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DAToolset using a rediculous amount of memory resources.


Jonnywah

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Every time I try to open and edit a save game file in DA Toolset, the memy usage shoots up to almost 3gb, but it is only using around 2% CPU usage. The program hangs for a long period of time when trying to perform any task with save game files. On the other hand, it runs just fine when doing anything else.

 

What is the problem?

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I've had similar issues when trying to edit cutscenes. it jumps up to 3.5 gigs of mem usage. Which means that it's sucked down ALL my available physical ram, and sucked up almost all of my virtual memory.

Just opening up local copies of files such as weapons, armor, OMG NPC's, makes it suck down large portions of mem.

 

My answer.... we call it the ToolCrap for a reason. :wallbash:

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Every time I try to open and edit a save game file in DA Toolset, the memy usage shoots up to almost 3gb, but it is only using around 2% CPU usage. The program hangs for a long period of time when trying to perform any task with save game files. On the other hand, it runs just fine when doing anything else.

 

What is the problem?

 

There's a known problem with memory use when editing save game files. Nothing that can be done about it unfortunately...

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