Joehtosis Posted July 12, 2014 Share Posted July 12, 2014 (edited) I've run into a very strange occurrence.I've had AFK_Weye installed, as well as Region Revive, Lake Rumare and Ruined Tail's Tale.They all played very nicely together with the patches and gave me no issue for at least 20 hours of gameplay, however, I've grown to suspect AFK_Weye to be the cause of stability issues in my game -prior experience and current issues with occasional ctd's while traveling through the area-.So, in the sake of stability, I uninstalled AFK_Weye and all of the patches associated with it, rebuilt my bashed patch, and deleted the package from my Bash installers entirely...Annnnd, one big beautiful land tear all along the coast with the fishing dock, along with several houses sunk into the ground.Even more weirdness.I uninstall and completely remove Region Revive... No change. The NPCs from RR get left behind along with their houses sunk in the ground.I uninstall Ruined Tail... Some missing mesh warnings, but the inn was still there full of the NPCs -Shadowseekers and all-.At this point I start freaking out and uninstall Unique Landscapes and Better Cities to see if maybe there was something wrong with Wrye Bash or if there was a hidden patch I forgot that was leaving the stuff there, but thankfully UL & BC uninstalled successfully... Just leaving the RTT inn, the RRLR NPCs, and the giant land tear.I reinstalled all of the mods and everything's back to normal like nothing happened.I've never experienced weirdness of this sort before and I can only think that maybe there's a patch I'm forgetting that's tying those assets into the game even after I remove those mods... But for the life of me I can't find what that patch is. If it's an esp from a bash package, it's nothing inside any of the RTT, AFK, RR, UL or BC packages -as mentioned I uninstalled all of the above-.If any one has suggestions or can find any flaws in my line of thinking I'd appreciate it, I'm at a loss with this yet again.In the end my only goal is to successfully remove AFK_Weye without completely screwing with my mod set up.I'll attach my load order below.Active Mod Files: 00 Oblivion.esm 01 You Are Here.esm 02 All Natural Base.esm [Version 1.34] 03 Cobl Main.esm [Version 1.72] 04 Harvest[Containers].esm 05 Waalx Animals & Creatures.esm 06 Enhanced Daedric Invasion.esm 07 Better Cities Resources.esm [Version 5.4.1] 08 SDR.esm [Version 7.3.1] 09 CustomSpellIcons.esm 0A Oblivifall Master File.esm [Version 1.2] 0B ScreenEffects.esm 0C RealisticLeveling.esm ++ GrassFix.esp 0D Unofficial Oblivion Patch.esp [Version 3.4.5] 0E UOPS Additional Changes.esp 0F Oblivion Citadel Door Fix.esp 10 DLCShiveringIsles.esp 11 Unofficial Shivering Isles Patch.esp [Version 1.5.3] ++ USIPS Additional Changes.esp 12 Better Cities .esp ** Atmospheric Loading Screens - Random Quotes.esp 13 All Natural.esp [Version 1.34] 14 All Natural - SI.esp [Version 1.34] 15 OBGE - Liquid Water.esp 16 Better Bell Sounds.esp ++ Diverse Voices.esp [Version 0.1a] 17 All Natural - Real Lights.esp [Version 1.34] 18 WindowLightingSystem.esp 19 AmbientDungeons.esp [Version 1.3] 1A AliveWaters.esp 1B AliveWaters - Koi Addon.esp 1C AliveWaters - Slaughterfish Addon.esp 1D Book Jackets Oblivion.esp 1E BEER_Inebriation.esp [Version 1.21] 1F BAKAdventurerTorch.esp ** Cobl Bookjackets.esp 20 ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp [Version 5.3.0] 21 CT-Com's Torch Compendium.esp 22 Glowing Wonders.esp 23 ImprovedSigns.esp ** Personality Idles - Modified version.esp [Version 1.3] 24 Camping.esp ** Skyrim Ingredients.esp 25 SoT_Holiday.esp 26 SPARTAN VIs Diverse City Guards v1 2.esp 27 Update My Statue.esp [Version 1.30] 28 Enhanced Economy.esp [Version 5.4.3] 29 Crowded Roads Advanced less crowded.esp [Version 