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Frequent CTD


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Looking for advice on how to troubleshoot a frequent CtD issue.

 

My load order is as follows:

 

Oblivion.esm
Francesco's Leveled Creatures-Items Mod.esm
Francesco's Optional New Items Add-On.esm
Oscuro's_Oblivion_Overhaul.esm
Mart's Monster Mod.esm
FCOM_Convergence.esm
CM Partners.esm
HorseCombatMaster.esm
Unofficial Oblivion Patch.esp
UOP Vampire Aging & Face Fix.esp
Francesco's Optional Chance of Stronger Bosses.esp
Francesco's Optional Chance of Stronger Enemies.esp
Francesco's Optional Chance of More Enemies.esp
Francesco's Optional Leveled Guards.esp
FCOM_Francescos.esp
FCOM_FrancescosItemsAddOn.esp
FCOM_FrancescosNamedBosses.esp
Spell Delete.esp
Bob's Armory Oblivion.esp
FCOM_BobsArmory.esp
Oblivion WarCry EV.esp
FCOM_WarCry.esp
Oscuro's_Oblivion_Overhaul.esp
Mart's Monster Mod - Additional Enemy NPC Vars.esp
FCOM_Convergence.esp
FCOM_EntropicOrderRebalance.esp
FCOM_RealSwords.esp
FCOM_DurabilityAndDamage.esp
FCOM_SpawnRatesSlightlyReduced.esp
Mart's Monster Mod - More Wilderness Life No Gates.esp
FCOM_SaferRoads.esp
FCOM_LessReaversInGates.esp
Mart's Monster Mod - Extra Wounding.esp
Mart's Monster Mod - Looting NPCs & Creatures.esp
Mart's Monster Mod - No Bone Loot.esp
Mart's Monster Mod - Less Reavers.esp
Mart's Monster Mod - Zombies for Body Meshes.esp
Mart's Monster Mod - Dungeons of MMM.esp
Mart's Monster Mod - Gems & Gem Dust.esp
Mart's Monster Mod - Hunting & Crafting.esp
Mart's Monster Mod - Farm Animals.esp
Mart's Monster Mod - Diverse WaterLife.esp
Mart's Monster Mod - Slof Horses Complete.esp
Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp
FCOM_DiverseGuardUnity.esp
FCOM_BobsGuardUnity.esp
FCOM_Archery.esp
FCOM_FriendlierFactions.esp
FCOM_MoreRandomItems.esp
OOO-WaterFish.esp
Mart's Monster Mod - City Defences.esp
KT_KhajEyeToggleNoEff.esp
MidasSpells.esp
Mart's Monster Mod - Resized Races.esp
CM Partners.esp
CM Partners NPC.esp
CM Partners More NPCs NE.esp
CM Partners Extra NPCs.esp
4's_HuntersSightToggle.esp
SaddleBag.esp
Bashed Patch, 0.esp
Deadly Reflex 5 - Timed Block and 250% damage.esp
DeadlyReflex 5 - Combat Moves.esp

 

Side question: Ive seen people say DR needs to be loaded after bashed patch, but BOSS orders it before the patch. Why is this, and what is correct?

 

Are there any incompatibilities that stand out here? I have a missing texture here and there that annoys me but other than that, each of these mods appear to be working so Im not sure how to troubleshoot the CTD. (Is there a way I can track down these missing textures as well? Its insignificant b/c its just one here and there, but it bugs me.

 

The crash itself happens without any obvious trigger. I'll just be running or swimming and it'll freeze up.

 

Any help is very appreciated.

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BOSS's placement of DR5 before the BP is because the latest DR5 doesn't require post-BP loading. And yeah, there is a new DR5 patch available. :)

 

There's also a good thread for FCOM users in the Bethsoft mod forums, and if problems persist, you might want to check it out. I only use Fran's and Mart's, myself, so I can't help you with finetuning that.

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I'm also having a CTD problem now. I've looked all through Bbens Crash help and found I have already done most of them(some I haven't had any problems with to begin with). My CTDs aren't area specific, more like they are time specific. I already have Fast Exit2, and Oblivion Crash Prevention plug-ins for OBSE. I have the latest updates for Oblivion, both official and unofficial. I'm about to try out GameBooster that Bben had mentioned, but not sure what else it could turn off. Can anyone give me some other ideas of how to prevent this?
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