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Qunari sized bodies for use with a human.


Teslyn

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Can someone make a mod that allows the player character to have a Qunari sized body?

 

I hate playing a pipsqueak warrior, especially when I have Sten in the party and I feel like a dwarf.

 

Don't need an elaborate new race, with scripting and everything. Just want to have a large burly warrior's frame to base my character upon.

 

Thanks much :)

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Awww yeah that works absolutely awesome!

 

Sweet sweet sweet!

 

Now I just have to find a way to get more of the different eye textures to be usable. Not too bad, and see if more hairs will work too. Right not its options are Sten's hair and bald as far as I can tell.

 

I'll also check out how the cut scenes work if there's a bad mix.

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Great! I'm glad to hear that you got it figured out! It sounds like you are excited about it :D

 

UGH! I forgot about the facial morphs. Im not sure if some of those meshes would have to be altered to fit or not. You could always try to make a copy of them, rename them for the qunari filenames, and add them to the chargenmorph.xml, to see if they work. Or if your in toolset, I THINK you can skip the chargen.xml file. (not 100% sure tho)

I do know that if you try to put on say.... elf or human or dwarf hair, and it's not named for the qunari, the game will put it at whatever height level it would be for that particular race. So if you put say, a dwarf hair, thats labled for dwarf, on your qun in the toolset.... in game you might end up with one hell of a happy trail on your gut. Or....lower. :blink:

 

This is cool tho, I'm glad you got that part of it to work "Big guy"!

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  • 1 year later...

Great! I'm glad to hear that you got it figured out! It sounds like you are excited about it :D

 

UGH! I forgot about the facial morphs. Im not sure if some of those meshes would have to be altered to fit or not. You could always try to make a copy of them, rename them for the qunari filenames, and add them to the chargenmorph.xml, to see if they work. Or if your in toolset, I THINK you can skip the chargen.xml file. (not 100% sure tho)

I do know that if you try to put on say.... elf or human or dwarf hair, and it's not named for the qunari, the game will put it at whatever height level it would be for that particular race. So if you put say, a dwarf hair, thats labled for dwarf, on your qun in the toolset.... in game you might end up with one hell of a happy trail on your gut. Or....lower. :blink:

 

This is cool tho, I'm glad you got that part of it to work "Big guy"!

 

 

It doesn't work. The Greymeister link doesn't take me anywhere! Could someone post the tutorial somewhere else? I want to do it!!

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Hrm... yeah, I can't get their site to work now either :(

I did find a link for following them on twitter, perhaps you can contact them thru there, and see if they can send you the instructions on how to do it.

 

 

 

I also found this, but it includes link to the page that we can't get to work :( http://www.google.com/url?sa=t&source=web&cd=15&ved=0CC8QFjAEOAo&url=http%3A%2F%2Fwww.sorcerers.net%2Fforums%2Fshowthread.php%3Ft%3D51307&ei=YlhmTsqUK4GmsAKDq7WKCg&usg=AFQjCNEFuDALreRAqS1ZcMHPlkOYLWsMvA

 

sorry that I can't be more help on this one, but google wasn't turning up much on how to do this :(

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