1.3] 2A Populated Prisons.esp [Version 1.2] 2B BookTrackerOBSE.esp 2C Lock Bash Omega.esp [Version 1.5] 2D Quest Log Manager.esp [Version 1.3.2] 2E ScreenControls.esp 2F Streamline 3.1.esp 30 Dynamic Map.esp [Version 2.1.1] 31 Map Marker Overhaul.esp [Version 3.9.3] 32 Map Marker Overhaul - SI additions.esp [Version 3.9.3] 33 Enhanced Hotkeys.esp [Version 2.3.1] 34 DLCHorseArmor.esp 35 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.8] 36 DLCOrrery.esp 37 DLCOrrery - Unofficial Patch.esp [Version 1.0.5] 38 DLCVileLair.esp 39 DLCVileLair - Unofficial Patch.esp [Version 1.0.9] 3A DLCMehrunesRazor.esp 3B DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.6] 3C DLCSpellTomes.esp ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] ** Book Jackets DLC.esp ** GrimbotsSpellTomes.esp ++ MaleBodyReplacerV5.esp ** RTFemaleReplacerV12.esp ++ Weapon Improvement Project.esp [Version 1.7] 3D kuerteeHorseCommands.esp 3E Dude Wheres My Horse.esp 3F DLCThievesDen.esp 40 DLCThievesDen - Unofficial Patch.esp [Version 1.0.11] 41 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.11] 42 Cobl Glue.esp [Version 1.72] 43 Cobl Si.esp [Version 1.63] ++ Cobl Tweaks.esp [Version 1.44] ++ Harvest[Containers] - SI - Ore Respawn.esp 44 CurseOfHircine.esp 45 CoH Werewolves Clothed.esp 46 CoH Werewolves Mixed.esp 47 CoH Spawn Rates Increased.esp 48 CoH 1st Person Anims.esp 49 Curse of Hircine - Werewolf Hunters.esp 4A CoH Unarmored.esp 4B CoH No Female Model.esp 4C Creature Diversity.esp 4D Plate Armor Plus - Woman's Move Edition.esp 4E WAC.esp 4F WAC - BlackBootDungeon.esp 50 WAC - Dead Knights.esp 51 WAC - Player Summons.esp 52 WAC - Birds&Insects.esp 53 WAC - Companions.esp 54 WAC - Horses.esp 55 WAC - TCOS.esp 56 WAC - TCOS Shops.esp [Version 03] 57 WAC - Legion.esp 58 WAC - Gladiator.esp 59 WAC - Magic.esp 5A LBVermin.esp 5B LBUndeadAdditions.esp 5C GrayFoxOutfit.esp 5D BHC_Expanded.esp [Version 1.2] 5E BrotherhoodRenewed.esp [Version 1.1.2] 5F EM_FarmAnimals1.esp 60 Fighters Guild Quests.esp 61 LetThePeopleDrink.esp [Version 2.6] 62 Mages Guild Quests.esp 63 mrSiikas_TheEmperorsTomb_ImperialPalace.esp 64 Region Revive - Lake Rumare.esp 65 Servant of the Dawn.esp 66 Vampire Hunting - Order of the Virtuous Blood.esp 67 Cyrodiil Travel Services.esp [Version 3.0.5] 68 DLCBattlehornCastle.esp 69 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.8] 6A DLCFrostcrag.esp 6B DLCFrostcrag - Unofficial Patch.esp [Version 1.0.8] 6C Knights.esp ** Knights - Book Jackets.esp 6D Knights - Unofficial Patch.esp [Version 1.1.3] 6E SM Plugin Refurbish(Merged).esp [Version 1.30] 6F Knights - Cobl.esp [Version 2.6] 70 RTT.esp 71 RTT-Weye Relocation Patch.esp [Version 2.0.1] 72 AFK_Weye.esp [Version 2.32.COBL] 73 Rumare-AFK_Weye Patch.esp [Version 2.2] 74 MannimarcoComplete.esp 75 MannimarcoRevisited.esp 76 MannimarcoWardrobeChest.esp 77 Enhanced Daedric Invasion.esp 78 Better daedric shrines full.esp 79 Oblivifall - Losing My Religion.esp [Version 1.43] 7A Oblivifall - Losing My Religion KOTN.esp [Version 1.0] 7B HackdirtAlive.esp 7C xuldarkforest.esp [Version 1.0.5] 7D xulStendarrValley.esp [Version 1.2.2] 7E xulTheHeath.esp 7F xulEntiusGorge.esp [Version 1.2.1] 80 xulFallenleafEverglade.esp [Version 1.3.1] 81 xulColovianHighlands_EV.esp [Version 1.2.2] 82 xulChorrolHinterland.esp [Version 1.2.3] 83 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.5] 84 xulBravilBarrowfields.esp [Version 1.3.5] 85 xulLushWoodlands.esp [Version 1.3.3] 86 xulAncientYews.esp [Version 1.4.4] 87 xulAncientRedwoods.esp [Version 1.6] 88 xulCloudtopMountains.esp [Version 1.0.3] 89 xulArriusCreek.esp [Version 1.1.4] 8A xulPatch_AY_AC.esp [Version 1.1] 8B AFK_Weye Arrius_Creek Patch.esp 8C xulRollingHills_EV.esp [Version 1.3.3] 8D xulPantherRiver.esp 8E xulRiverEthe.esp [Version 