Jump to content

Blender won't open my .nif files.


Megatarius

Recommended Posts

I'm using:

 

Blender 2.49b

Python 2.6.4 as well as 2.5.2 because Wrye Bash needed 2.5.2

PyFFI-2.1.3.win32

blender_nif_scripts-2.4.12-windows

 

 

Installing all this stuff was confusing because every installer prompted me to install everything each time. Sometimes it would claim something wasn't there when it was.

 

Is there a proper order to install this stuff in? I installed Python 2.6.4 first. Then, during the PyFFI install, I was prompted to install it again. I declined and just installed the rest of the stuff in there.

 

I don't know if it needs to be done in an exactly specific certain way. What's the right way to do this?

 

 

When I try to import it just says "Python Script Error. Check console." The console says nothing that looks wrong to me until the last line:

 

Attribute Error: 'NiTriShape' object has no attribute 'isSkin'

 

These are the same meshes I was editing before I reformatted and reinstalled Oblivion. The meshes look fine in the game itself. They work. Blender just can't read it now.

 

What's going on? :wallbash:

Link to comment
Share on other sites

Nevermind. I downloaded the latest Nif Scripts (2/20/10) and it works. I must have had a more recent version of PyFFI or something.
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...