning: Assigning None to a non-object variable named "::temp9"stack: [None]._WetColdBreathAction.onBeginState() - "_WetColdBreathAction.psc" Line 56 [None]._WetColdBreathAction.GotoState() - "ActiveMagicEffect.psc" Line ? [None]._WetColdBreathAction.OnEffectStart() - "_WetColdBreathAction.psc" Line 38[07/02/2014 - 06:00:39PM] Error: Unable to call RegisterForAnimationEvent - no native object bound to the script object, or object is of incorrect typestack: [None]._WetColdBreathAction.RegisterForAnimationEvent() - "<native>" Line ? [None]._WetColdBreathAction.onBeginState() - "_WetColdBreathAction.psc" Line 57 [None]._WetColdBreathAction.GotoState() - "ActiveMagicEffect.psc" Line ? [None]._WetColdBreathAction.OnEffectStart() - "_WetColdBreathAction.psc" Line 38[07/02/2014 - 06:00:39PM] warning: Assigning None to a non-object variable named "::temp9"stack: [None]._WetColdBreathAction.onBeginState() - "_WetColdBreathAction.psc" Line 57 [None]._WetColdBreathAction.GotoState() - "ActiveMagicEffect.psc" Line ? [None]._WetColdBreathAction.OnEffectStart() - "_WetColdBreathAction.psc" Line 38[07/02/2014 - 06:00:39PM] Error: Unable to call RegisterForAnimationEvent - no native object bound to the script object, or object is of incorrect typestack: [None]._WetColdBreathAction.RegisterForAnimationEvent() - "<native>" Line ? [None]._WetColdBreathAction.onBeginState() - "_WetColdBreathAction.psc" Line 58 [None]._WetColdBreathAction.GotoState() - "ActiveMagicEffect.psc" Line ? [None]._WetColdBreathAction.OnEffectStart() - "_WetColdBreathAction.psc" Line 38[07/02/2014 - 06:00:39PM] warning: Assigning None to a non-object variable named "::temp9"stack: [None]._WetColdBreathAction.onBeginState() - "_WetColdBreathAction.psc" Line 58 [None]._WetColdBreathAction.GotoState() - "ActiveMagicEffect.psc" Line ? [None]._WetColdBreathAction.OnEffectStart() - "_WetColdBreathAction.psc" Line 38[07/02/2014 - 06:00:41PM] VM is freezing...[07/02/2014 - 06:00:41PM] VM is frozen[07/02/2014 - 06:00:42PM] Saving game...[07/02/2014 - 06:00:42PM] VM is thawing... Seriously this game crashes every 5 - 30 minutes! Edited July 2, 2014 by raxo2222 Link to comment Share on other sites More sharing options...
raxo2222 Posted July 3, 2014 Author Share Posted July 3, 2014 I have Skyrim Legendary Edition, latest Mod Organizer and SKSE.I'm getting these errors vefore loading save:[07/02/2014 - 11:44:51PM] Papyrus log opened (PC)[07/02/2014 - 11:44:51PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 2000.000000ms)[07/02/2014 - 11:44:51PM] Memory page: 128 (min) 512 (max) 76800 (max total)[07/02/2014 - 11:45:40PM] Cannot open store for class "dlc1scwispwallscript", missing file?[07/02/2014 - 11:45:49PM] Cannot open store for class "_arissa_inpc_behavior", missing file?[07/02/2014 - 11:45:49PM] Cannot open store for class "chherdingquestscript", missing file?[07/02/2014 - 11:45:49PM] Cannot open store for class "EMOBeastRaceChange", missing file?[07/02/2014 - 11:45:49PM] Cannot open store for class "aDr_BAN_scr_addPerk", missing file?[07/02/2014 - 11:45:50PM] Cannot open store for class "EGOTestInitScript", missing file?[07/02/2014 - 11:45:50PM] Cannot open store for class "PF__01022031", missing file?[07/02/2014 - 11:45:50PM] Error: Unable to bind script PF__01022031 to (5A022031) because their base types do not match[07/02/2014 - 11:45:50PM] Cannot open store for class "PF__01018802", missing file?[07/02/2014 - 11:45:50PM] Error: Unable to bind script PF__01018802 to (5A018802) because their base types do not match[07/02/2014 - 11:45:50PM] Cannot open store for class "_DS_HB_mgef_CreateCache", missing file? Also I have this spam inside of logs:warning: Property <every possible thing, that can be put on racks> on script WeaponRackActivateSCRIPT attached to (5600A1AF) cannot be initialized because the script no longer contains that property Here are logs: http://www78.zippyshare.com/v/39831734/file.html Sorting mods with LOOT doesn't fix these errors. Link to comment Share on other sites More sharing options...
