zwierz Posted March 4, 2010 Share Posted March 4, 2010 First of all, I'll start this topic by pasting my actual compilation and load order of Oblivion mods: Oblivion.esmAWS-Core.esm (Atmospheric Weather System)CM Partners.esmHorseCombatMaster.esmShieldOnBack.esmcssBase.esm (Companion Sound Sets)Unofficial Oblivion Patch.espDLCShiveringIsles.espUnofficial Shivering Isles Patch.espAWS-ShiveringIsles.espNatural_Vegetation_by_Max_Tael.espNatural_Habitat_by_Max_Tael.espBetter Water.espReal Lava 1.3.espLet There Be Darkness - Cyrodiil + SI.espLet There Be Darkness - Knights.espLet There Be Darkness - Mehrunes Razor.espxulCheydinhalFalls.esp (Uniques Landscapes Compilation - all files with 'xul')xulBlackwoodForest.espxulImperialIsle.espxulBrenaRiverRavine.espxulRiverEthe.espxulPantherRiver.espxulRollingHills_EV_withoutWheat.espxulCloudtopMountains.espxulAncientYews.espxulArriusCreek.espxulPatch_AY_AC.espxulAncientRedwoods.espxulLushWoodlands.espxulBravilBarrowfields.espxulBeachesOfCyrodiilLostCoast.espxulChorrolHinterland.espxulColovianHighlands_EV.espxulFallenleafEverglade.espXulEntiusGorge.espxulTheHeath.espxulStendarrValley.espxuldarkforest.espxulAspenWood.espAliveWaters.espAliveWaters - Koi Addon.espAliveWaters - Slaughterfish Addon.espPCSoundValygar.esp (Player Sound - Valygar)cssSafana.esp (Companion Sound - Safana)MIS.esp (More Immersive Sounds)MIS New Sounds Optional Part.espMaleBodyReplacerV4.espEVE_StockEquipmentReplacer.espEVE_KnightsoftheNine.espDLCMehrunesRazor.espDLCMehrunesRazor - Unofficial Patch.espDLCOrrery.espDLCOrrery - Unofficial Patch.espAll normal clothes buyable.esp300_Brocade_Outfits.espACCCGR.esp (All capes, cloaks, gloves etc.)ACCCGR SI.espRenGuardOverhaul.espRenGuardOverhaulShiveringIsles.esppersonality_idles4.espShieldOnBack_1C.espChaseCameraMod.espPortable Campsite.espHarvest[Containers].espZumbsLockpickingMod - OBSE.espactors_in_charge.espActorsInMadness.espCM Partners.espDARaewyn.esp (Companion for CM Partners)Chargeable Spells by grmblf.espLich King's Helm v1_0.espNew Frostmourne Sword by Jojjo v1_0.espWarglaives by Jojjo v1.0.SoB.espAdonnays Elven Weaponry.espArmory of the Silver Dragon.espBlackLuster.espDread Knight Armor.esprdweaponpack1.esp (Art of War weaponry)tda_Armoury Beta v1_2.esptda_ScytheModv1.2.esptda_WitchKingHelm.espTyrael Armor.espThieves Arsenal.espAkaviri Imports.espSilverlight Armor by Jojjo.espKnights.espKnights - Unofficial Patch.espmythsandlegends.espAssassins Creed - Altair's Gear.espMidasSpells.espTelekinetic Mastery.espArcaneArchery.espDwemer_Skyship_1_1_0.espAncientTowers.espMountainShack.espFarmAnimalsofCyrodiil.espCheydinhal Petshop.espBravilSeaDomes.espmrSiikas_DwemerTechnology_DwemerSubway.espDLCfrostcrag.esp (with Frostcrag Reborn mod)DLCSpellTomes.espDLCSpellTomes - Unofficial Patch.espBHC_Expanded.esp (Black Horse Courier Expanded)The Lost Spires.espLost Paladins of the Divines.espBeautiful People.espDeadlyReflex 5 - Combat Moves.esp And my problems are: 1. Silent NPCs in cities. I've discovered an annoying bug in my Oblivion. In clean version of Oblivion (without mods) when I'm walking near NPCs in cities, they are sometimes talking to each other. But when I have activated all my mods (load order posted on top of this topic) people stopped talking to each other. Cities are silent...Only when I am very close to NPCs they are starting to talk. Which of my mods could cause that problem? Maybe 'Personality Idles v4'? Or maybe something else? I know that this is minor bug but I'm just curious what could cause it. Compability questions a) I want to download some new mods that will change weather effects.Actually I'm using 'Atmospheric Weather System' but I'm curious if this mod will be compatible with mod 'Weather - All Natural'. I'm also using 'Natural Environments' atm.Are these mods compatible with each other? Which one of these will enhance my game mostly in your opinion? b) I was thinking about downloading 'Common Oblivion (COBL)'. It's awesome mod but I'm not sure about one thing - COBL will be compatible with mods like 'Beautiful People' or 'Xenius Race Compilation' (which I want to download soon) and FCOM?Where should I put COBL in my load order list to make it working properly with mods listed above? I know many of these questions are really noobish but I need help. I want to apply major enhancements into my Oblivion and I'll really appreciate ANY helpful information :) Sorry for this wall of text, but I've wanted to describe my problems as good as possible :P Thank you for reading :) Link to comment Share on other sites More sharing options...
slygothmog Posted March 4, 2010 Share Posted March 4, 2010 I can answer your first question but not the others. cssBase.esm (Companion Sound Sets) Thats the cause of your sound problem, i had this as well and although the lack of sound with the NPC's didn't bother me, it was the fact that my characters battle sounds were completly gone that made me remove this mod from my list, a shame as the sound sets are really very good. Link to comment Share on other sites More sharing options...
Maigrets Posted March 4, 2010 Share Posted March 4, 2010 The silent NPC's problem is the Cheydinhal Petshop. It accidentally edits the multiplier that enables NPC's speech at the correct time, so they never seem to speak at all. There's a fix for it if you have the CS and doesn't require any particular knowledge of the Editor to use. Instead of me typing it all here go to this page where I outlined how to fix it. You only have to make one change and save the mod.http://savageartistry.darkbb.com/tes-iv-ob...utions-t132.htm As far as the weather mods you shouldn't be using more than one at the same time. Natural Environments works fine for me, but you just need to check out the Readme's to see if the others suit you. COBL is compatible with pretty much everything including FCOM. I don't use the Race Balancing part of it since I have my own custom races that aren't included in COBL. Get BOSS (Better Oblivion Sorting Software) to sort your mods for you and Wrye Bash which is an essential if using FCOM, COBL and any other mod that alters leveled lists and loot tables, adds NPC's and items etc. Link to comment Share on other sites More sharing options...
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