1.0.2] 8F xulBrenaRiverRavine.esp [Version 1.1.1] 90 xulImperialIsle.esp [Version 1.6.8] 91 xulBlackwoodForest.esp [Version 1.1.1] 92 xulCheydinhalFalls.esp [Version 1.0.1] 93 xulAspenWood.esp [Version 1.0.3] 94 xulSkingradOutskirts.esp [Version 1.0.2] 95 xulSnowdale.esp [Version 1.0.5] 96 xulCliffsOfAnvil.esp [Version 1.1.3] 97 MannimarcoResurrection-CliffsOfAnvil patch.esp [Version 1.0] 98 xulSilverfishRiverValley.esp [Version 1.0.4] 99 xulJerallGlacier.esp [Version 1.0.2] 9A CurseofHircine-JerallGlacier patch.esp [Version 1.0] 9B xulTheEasternPeaks.esp [Version 1.1.4] 9C MannimarcoResurrection-EasternPeaks patch.esp [Version 1.0] 9D BetterDaedricShrinesFull-UniqueLandscapes patch.esp [Version 2.0] 9E RR - LTPDPatch.esp 9F Better Cities - House price patch.esp [Version 1.0] A0 Harvest [Flora].esp [Version 3.0.0] ++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0] ++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0] A1 Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0] A2 AutoBookPlacer.esp [Version 3.02] A3 Better Dungeons.esp ++ BrighterTorches_v1.2.esp ++ DaedricRequirements.esp A4 HUD Status Bars.esp [Version 5.3.2] A5 DS Portable Sorters.esp [Version 1.3] A6 DynamicFootPosition.esp A7 Dungeon Actors Have Torches 1.6 DT.esp A8 Exterior Actors Have Torches 1.3 DT.esp A9 Kyoma's Journal Mod.esp [Version 3.2.1] AA P1DKeyChainSI Merged.esp AB PersuasionOverhaul.esp [Version 1.43] AC Enhanced Vegetation [125%].esp AD ATakesAll.esp AE Enhanced Economy - House prices.esp [Version 5.4.3] AF Quest Award Leveller.esp ++ Quest Award Leveller - Battlehorn Castle.esp ++ Quest Award Leveller - Vile Lair.esp ++ Quest Award Leveller - Mehrunes Razor.esp ++ Quest Award Leveller - Knights of the Nine.esp B0 Alternative Beginnings.esp [Version 1.4.1] B1 RealisticFatigue.esp B2 RealisticHealth.esp B3 Basic Primary Needs.esp [Version 6.3] B4 Basic Physical Activities.esp [Version 1.3] B5 RealisticForceHigh.esp B6 RealisticMagicForceLow.esp B7 HavokCollisionFix.esp B8 BIE.esp [Version 1.25] ++ BIEvileLair.esp B9 Mysterious Bear's Epic Necromancy + EM.esp BA SupremeMagicka.esp [Version 0.90b] BB SM_ShiveringIsles.esp [Version 0.90] ++ SM_DLCSpellTome.esp [Version 0.90] ++ SM_COBL.esp [Version 0.90] BC SM_EnchantStaff.esp [Version 0.90] ++ SM_VanillaSpells.esp [Version 0.90] ++ SM_Scrolls.esp [Version 0.90] ++ SM_SigilStone.esp [Version 0.90] BD MidasSpells.esp BE FearsomeMagicka.esp BF RshAlchemy.esp C0 RshAlchemyRecipes.esp ++ SDR_Detect Life Shader Patch [Oblivion].esp [Version 5.0.0] C1 SDR_Perks And Patches [Oblivion].esp [Version 7.3.0] C2 StolenItemOwnership.esp C3 MigLockpicking.esp [Version 1.8] C4 RenGuardOverhaul.esp C5 RenGuardOverhaul_PatchForSDR.esp C6 Enhanced Grabbing.esp [Version 0.5] C7 Denock Arrows.esp C8 Duke Patricks - Melee Combat NO RECOIL.esp [Version 5.9] ** Let There Be Darkness - Cyrodiil + SI.esp ** Let There Be Darkness - Knights.esp ** Let There Be Darkness - Mehrunes Razor.esp ++ Item interchange - Extraction.esp [Version 0.78] ++ Item interchange - Placement.esp [Version 0.78] ++ Item interchange - Option, Ingredients in Bulk, reduced.esp [Version 0.76] C9 DS Companion Wardrobe Manager.esp [Version 0.9] CA bgBalancingEVCore.esp [Version 10.52EV-D] ++ ArgonianBeautification-RaceSettings.esp CB Oblivion_Character_Overhaul.esp [Version 2.0] CC bgMagicEV.esp [Version 1.7EV] ++ bgMagicSpellTomes_for_WryeBash.esp [Version 1.68EV] ++ bgMagicItemSigil.esp [Version 1.68EV] CD bgMagicBonus.esp [Version 1.7EV] ++ bgMagicEVAddEnVar.esp [Version 1.68EV] CE bgMagicAlchemy.esp [Version 1.57] CF bgMagicPotionNumberSoulGemValue.esp [Version 1.68UV] ++ bgMagicEV_Conjuration_for_Supreme_Magicka.esp [Version 1.5] ++ cidnothump.esp ++ bgBalancingEVOptionalClasses.esp [Version 9.0EV-U] ++ bgBalancingEVOptionalFangs.esp [Version 10.0EV-D] D0 bgBalancingEVLAMEAddition.esp [Version 10.51EV-D] ++ bgBalancingEVLAMEGlue.esp [Version 10.0EV-D1.62EV] ** bgBalancingEVOptionalNPCDiversityLAME.esp [Version 10.5EV-D] D1 ArgonianFeets.esp D2 Better Cities Full.esp [Version 5.4.1] D3 Better Imperial City.esp [Version 5.4.0] D4 Better Cities - All Natural.esp D5 Better Cities - Unique Landscape Barrowfields.esp [Version 1.3] D6 Better Cities - Ruined Tail's Tale.esp D7 RTT_Unofficial_Patch.esp D8 Better Cities - Unique Landscape Chorrol Hinterland.esp [Version 1.3] D9 Better Cities - Unique Landscape Cheydinhal Falls.esp [Version 1.4] DA Better Cities - Unique Landscape Panther River patch.esp [Version 1.4] DB Better Cities - Unique Landscape Skingrad Outskirts.esp [Version 5.3.0] DC Better Imperial City FPS Patch.esp ++ Better Cities - COBL.esp [Version 5.4.1] DD Better Cities - Unique Landscape Imperial Isle.esp [Version 5.3.0] DE Oblivifall - Losing My Religion BC Full.esp [Version 1.1] ** bgMagicEVShader.esp [Version 1.7EV] ++ bgMagicShaderLifeDetect.esp [Version 1.68] DF bgMagicLightningbolt.esp ++ Life Detected - Burst - Huge - 2.esp ++ LightSpellTorch.esp E0 SnArrowEffects.esp ++ Cobl Filter Late MERGE ONLY.esp [Version 1.53] E1 Cobl Silent Equip Misc.esp [Version 01] ** All Natural - Indoor Weather Filter For Mods.esp [Version 1.34] E2 SMTXKhajiitPawsAsAbility_v04RMRF.esp E3 EC Chambers 1.1.esp [Version 1.0] ++ nu_dwarven_f_cuirass.esp ++ WAC - Races RM-HGEC-DV patch by Xtudo.esp E4 GOSH Region Ambiance.esp E5 GOSH.esp E6 Bashed Patch, 0.esp E7 Maskar's Oblivion Overhaul.esp [Version 4.0] Solved Edited July 12, 2014 by Joehtosis Link to comment Share on other sites More sharing options...
Joehtosis Posted July 12, 2014 Author Share Posted July 12, 2014 Found a temporary fix in Land Magic. http://www.nexusmods.com/oblivion/mods/30519/? Got rid of the giant tear after uninstalling AFK_Weye, but there's still buildings sunk into the ground... I suppose I can rationalize the people of Weye as not too bright when it comes to architecture (They're Oblivion NPCs so that won't be too much of a stretch lol).After rereading the Region Revive page though I tried using some of the patches that came in the AFK_Weye package while leaving AFK_Weye itself uninstalled, and while it changed a thing here or there, -one less sunken building courtesy of the RT inn relocating- the majority of the problems were still there, including the giant land tear. After some trial and error I've reproduced this weird outcome of the entire area still having the Dragon Inn and the Region Revive NPCs and housing even after uninstalling all associated mods (mentioned in OP).Seeing as how Wrye Bash is supposed to prevent things like this from happening (Which it does, with every other mod I have...) this is a very confusing outcome to me. Link to comment Share on other sites More sharing options...
Sergio1992 Posted July 12, 2014 Share Posted July 12, 2014 have you tried running tes4lodgen and tes4ll? Link to comment Share on other sites More sharing options...
Joehtosis Posted July 12, 2014 Author Share Posted July 12, 2014 I actually looked into doing that last night, I've never done it before, but I was so tired of it I just gave up last night lol.Regardless, I finally found the conflict. I must have screwed something up while uninstalling mods last night.It was RTT. With AFK_Weye, RTT doesn't conflict with Region Revive so long as that patch is in place, but with AFK_Weye deactivated, RTT seems to override the land changes made by RR under the current BOSS load order.After switching the load order up so that RR takes precedence, the issues have thankfully been resolved. Link to comment Share on other sites More sharing options...
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