raxo2222 Posted July 6, 2014 Author Share Posted July 6, 2014 Thanks for helping >.>I found some stability guides, and removed Envoys of Inferno and Dragon Varienty (mod that adds ddragons) mods. Now I didn't crashed since then. Now I get only occasional stutters/freezes.Here is modlist: (Inverted bottom top)Real Roads for SkyrimImproved Dragon ShoutsSpeed and Stability Guide for ENBDovahkiin's home in RiverwoodRyyZans Riverwood SmelterStatic Mesh Improvement ModProject Parallax RemasteredSkyFalls + SkyMillsRuins Clutter ImprovedBetter Dynamic SnowAuto Unequip AmmoNo NPC GreetingsSkill Interface Re-TextureLeft Hand RingsUltimate CombatApocalypse - Magic of SkyrimKnown SpellsBorderSenseUnknown EnchantsTiming is Everything - Quest Delay and Timing ControlThe Choice is Yours - Fewer Forced Quests - Improved Dialogue OptionsHarvesting animationHarvest OverhaulClothing and Clutter FixesMore Salt PleaseBlocksteal - prevents accidentally stealing itemsTraining Dummies and TargetsWet and Cold - AshesAutoSave ManagerRaceMenuCloaks of SkyrimMake Inferno - Enhanced and More Realistic FirePopulated Skyrim Prisons Cells v.1.02Populated Lands Roads PathsPopulated Forts Towers PlacesPopulated Dungeons Caves Ruins v.1.07Populated Cities Towns VillagesAchieve ThatTrade and BarterSkyTweakUnofficial SPERG PatchesWeapons and Armor Fixes RemadeConvenient HorsesSkyrim HD - 2K TexturesImmersive HUD - iHUDCompass Marker RangeRealistic Lighting OverhaulSkyrim -Community- UncapperBetter Stealth AI for Followers - No Torch while SneakingSkyrim Performance PLUSBirds and FlocksAutomatic VariantsNo Spinning Death AnimationSkyTEST - Realistic Animals and PredatorsW.A.T.E.R - Water And Terrain Enhancement ReduxDeadly Dragons ArmoryEnhanced Distant TerrainSupreme StormsFrostfall - Hypothermia Camping SurvivalHunterbornGuard Dialogue OverhaulRealistic Needs and DiseasesExpanded Snow Systems - Climates of Tamriel VersionReal Shelter - Full ReleaseWet and ColdShooting StarsRainbowsSupreme and Volumetric FogClimates of Tamriel - Weather PatchProject Reality - Climates Of Tamriel-V3Skyrim Project OptimizationGlowing Ore Veins 300Run For Your LivesWearable LanternsExtensible Follower FrameworkSPERG - Skyrim Perk Enhancements and Rebalanced GameplayEZ2C Dialogue Menu - configurable - better navigation and controlA Quality World MapLess Intrusive HUD IIOneTweakSafety LoadSkyUIOpen Cities SkyrimWhen Vampires AttackArs Metallica - Smithing EnhancementSkyBirds - Airborne Perching BirdsComplete Crafting Overhaul RemadeEpic Gameplay Overhaul - Version 2.2Even Better Quest ObjectivesStable uGridsToLoadUnofficial Dragonborn PatchUnofficial Hearthfire PatchUnofficial Dawnguard PatchUnofficial Skyrim PatchDragonbornHearthFiresDawnguardBashed Patch, 0 Load Order:kyrim.esmUpdate.esmUnofficial Skyrim Patch.espDawnguard.esmUnofficial Dawnguard Patch.espHearthFires.esmUnofficial Hearthfire Patch.espDragonborn.esmUnofficial Dragonborn Patch.espSkyrim Project Optimization - Full Version.esmSPERG.esmClimatesOfTamriel.esmXFLMain.esmknownspells.espAuto Unequip Ammo.espImproved Dragon Shouts.espChesko_WearableLantern.espMore Salt Please - Dragonborn addon.espShootingStars.espRealistic Lighting Overhaul - Major City