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Searching For Specific Imperialdungeon01 Script


Arismeir

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Greetings,

 

This being my first post into the community, I acknowledge you all.

 

The impediment:

 

Although I have scoured the entire Elder Scrolls Construction Set Wiki

and read through the entirety of this forum,

my lack of familiarity with TES Construction Set is still proving a hindrance.

Thereby, I direct this question to those more experienced:

 

What is the property, package, or script that controls the locking and unlocking

(or opening and closing) of the beginning dungeon (ImperialDungeon01)'s cell door

(CGPlayerCellDoor)?

 

It is my desire for the door to remain unlocked (or possible open)

after the guards escort Emperor Uriel Septim into the player's cell.

 

Any and all aid will be greatly appreciated.

 

Eternally Yours,

Arismeir

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It really doesn't matter if it's polite, would you please not bump? ^^; It's spam, and thus against the rules. Thanks. (I feel like a broken record as of late :P)
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