Jump to content

Recommended Posts

Posted

Im trying to make me a map useing all 5 fallout 3 addon's and i don't no how to get geck to do it.... i have tryed puting a mark next o all 5 and and thin picking my mod as active but wen i hit Ok it come's up saying (Invalid file selection) ( Multiple master files selected for load. Load operation aborted. and wen i hit ok it don't load nething...

Can someone help me plz and tell me how to get geck to use all 5 fallout 3 addon's in one mod im new to this,,,,

  • 1 month later...
Posted
Yeah I did this and it worked fine, but then when I exited and went back into the GECK, it gave me the erroe again. The .ini still had the changes, but it still gave me the error. I deleted the custom ini, reloaded the GECK, loaded a few mods (with only one master file), then loaded two master files, gave me the error when I tried to load two masters. Then I re-made the GECKcustom.ini with the bAllowMultipleMasterLoads=1 change, and it STILL gave me the error. Why exactly does the GECK only listen to the ini file once, and not any other time I try to load up mulitple masters?
  • 8 months later...
Posted

umm i have this problem too its really weird i can load broken steel and fallout3.esms but if i try ANY other it wont load

E.G.

x Fallout3.esm

x (anything other than broken steel)

WONT LOAD!

 

x Fallout3.esm

x Brokensteel.esm

LOADS!

 

x Fallout3.esm

x Brokensteel.esm

x (anything else).esm

WONT LOAD!

 

What do i do because i need some things fromt he other DLCs to finish my mod

Posted
ok so it did the same thing to me of only working once but i went back and figured out that when i added the
bAllowMultipleMasterLoads=1
i didnt look for the other entry of exactly the same thing just with 0 on the end so i just deleted the one i added and changed the 0 to a 1 and no more problem THX to all who posted help :)
Posted

Im trying to make me a map useing all 5 fallout 3 addon's and i don't no how to get geck to do it.... i have tryed puting a mark next o all 5 and and thin picking my mod as active but wen i hit Ok it come's up saying (Invalid file selection) ( Multiple master files selected for load. Load operation aborted. and wen i hit ok it don't load nething...

Can someone help me plz and tell me how to get geck to use all 5 fallout 3 addon's in one mod im new to this,,,,

yeah this didn't f***ing work what the f*** is this s***

  • 3 weeks later...
Posted (edited)

What if you are using ArchiveInvalidation Invalidated? Because I can't find my .ini file. I'm a bit of a noob at this but do you need to do something different? The .ini File is located in the Fallout 3 folder, right?

 

Edit: I found a file called FalloutPrefs.ini but I didn't find a bAllowMultipleMasterLoads=0 in it. Should I just make one?

 

Edit 2: Ok, I went through pretty much every .ini file in the Fallout 3 Directory and attatched folders and files but I didn't find bAllowMultipleMasterLoads=0 in any of them, I went thtough FalloutPrefs, Fallout_Default, Low, Medium, High, and Very High and none of them had it.

Edited by DarkElite99
Posted

What if you are using ArchiveInvalidation Invalidated? Because I can't find my .ini file. I'm a bit of a noob at this but do you need to do something different? The .ini File is located in the Fallout 3 folder, right?

 

Edit: I found a file called FalloutPrefs.ini but I didn't find a bAllowMultipleMasterLoads=0 in it. Should I just make one?

 

Edit 2: Ok, I went through pretty much every .ini file in the Fallout 3 Directory and attatched folders and files but I didn't find bAllowMultipleMasterLoads=0 in any of them, I went thtough FalloutPrefs, Fallout_Default, Low, Medium, High, and Very High and none of them had it.

 

you´ll find the bAllowMultipleMasterLoads=0 in the GECKcustom in.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...