sixstringartist Posted March 18, 2010 Share Posted March 18, 2010 Looking for advice on how to troubleshoot a frequent CtD issue. My load order is as follows: Oblivion.esm Francesco's Leveled Creatures-Items Mod.esm Francesco's Optional New Items Add-On.esm Oscuro's_Oblivion_Overhaul.esm Mart's Monster Mod.esm FCOM_Convergence.esm CM Partners.esm HorseCombatMaster.esm Unofficial Oblivion Patch.esp UOP Vampire Aging & Face Fix.esp Francesco's Optional Chance of Stronger Bosses.esp Francesco's Optional Chance of Stronger Enemies.esp Francesco's Optional Chance of More Enemies.esp Francesco's Optional Leveled Guards.esp FCOM_Francescos.esp FCOM_FrancescosItemsAddOn.esp FCOM_FrancescosNamedBosses.esp Spell Delete.esp Bob's Armory Oblivion.esp FCOM_BobsArmory.esp Oblivion WarCry EV.esp FCOM_WarCry.esp Oscuro's_Oblivion_Overhaul.esp Mart's Monster Mod - Additional Enemy NPC Vars.esp FCOM_Convergence.esp FCOM_EntropicOrderRebalance.esp FCOM_RealSwords.esp FCOM_DurabilityAndDamage.esp FCOM_SpawnRatesSlightlyReduced.esp Mart's Monster Mod - More Wilderness Life No Gates.esp FCOM_SaferRoads.esp FCOM_LessReaversInGates.esp Mart's Monster Mod - Extra Wounding.esp Mart's Monster Mod - Looting NPCs & Creatures.esp Mart's Monster Mod - No Bone Loot.esp Mart's Monster Mod - Less Reavers.esp Mart's Monster Mod - Zombies for Body Meshes.esp Mart's Monster Mod - Dungeons of MMM.esp Mart's Monster Mod - Gems & Gem Dust.esp Mart's Monster Mod - Hunting & Crafting.esp Mart's Monster Mod - Farm Animals.esp Mart's Monster Mod - Diverse WaterLife.esp Mart's Monster Mod - Slof Horses Complete.esp Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp FCOM_DiverseGuardUnity.esp FCOM_BobsGuardUnity.esp FCOM_Archery.esp FCOM_FriendlierFactions.esp FCOM_MoreRandomItems.esp OOO-WaterFish.esp Mart's Monster Mod - City Defences.esp KT_KhajEyeToggleNoEff.esp MidasSpells.esp Mart's Monster Mod - Resized Races.esp CM Partners.esp CM Partners NPC.esp CM Partners More NPCs NE.esp CM Partners Extra NPCs.esp 4's_HuntersSightToggle.esp SaddleBag.esp Bashed Patch, 0.esp Deadly Reflex 5 - Timed Block and 250% damage.esp DeadlyReflex 5 - Combat Moves.esp Side question: Ive seen people say DR needs to be loaded after bashed patch, but BOSS orders it before the patch. Why is this, and what is correct? Are there any incompatibilities that stand out here? I have a missing texture here and there that annoys me but other than that, each of these mods appear to be working so Im not sure how to troubleshoot the CTD. (Is there a way I can track down these missing textures as well? Its insignificant b/c its just one here and there, but it bugs me. The crash itself happens without any obvious trigger. I'll just be running or swimming and it'll freeze up. Any help is very appreciated. Link to comment Share on other sites More sharing options...
mccrab Posted March 18, 2010 Share Posted March 18, 2010 Well I don't really have answer for the CTD but I have Bashed Patch after DR5. To track down missing meshes you can use Form ID finder http://tesnexus.com/downloads/file.php?id=16704 Needs OBSE 18 beta 4 or higher Link to comment Share on other sites More sharing options...
sixstringartist Posted March 18, 2010 Author Share Posted March 18, 2010 Thanks for the info on form finder mccrab! I seem to remember a patch for DR that is supposed to fix a CtD issue so Im exploring that right now Link to comment Share on other sites More sharing options...
Balakirev Posted March 18, 2010 Share Posted March 18, 2010 BOSS's placement of DR5 before the BP is because the latest DR5 doesn't require post-BP loading. And yeah, there is a new DR5 patch available. :) There's also a good thread for FCOM users in the Bethsoft mod forums, and if problems persist, you might want to check it out. I only use Fran's and Mart's, myself, so I can't help you with finetuning that. Link to comment Share on other sites More sharing options...
bben46 Posted March 18, 2010 Share Posted March 18, 2010 A freeze is different from a CTD (Crash to desktop) and may need a different solution. Here is a link to Bben's Crash Helphttp://www.tesnexus.com/articles/article.php?id=298. Link to comment Share on other sites More sharing options...
ZareCograth Posted March 24, 2010 Share Posted March 24, 2010 I'm also having a CTD problem now. I've looked all through Bbens Crash help and found I have already done most of them(some I haven't had any problems with to begin with). My CTDs aren't area specific, more like they are time specific. I already have Fast Exit2, and Oblivion Crash Prevention plug-ins for OBSE. I have the latest updates for Oblivion, both official and unofficial. I'm about to try out GameBooster that Bben had mentioned, but not sure what else it could turn off. Can anyone give me some other ideas of how to prevent this? Link to comment Share on other sites More sharing options...
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