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I have a question about Deepscorn Hollow?


tawney

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I looked around but I can't seem to find the console codes for the items that come with the plug-in. I don't really want one of my characters carrying around the key to Deepscorn Hollow. Just isn't her type of environment... :happy: And since the key is a quest item I cannot simply drop it. I've tried to unset the quest item status in TES Construction Set but for some odd reason it stayed as a quest item, even when I loaded a saved game existing before I received the key and the quest. So I would like to remove it from my character's inventory for good using the console command, since I have no intention of following the quest on that specific profile. I hope this is possible! And thanks for any help.

 

Edit: Never mind I finally found the code. I got it at this site (http://www.gamebanshee.com/cgi-bin/search/banshee_search.pl) but I had to change the code a bit. It says the code is 070046AD but mine worked as 020046AD for some reason. Thanks anyway, I might still check out that save manager thing for the future. :thumbsup:

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Then, why don't you uncheck the plugin from the start? Of course, it will remove the place, the items, NPCs, the quest altogether, though it can cause problem.

 

Actually I have a couple characters, one evil and the other good. The evil one is of course using it as a base, but I don't want my good character to even have access to it. Silly I know, but it ruins the image for me.

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You can use Wrye Bash to activate different mods based on your save file. I'm using save manager and Wrye Bash to maintain different characters. So, it's possible to activate one mod for a character, other mod for another character without much hassle.
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