Interiors.espBetterQuestObjectives-Hearthfire.espNoxUE2.00.espClimatesOfTamriel-Dragonborn-Patch.espRaceMenuPlugin.espImproved Dragon Shouts - Dawnguard.espCoT-WeatherPatch_DB.espBetter Dynamic Snow.espCombatDramaOverhaul.espCompass Marker Range 4000-12000.espConvenient Horses.espXFLHorses.espvAutosaveManager.espWetandCold.espDeadlyDragonsArmory.espImportantInformationOverhaul.espEpisodeParallax.espEpic Music Overhaul.espCoT-WeatherPatch.espSupreme Fog - CoT.espClimatesOfTamriel-Nights-Level-2.espCoT-WeatherPatch_NL2.espRainbows.espGuard Dialogue Overhaul.espWeapons & Armor Fixes_Remade.espClothing & Clutter Fixes.espComplete Crafting Overhaul_Remade.espSkyTEST-RealisticAnimals&Predators.espRealistic Lighting Overhaul - Major City Exteriors.espRealistic Lighting Overhaul - Dungeons.espBetterQuestObjectives-DBForevertoMisc.espHarvestingAnimation.espExpandedSnowSystems-CoT.espCoT-WeatherPatch_ESS.espReduced Distance NPC Greetings.espImproved Dragon Shouts - Dragonborn.espLeftHandRings.espClimatesOfTamriel-Dawnguard-Patch.esptowBlockSteal.espRaceMenu.espReal Roads.espRealistic Lighting Overhaul - Dawnguard Interiors.espLeftHandRings - Dawnguard.espSPERG Extensible Follower Framework.espSPERG.espSkyFalls + SkyMills + DG + DB.espRealShelter.espCivil War Overhaul.espskyBirds - Airborne Perching Birds.espArcheryDummyXP.espWATER DB Waves.espBirdsHFclean.espHarvestOverhaul.espRealisticNeedsandDiseases.espMore Salt Please.espRND_USKP-Patch.espRND_Dragonborn-Patch.espRND_Dawnguard-Patch.espHarvestOverhaul_skyBirds_v0.931_Patch.espBetterQuestObjectives.espBetterQuestObjectives-Dawnguard.espBetter Stealth AI for Followers.espBetterQuestObjectives-BetterStealthAIPatch.espFireAndIceOverhaul.espPopulated Dungeons Caves Ruins for USKP.espPopulated Dungeons Caves Ruins.espCloaks.espPopulated Skyrim Prisons Cells.espRun For Your Lives.espPopulated Forts Towers Places.espSMIM-Merged-All.espHarvestOverhaulCreatures.espHarvestOverhaulCreatures_RND_Animal_Loot_All_DLC.espSkyFalls + SkyMills Dragonborn.espSkyFalls Dragonborn Small waterfalls.espPopulated Lands Roads Paths.espPopulated Cities Towns Villages.espDovahkiin's home in Riverwood.espChesko_Frostfall.espCCO_Frostfall_Patch.espRealistic Lighting Overhaul - Minor Cities and Town Interiors.espRND_HearthFires-Patch.espRND_AnimalLoot.espArs Metallica.espArs Metallica - Hearthfire.espArs Metallica - Dawnguard.espCloaks - Dawnguard.espArs Metallica - Dragonborn.espSkyFalls + SkyMills Dawnguard.espSkyUI.espAchieveThat.espSkyTweak.espLessIntrusiveHUD.espSupreme Storms - Cot Version.espCoT-WeatherPatch_SupStorms.espTimingIsEverything.espTimingIsEverything_RunForYourLives_Patch.espTradeBarter.espWATER DG.espWATER Plants.espDragonCombatOverhaulDragonborn.espKonnektorDragonborn.espRiverwood smelter.espHunterborn.espHunterborn_Dawnguard-Patch.espHunterborn_RND-Patch.espHunterborn_Frostfall-Patch.espApocalypse - The Spell Package.espBorderSense.espApocalypse - SPERG Compatibility Patch.espWATER.espWetandCold - Ashes.espWhen Vampires Attack.espXFLDialogue.espXFLPlugins.espdD-No Spinning Death Animation.espiHUD.espmake inferno 1_24.espOpen Cities Skyrim.espBashed Patch, 0.esp Only big bug is NPCs not running away from fore. 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livipup Posted July 6, 2014 Share Posted July 6, 2014 (edited) You said the issues were mostly outdoors, is that still true? If your computer doesn't have much memory (and note that I don't know how CoT handles things), it may be Climates of Tamriel causing freezes and crashes. Open Cities is also a big one. They put gates into the big cities for a reason. Edited July 6, 2014 by InfinityPeon Link to comment Share on other sites More sharing options...
