Lyrahel Posted July 5, 2014 Share Posted July 5, 2014 I think there are lots of people out there, who've been struggling to create their own custom voiced follower, like I did so far. The quantity and quality of the tutorials out there is not as good as it could be and most of them miss out on the fact that you HAVE to create your own DialogueFollower Quest as well as a DialogueFavorGeneric quest to get your own personal follower working. You'll also need your own voicetype and duplicated formlists for NPCFollowerVoices to get everything going, but the most important part is that you have your script commands linked to your duplicated DialogueFollower Quests or else your follower won't even have his dialogue appear. So many guys have been asking on how to fix this problem and I have been searching a lot too until I found a very underrated tutorial that gave me that small detail of information that is needed to get a basic custom follower running. I am working on a follower myself right now and I am taking existing mods like "Sofia the funny fully voiced follower" to see how other modders handled their work, which helped me out a lot so far. (Thanks again to JJ by the way.) What would be a most welcome mod in my opinion is a basic follower framework, where everything is already set up. All you'd need is to know which quests are the ones you have to work with and where you'd have to write/record your custom voice into. I think an advanced/extended tutorial on how to create a custom voiced follower would definitely be needed. I'd do it myself, but I am not as advanced in scripting and don't have all the knowledge that is probably needed. This is of course just an idea. :) Link to comment Share on other sites More sharing options...
Mattiewagg Posted July 6, 2014 Share Posted July 6, 2014 I think there are lots of people out there, who've been struggling to create their own custom voiced follower, like I did so far. The quantity and quality of the tutorials out there is not as good as it could be and most of them miss out on the fact that you HAVE to create your own DialogueFollower Quest as well as a DialogueFavorGeneric quest to get your own personal follower working. You'll also need your own voicetype and duplicated formlists for NPCFollowerVoices to get everything going, but the most important part is that you have your script commands linked to your duplicated DialogueFollower Quests or else your follower won't even have his dialogue appear. So many guys have been asking on how to fix this problem and I have been searching a lot too until I found a very underrated tutorial that gave me that small detail of information that is needed to get a basic custom follower running. I am working on a follower myself right now and I am taking existing mods like "Sofia the funny fully voiced follower" to see how other modders handled their work, which helped me out a lot so far. (Thanks again to JJ by the way.) What would be a most welcome mod in my opinion is a basic follower framework, where everything is already set up. All you'd need is to know which quests are the ones you have to work with and where you'd have to write/record your custom voice into. I think an advanced/extended tutorial on how to create a custom voiced follower would definitely be needed. I'd do it myself, but I am not as advanced in scripting and don't have all the knowledge that is probably needed. This is of course just an idea. :)A framework would be nice for a lot of people. Anyway, a very indepth tutorial can be found here. Link to comment Share on other sites More sharing options...
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