Soulwatcher Posted March 12, 2010 Share Posted March 12, 2010 Hello everyone I am a very inexperenced mod user I have been playing with mods for 2 weeks now. What I did manage to do is creat all kinds of bugs in my game where stuff was not loading right. I was falling through the roof in the pitt and Point Lookout mansion was messed up too. The doors were not breaking. So far my load order repoert says I have 19 duplicate entrys and I have the mod dosent exist in the current template everywhere on the list. Is there anything I can do to fix my problems? Or do I need to start over? And if I have to start over how can I keep this from becomming a problem again? I really want to play with mods, so thank you in advance for helping me. Link to comment Share on other sites More sharing options...
bethjunkie Posted March 12, 2010 Share Posted March 12, 2010 Hi Soulwatcher! I'm Ghouls over at Beth forums. If you want to PM me your load order here, I'll try to help you as best I can. :) Link to comment Share on other sites More sharing options...
Soulwatcher Posted March 12, 2010 Author Share Posted March 12, 2010 :thanks: Pm sent, I didnt pick the load order. I used the auto sorter to sort it out. I know nothing about mods. Again, thank you so much for your help. Link to comment Share on other sites More sharing options...
Soulwatcher Posted March 12, 2010 Author Share Posted March 12, 2010 Thank you for a quick PM. I am still having the problem with point lookout. For some reason the boards on the doors of the manson are not breaking and I cant do the quest. I did the quest on my old save with no mods with no problem. So I know the mods screwed it up some how (Probbaly with my help :biggrin: ) Here is the revised current load order. [X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] FallsChurchMetroFix.esm[X] Phalanx-PointLookout-Navmesh.esm[X] Xepha's Dynamic Weather.esm[X] StreetLights.esm[X] DCInteriors_ComboEdition.esm[X] ReneerInvisibleKarmaMod.esp[X] Slower Degradation (-95%).esp[X] NoLockTopic.esp[X] richvendors.esp[X] MoreMapMarkers.esp[X] CaravanUpgrades.esp[X] BobbleheadDelivery3.0.esp[X] Book Delivery.esp[X] Raiders have Pitt Armor.esp[X] CantaburyCommonsGuards.esp[X] MiniVaultNoScav.esp[X] BusworldV1.05d.esp[X] DriveableMotorCycle.esp[X] StreetLights - Wasteland.esp[X] Project Beauty.esp[X] EVE.esp[X] EVE Operation Anchorage.esp[X] Phalanx-MainFollowerModule.esp[X] Phalanx-BrokenSteel-Integration.esp[X] Phalanx-PointLookout-Integration.esp[X] Phalanx-PerksAndStims.esp[X] Phalanx-DogmeatEnemyTweaks.esp[X] Phalanx-OPTIONAL-VendorChanges.esp[X] Phalanx-OPTIONAL-WeaponChange.esp[X] Phalanx-OPTIONAL-WeaponRepairLists.esp[X] Phalanx-OPTIONAL-BROKENSTEEL-WeaponRepairLists.esp[X] Realistic Interior Lighting.esp[X] Realistic Interior Lighting - OA.esp[X] Realistic Interior Lighting - BS.esp[X] Xepha's Dynamic Weather - Main.esp[X] Xepha's Dynamic Weather - Anchorage.esp[X] Xepha's Dynamic Weather - The Pitt.esp[X] Xepha's Dynamic Weather - Broken Steel.esp[X] Xepha's Dynamic Weather - Point Lookout.esp[X] Xepha's Dynamic Weather - Night Eye Edition.esp[X] Xepha's Dynamic Weather - Night Eye Edition (Anchorage).esp[X] 1PipboyPDA.esp[ ] CantaburyCommonsGuards - DTO.esp[ ] Phalanx-Uninstall.esp[ ] MiniVaultWithScav.esp[ ] Slower Degradation (-50%).esp[ ] Slower Degradation (-80%).esp[ ] Slower Degradation (-25%).esp[ ] Raider preset beta.esp If anyone else has any thoughts or ideas please let me know. Link to comment Share on other sites More sharing options...
pkleiss Posted March 12, 2010 Share Posted March 12, 2010 I would try to uncheck those mods that directly affect point lookout and see if the problem still persists. You can always recheck them one at a time later. Just make a new save first. Link to comment Share on other sites More sharing options...
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