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ITOS

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  • 4 months later...

Sorry if this is too late, but this should help others in the future:

 

The issue does usually lie with OBGE and AA, if your menu is not displaying. Here's the fix, provided on the FAQ page for OBGE, http://obge.paradice-insight.us/wiki/User%27s_FAQs

 

The ordering of the objects on the screen is messed up or the game menu has no buttons! Why is this happening? ;Once I got the effects to work, my AA disappeared? WHY?!?

The method used to expose the information used to read the depth buffer is incompatible with Anti-Aliasing. This is reported to be the case on both ATI and NVIDIA graphics cards, although owners of ATI graphics cards can force AA through ATI Tray Tools without problems. The only solution is to edit the OBGE.ini file in your My Documents\My Games\Oblivion folder and change this line:

 

[DepthBuffer]

bUseDepthBuffer=1

 

to:

 

[DepthBuffer]

bUseDepthBuffer=0

 

This will however cause any effect that uses the depth buffer to stop working properly. This currently includes all the SSAO and Depth of Field shaders and the Godrays, NormalFilterAA and CelShader+EdgeAA shaders.

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