StripTheSoul Posted July 7, 2014 Share Posted July 7, 2014 Heya guys, this whole day I've been trying out and experimenting around with different ENBs and when I pretty much gave up (on finding something that didn't kill my framerate; I've got a rather old PC) I found "Reimagined ENB" (http://www.nexusmods.com/skyrim/mods/23035/?tab=4&&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fcomments%2F%3Fmod_id%3D23035%26page%3D1%26sort%3DDESC%26pid%3D0%26thread_id%3D767186&pUp=1 ) Now, I really didn't want to use it because of the old ENB version it needs, which doesn't support ENBoost, Parallax and other nice new effects.So not even knowing if this was possible or would trigger the end of the world, I just only copied over some files from this ENB: enbbloom.fx, enbeffect.fx, enbeffectprepass.fx, enbpalette.bmp, enbc.bak, enbc_effect.bak, enbc_enbeffect.bak (not sure if the latter three were even necessary), keeping i.e. not overwriting the latest ENB d3d9.dll version and enbseries.ini that comes with it.And just as I hoped, it worked and I have very pretty graphics now. Indoors and nights are absolutely perfect for me now and mostly the outside, too.There's just one strange issue: When I look up into the sky, the screen gets kinda dimmed; the nearer my view gets to the sun, the darker it gets... now that I think about it I think this is actually a feature. Might be this "adaptation" thing. But it's much stronger than it should be (and makes the whole outside a little bit too dark at daytime) and even setting EnableAdaptation=false in the ini doesn't get rid of it.Does anyone have an idea what to do about that? I guess there's some variable in one of the beforementioned files (or in the enbseries.ini?) which I could change to fix this but I've got no idea which one :/ I'd be grateful for any help! Link to comment Share on other sites More sharing options...
MotoSxorpio Posted July 7, 2014 Share Posted July 7, 2014 Reading through the tweakable files, enbseries.ini says this: [EFFECT]UseOriginalPostProcessing=falseEnableAdaptation=true // Disabling bloom will sink scene into darkness, you need to compensate with EAdaptationMin/Max in enbseries// or by commenting out (disabling) '#define USEBLOOM' in enbeffect.fxEnableBloom=true Open enbeffect.fx with notepad, find #define USEBLOOM , put two slash in front so it looks like:// #define USEBLOOM Save enbeffect.fx, test ingame. I would recommend upgrading to a current binary compatible binary from ENB. Link to comment Share on other sites More sharing options...
StripTheSoul Posted July 7, 2014 Author Share Posted July 7, 2014 Heya, thanks for the help!Unfortunately the disabling of USEBLOOM didn't do anything (also, it doesn't seem to make a difference if I have bloom disabled in the enbseries.ini or not).But yeah, I've now figured out that it has to be something in the enbeffect.fx file because changing out that one with a default ENB one does remove the issue, but also the whole lighting/coloring/etc. is pretty much back to vanilla. "I would recommend upgrading to a current binary compatible binary from ENB."- Not sure if you mean the d3d9.dll file because that one IS the most recent one, 0.254 v2. I just hoped I could use the settings from that old Reimagined ENB package to use it, but it seems like it's not totally compatible. I bet it's just a matter of changing some value somewhere...I've made two screenshots to show what I'm talking about. One is normally looking straight (it's also much too dark for a sunny day but I'm hoping this might resolve with the issue) and the other one is lucking up at the sun.http://s3.postimg.org/lv1jgoa6n/Screen_Shot2.jpghttp://s29.postimg.org/h2a5w0ac3/Screen_Shot3.jpg Link to comment Share on other sites More sharing options...
StripTheSoul Posted July 9, 2014 Author Share Posted July 9, 2014 (edited) Since no one seems to know how to fix this, would anyone know of an ENB that's compatible with recent ENB binaries and doesn't affect performance like most do? Actually, it doesn't even have to be compatible with a recent ENB binary. I don't care for most of the effects. The things I need are Parallax support, Anisotropic Filtering, EdgeAA and V-Sync aaaaaand ENBoost. If those can be "activated" in older ENB versions somehow (maybe there's just some line I need to put into the enbseries.ini or something?), I couldn't care less for a recent version. Edited July 9, 2014 by StripTheSoul Link to comment Share on other sites More sharing options...
Recommended Posts