raxo2222 Posted July 6, 2014 Author Share Posted July 6, 2014 Well these issues are fixed by now - I found stability guides - one of them was swagging that could run skyrim at uGrid = 19.I have momory cleaner, so Skyrim takes way less memory now.Also I didn't crashed at all for now. Link to comment Share on other sites More sharing options...
raxo2222 Posted July 7, 2014 Author Share Posted July 7, 2014 I got one CTD after I moved forward with main quest, probably it has something to do with clearing several mods at once. I didn't knew, that I shpuld clear only one mod at once. Here is crashlog:[07/07/2014 - 10:03:24PM] VM is thawing...[07/07/2014 - 10:03:42PM] RNPC: Periodic update check.[07/07/2014 - 10:03:54PM] [Frostfall] This equipment is ammo.[07/07/2014 - 10:03:55PM] [Frostfall] This equipment is ammo.[07/07/2014 - 10:03:56PM] Error: Object reference has no 3Dstack: [ (0001E68C)].Sound.Play() - "<native>" Line ? [ (0009C024)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 36[07/07/2014 - 10:03:56PM] [Frostfall] This equipment is ammo.[07/07/2014 - 10:03:59PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (07038C07)>]ProcessingHit OnBeginState() Calling RollForRieklings() and RegisterForSingleUpdate() to reset OnHit Event Capture[07/07/2014 - 10:03:59PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (07038C07)>]ProcessingHit OnBeginState() WasProjectile: TRUE[07/07/2014 - 10:03:59PM] [DLC2RieklingRescueScript <DLC2RieklingRescue (07038C07)>]RollForRieklings()[07/07/2014 - 10:03:59PM] [DLC2RieklingRescueScript <DLC2RieklingRescue (07038C07)>]RollForRieklings() chance: 25.000000, roll: 95.000000[07/07/2014 - 10:03:59PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (07038C07)>]OnHit() akProjectile: None[07/07/2014 - 10:03:59PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (07038C07)>]OnHit() akSource: [WEAPON < (0003B562)>][07/07/2014 - 10:03:59PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (07038C07)>]OnHit() WasProjectile: TRUE[07/07/2014 - 10:04:06PM] Error: Object reference has no 3Dstack: [ (0001E68C)].Sound.Play() - "<native>" Line ? [ (0009C024)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 25[07/07/2014 - 10:04:08PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart()[07/07/2014 - 10:04:11PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart()[07/07/2014 - 10:04:13PM] Updating Orphanables Status: ------------------------[07/07/2014 - 10:04:13PM] Requesting transfer for [Actor < (0001A6AC)>][07/07/2014 - 10:04:13PM] Transfer of [Actor < (0001A6AC)>] was rejected.[07/07/2014 - 10:04:14PM] Requesting transfer for [Actor < (0001A6AE)>][07/07/2014 - 10:04:15PM] Transfer of [Actor < (0001A6AE)>] was rejected.[07/07/2014 - 10:04:15PM] -------------------[07/07/2014 - 10:04:18PM] RNPC: Periodic update check.