Trandoshan Posted March 19, 2010 Share Posted March 19, 2010 (edited) I need help with a script that detects when a certain element of spell (e.g. fire spells, frost spells, dmg health spells) hits the player. The script then adds special effects (e.g. shaders) when the spell hits the player. I need it to be a quest script, and I can handle scripting the special effects, but I can't formulate a script that returns a variable when the player is hit by a spell. I do remember a magic overhaul mod that did something like this. I looked through the scripts of Mighty Magicka already, but I couldn't isolate a script that did it. If someone could point me to this mod, or help me with the previous, I would be grateful. Regards,TD Edit: I believe I have something worked out, but it involves multiple scripts. If It doesn't work, I will edit again. Edit2: Sorry for wasting time. I studied my handy list of functions book, and discovered 'HasMagicEffect' Apologies... Edited March 19, 2010 by Trandoshan Link to comment Share on other sites More sharing options...
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