bbe Posted July 11, 2014 Share Posted July 11, 2014 Hello, I am using UFO (compatibility edition) and I have noticed that followers from vanilla (Jenassa, Lydia) and Interesting NPCs don't die in battle and simply go down on one knee. Now I can still kill them, meaning that they are flagged as protected however I thought turning their essential status off in UFO (Everyone dies...) removed that? Or at least it used to in older versions of UFO. I have also noticed that I couldn't recruit more than one Interesting NPCs follower at a time and maybe even vanilla followers even though UFO is supposed to raise the cap to 15. I will double check for vanilla, if it's only interesting NPCs then that's not so bad. My question for you guys is if there is any way to remove that protected flag without going into the CK and doing it myself since I know nothing about it, I will post my load order here in case someone spots something that may be the cause of the issues I have with recruiting/removing protection off my followers. As a side note, I have tried installing EFF and AFT and, while they work fine, setting them to "default" in EFF and "allowing npc to die" in AFT do nothing to change their protected status. I do have a ton of mods. Probably too many, but I used MO, LOOT, and reordered some things by hand and my game runs as good as a game that modded can (hours without any ctd) and this is really the only issue I've been hit with so far. 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monolith1985 Posted July 11, 2014 Share Posted July 11, 2014 You could try the followers die mod, I think that is what its called, though I foundmthe followers wouldnt heal at all, and are just getting worn down to death over time, didnt seem to use potions. Heal other spell might work though Link to comment Share on other sites More sharing options...
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