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Going back to Forward after playing Backward sequence


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Hello there,

 

I have an object with two states: On and Off.
Two sequences of animations correspond to these: Backward and Forward.
I can have the player activating alternatively both states fine, using AnimGroups.

I would like to have the following setup: machine is Off (Forward) by default, when activated the Backward sequence is playing and once finished it will return to its Forward state.

I think I can do that with a timed script, but I would like to know if there is another approach with simple commands.

Thank you.

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But I like to keep two separate states, so the player has to activate the object each time to trigger the backward sequence.

 

Maybe I'm overthinking this, I need to make tests first before asking questions, much more efficient.

 

Thanks for pointing to your tutorial, although I know it and it was a major inspiration to make the Texture Animations Tutorial, it's good to go to basics, you're are right.

 

Thank you. :)

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