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portable lab problems


dissentuk

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is there a reason that i cant spawn 10 portable labs into my inventory and use them. only one works. i really want to set up a lab production line for a rivet city drugs lab. but i can get enough labs. can anybody help?

 

what would be really cool is if somone could turn that old room on the mid deck into a lab with say 10 - 15 labs set up in it. any thoughts?

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theres a mod for a portable lab kit and infirmary. you drop it on the floor. activate it, wait 72 hrs and its ready to use. i can only get one to work when i spawn them into my inventory.

 

Ok... What mod would you be referring to? Or are we supposed to guess?

 

When posting a question, try to be a little more informative about what you need help with.

You know the kind of things I mean,

 

1. The name of said mod you are having problems with.

2. The version # of said mod you are having problems with.

3. Your patch version.

etc...

etc...

 

Or you could just go to where the mod thread is and ask there.

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is the really no one that can help more?

 

 

 

If you find any issues you can contact me, FritZ_FretZ, at [even though his contact email is in the official description, it was removed in this post for forum etiquette] noting FFPLI in the subject. Alternatively you can PM me here at FO3Nexus or at the official BethSoft/FO3 forums.
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I downloaded that mod and took a look at it with the GECK. The reason it only works for one lab is that the controlling scripts are quest scripts and not scripts running on the labs. The quest scripts only allow for single use as they are hard coded with a specific reference. When you spawn a new lab, you create a reference that the quest scripts do not know about and can't act on.
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