Zuperbuu Posted March 27, 2010 Share Posted March 27, 2010 Simply put, when a Beastfolk falls down or dies, their tail is ridgid as if it was made of cardboard. I installed a Ninja-run mod recently (only animation-changing mod I've downloaded) but it didn't even work so I uninstalled it, so I beleive that may have caused it. The fact the tails are ridgid doesn't bug my game performance, it looks looks plain stupid for when they die to have their tails stuck up in the air rather than slopped over anything physical. If you know how I can fix this, please respond. I already uninstalled the running mod, but nothing has changed. Link to comment Share on other sites More sharing options...
Trandoshan Posted March 29, 2010 Share Posted March 29, 2010 Simply put, when a Beastfolk falls down or dies, their tail is ridgid as if it was made of cardboard. I installed a Ninja-run mod recently (only animation-changing mod I've downloaded) but it didn't even work so I uninstalled it, so I beleive that may have caused it. The fact the tails are ridgid doesn't bug my game performance, it looks looks plain stupid for when they die to have their tails stuck up in the air rather than slopped over anything physical. If you know how I can fix this, please respond. I already uninstalled the running mod, but nothing has changed. Based on the facts you have given, the Ninja-Run cannot be a problem if you have properly uninstalled it. If you have already removed the animation .NIF files completely, then the BSA files should have kicked into motion. If they haven't, which is what is going on here, then there is still a file in your 3rd person animations folder that has not been removed. Since you have no other animation changing mods / pose mods. What you should do is go into your Meshes/Characters/_1stperson, and Meshes/Characters/_male and delete all the files in them, but do not remove the folders. Instead delete the files in those folders in the _male folder, and then the files stored in the BSA (default files) will 'kick-in'. It works for me when I have an unknown mod-induced bug. I actually had to do this after uninstalling Oblivion XP. Good luck to ye,TD Link to comment Share on other sites More sharing options...
Zuperbuu Posted July 18, 2010 Author Share Posted July 18, 2010 Very late reply because of technical difficulties; I tried your method and it fixed the problem. However when the same thing happened again I just downloaded the ragdoll physics mod and it seemed to fix it on its own.Thanks for the help. Link to comment Share on other sites More sharing options...
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