[07/07/2014 - 10:04:24PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart()[07/07/2014 - 10:04:30PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart()[07/07/2014 - 10:04:33PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart()[07/07/2014 - 10:04:35PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart()[07/07/2014 - 10:04:38PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart()[07/07/2014 - 10:04:38PM] Error: Object reference has no 3Dstack: [ (0001E68C)].Sound.Play() - "<native>" Line ? [ (0009C024)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 33[07/07/2014 - 10:04:41PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart()[07/07/2014 - 10:04:48PM] RNPC: Periodic update check.[07/07/2014 - 10:05:02PM] Error: Object reference has no 3Dstack: [ (0001E68C)].Sound.Play() - "<native>" Line ? [ (0009C024)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 33[07/07/2014 - 10:05:03PM] [bYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0500305D)>]: None, [Location < (000192C1)>][07/07/2014 - 10:05:03PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0300588C)>]OnLocationChange()[07/07/2014 - 10:05:03PM] [byohhousebuildingscript <BYOHHouseBuilding (0500305D)>] PlayerChangeLocation: oldloc=None, newloc=[Location < (000192C1)>][07/07/2014 - 10:05:03PM] [dlc1radiantscript <DLC1Radiant (03004C1C)>]CreateQuestBasedOnLocation([Location < (000192C1)>])[07/07/2014 - 10:05:03PM] [byohhousebuildingscript <BYOHHouseBuilding (0500305D)>] sending story event [Keyword <BYOHHouseBanditAttackKeyword (0500520B)>][07/07/2014 - 10:05:03PM] [dlc1radiantscript <DLC1Radiant (03004C1C)>]CreateQuestBasedOnLocation([Location < (000192C1)>]) is NOT creating a quest: as Location is neither DLC1HunterHQLocation nor DLC1VampireCastleLocation[07/07/2014 - 10:05:03PM] warning: Property ResourceCountTotalGV_CCO on script MineOreScript attached to (0010D7E6) cannot be initialized because the script no longer contains that property[07/07/2014 - 10:05:03PM] warning: Property ResourceCountGV_CCO on script MineOreScript attached to (0010D7E6) cannot be initialized because the script no longer contains that property[07/07/2014 - 10:05:03PM] warning: Property StrikesBeforeCollectionGV_CCO on script MineOreScript attached to (0010D7E6) cannot be initialized because the script no longer contains that property[07/07/2014 - 10:05:03PM] warning: Property AttackStrikesBeforeCollectionGV_CCO on script MineOreScript attached to (0010D7E6) cannot be initialized because the script no longer contains that property[07/07/2014 - 10:05:08PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart()[07/07/2014 - 10:05:13PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart()[07/07/2014 - 10:05:25PM] [DLC2PillarBuilderActorScript < (070177DB)>]OnPackageStart()[07/07/2014 - 10:05:35PM] VM is freezing...[07/07/2014 - 10:05:35PM] VM is frozenIt happened after last autosave.It looks like it tried to spawn cultists, but derped up. 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raxo2222 Posted July 8, 2014 Author Share Posted July 8, 2014 I forced Dragonborn DLC's cultists to start on 50th level and much later on main quest with Timing is Everything mod.I didn't crashed since then. Link to comment Share on other sites More sharing options...
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