sirbloodking Posted March 20, 2010 Share Posted March 20, 2010 Im trying to make me a map useing all 5 fallout 3 addon's and i don't no how to get geck to do it.... i have tryed puting a mark next o all 5 and and thin picking my mod as active but wen i hit Ok it come's up saying (Invalid file selection) ( Multiple master files selected for load. Load operation aborted. and wen i hit ok it don't load nething...Can someone help me plz and tell me how to get geck to use all 5 fallout 3 addon's in one mod im new to this,,,, Link to comment Share on other sites More sharing options...
Cipscis Posted March 21, 2010 Share Posted March 21, 2010 You need to make the following change to your *.ini file:bAllowMultipleMasterLoads=1Cipscis Link to comment Share on other sites More sharing options...
sirbloodking Posted March 21, 2010 Author Share Posted March 21, 2010 O ok i did ty so much for your help... :thumbsup: Link to comment Share on other sites More sharing options...
Norinvaux Posted May 15, 2010 Share Posted May 15, 2010 Yeah I did this and it worked fine, but then when I exited and went back into the GECK, it gave me the erroe again. The .ini still had the changes, but it still gave me the error. I deleted the custom ini, reloaded the GECK, loaded a few mods (with only one master file), then loaded two master files, gave me the error when I tried to load two masters. Then I re-made the GECKcustom.ini with the bAllowMultipleMasterLoads=1 change, and it STILL gave me the error. Why exactly does the GECK only listen to the ini file once, and not any other time I try to load up mulitple masters? Link to comment Share on other sites More sharing options...
BobTheCat51 Posted January 20, 2011 Share Posted January 20, 2011 umm i have this problem too its really weird i can load broken steel and fallout3.esms but if i try ANY other it wont load E.G. x Fallout3.esm x (anything other than broken steel) WONT LOAD! x Fallout3.esm x Brokensteel.esm LOADS! x Fallout3.esm x Brokensteel.esm x (anything else).esm WONT LOAD! What do i do because i need some things fromt he other DLCs to finish my mod Link to comment Share on other sites More sharing options...
BobTheCat51 Posted January 21, 2011 Share Posted January 21, 2011 ok so it did the same thing to me of only working once but i went back and figured out that when i added the bAllowMultipleMasterLoads=1 i didnt look for the other entry of exactly the same thing just with 0 on the end so i just deleted the one i added and changed the 0 to a 1 and no more problem THX to all who posted help :) Link to comment Share on other sites More sharing options...
Mattsomeness Posted January 22, 2011 Share Posted January 22, 2011 Im trying to make me a map useing all 5 fallout 3 addon's and i don't no how to get geck to do it.... i have tryed puting a mark next o all 5 and and thin picking my mod as active but wen i hit Ok it come's up saying (Invalid file selection) ( Multiple master files selected for load. Load operation aborted. and wen i hit ok it don't load nething...Can someone help me plz and tell me how to get geck to use all 5 fallout 3 addon's in one mod im new to this,,,,yeah this didn't f***ing work what the f*** is this s*** Link to comment Share on other sites More sharing options...
BobTheCat51 Posted January 23, 2011 Share Posted January 23, 2011 yeh ive had a couple more issues but it seems to me like it ignores it sometimes. but if i restart the geck several times it works again for a little bit. Link to comment Share on other sites More sharing options...
WetDogSquad Posted February 9, 2011 Share Posted February 9, 2011 (edited) What if you are using ArchiveInvalidation Invalidated? Because I can't find my .ini file. I'm a bit of a noob at this but do you need to do something different? The .ini File is located in the Fallout 3 folder, right? Edit: I found a file called FalloutPrefs.ini but I didn't find a bAllowMultipleMasterLoads=0 in it. Should I just make one? Edit 2: Ok, I went through pretty much every .ini file in the Fallout 3 Directory and attatched folders and files but I didn't find bAllowMultipleMasterLoads=0 in any of them, I went thtough FalloutPrefs, Fallout_Default, Low, Medium, High, and Very High and none of them had it. Edited February 9, 2011 by DarkElite99 Link to comment Share on other sites More sharing options...
SkavenAssassin Posted February 9, 2011 Share Posted February 9, 2011 What if you are using ArchiveInvalidation Invalidated? Because I can't find my .ini file. I'm a bit of a noob at this but do you need to do something different? The .ini File is located in the Fallout 3 folder, right? Edit: I found a file called FalloutPrefs.ini but I didn't find a bAllowMultipleMasterLoads=0 in it. Should I just make one? Edit 2: Ok, I went through pretty much every .ini file in the Fallout 3 Directory and attatched folders and files but I didn't find bAllowMultipleMasterLoads=0 in any of them, I went thtough FalloutPrefs, Fallout_Default, Low, Medium, High, and Very High and none of them had it. you´ll find the bAllowMultipleMasterLoads=0 in the GECKcustom in. Link to comment Share on other sites More sharing options...
Recommended Posts