iammax Posted July 19, 2014 Share Posted July 19, 2014 So I have been installing mods to use for a new playthrough and I launch the game and run around a bit after each one to make sure the game doesn't explode, but it seems I should have done more because all of a sudden I realize my character is swinging his weapons (one handed, two handed, and fists; spells and bows seem uneffected) very quickly and without loss of stamina I'm just loading an old vanilla save over and over (with mods put on top) to test it each time I put in a new mod, but I'm not sure which mod is causing it. However I do notice that when I load the save, he swings his weapon at normal speed, and then I get about a hundred messages in the top left from mods that are initialializing, and at some point the character starts swinging the weapon fast. I should mention my character is really high level and has high skills so maybe a mod is using that info to make him swing faster? I have tried loading the vanilla save with all mods, then making a save, then disabling the gameplay related mods like SPERG and Locational Damage then reloading the (modded) save but it didn't fix it I'm using Mod Organizer. Here is my load order (BOSS says no problem): Skyrim.esmupdate.esmunofficial skyrim patch.espdawnguard.esmunofficial dawnguard patch.esphearthfires.esmunofficial hearthfire patch.espdragonborn.esmunofficial dragonborn patch.espclimatesoftamriel.esmsperg.esmhighrestexturepack01.esphighrestexturepack02.esphighrestexturepack03.espunofficial high resolution patch.espchesko_frostfall.espsplashofrain.espdisease descriptions.espDD_dawnguard additions.espDD_dragonborn additions.espSEU.esp (skyrim enhanced unlocking)dragon soul relinquishment.espNoxUE2.00.esp (unknown enchants)SkyUI.espcloaks.espcloaks - dawnguard.espSkyRE_plugin_morrowloot.espOBIS.esp OBISDB.espthe paarthurnax dilemma.espMorrowloot.espAchieveThat.espAlwaysPickUpBooks.espBetterQUestObjectives.espBetterQUestObjectives-dawnguard.espBetterQUestObjectives-hearthfire.espBetterQUestObjectives-BSaQBPatch.espBetterQUestObjectives-PaarDilemmaPatch.espBetterQUestObjectives-DBForevertoMisc.espGuard Dialogue Overhaul.espMercy.espSkyTEST-RealisticAnimals&Predators.espHelgen Reborn.espSOS - The Dungeons.espSOS - The Wilds.espSOS - Civilization.espClimatesOfTamriel-Dawnguard-Patch.espClimatesOfTamriel-Dragonborn-Patch.espSOS - The Wilds-PatchCoT.espSOS - Civilization-PatchCoT.espLocational Damage.espThe Dance Of Death - Ultimate Edtion.espSneak Tools.espSneak Tools Vanilla Hoods.espSneak Tools Vanilla Masks.espSkyRE_Races.espBlacksmithforce water fix vanilla.espBlacksmithforge water fix DG.espBlacksmithforge water fix DB.espBarenziahQuestMarkers.espSPERPG.esp Link to comment Share on other sites More sharing options...
iammax Posted July 19, 2014 Author Share Posted July 19, 2014 OK, after messing around a bit more, I think it is SPERG causing it. I tried enabling all my mods EXCEPT SPERG, letting my vanilla character process them. No swing speed issues. Then I make a modded save at this point.Then I quit game, enable SPERG, load the modded save. SPERG converts the character and then he swings really fast again. So I think it is SPERG rewarding my character's high skills or something, but it seems way too fast to be that... I'm swining a 2H warhammer multiple times per second, it seems like something is causing it to be maybe faster than SPERG tries to make it? Link to comment Share on other sites More sharing options...
lofgren Posted July 19, 2014 Share Posted July 19, 2014 There is a known bug with weapon speed that SPERG attempts to correct for, but it's possible that it is overcorrecting. Try typing player.getav weaponspeedmult into the console. You should get either zero or a number between 1 and 2. If the number is more than 2, SPERG is overcompensating. Go into the MCM and select SPERG. In one of the submenus (Compatibility if I recall, it's been a long time since I used SPERG), there is toggle for weapon speed fix. Turn it off. By the way, it looks like you have SkyRe plugins but not SkyRe? I don't know what the deal is with that, but I do know that SkyRe is incompatible with SPERG. Could be a conflict between the two. If you are adding SPERG to a save game it is possible your weaponspeedmult was previously increased either by script or by spell, and then never returned to its original state. Did you uninstall any mods on this save? Link to comment Share on other sites More sharing options...
iammax Posted July 19, 2014 Author Share Posted July 19, 2014 My weaponspeedmult is 2.00, but disabling that weapon speed thing made the weapon speeds closer to normal (They seem slower than vanilla now, but maybe that's because I'm used to this crazy speed!). The option was in Advanced. The only SkyRE module I'm using is races, it shouldn't conflict with anything else I'm using. The save was vanilla before so nothing uninstalled. All that time disabling mods and I should have just looked in the MCM menus... I guess that's a learning experience <_< Link to comment Share on other sites More sharing options...
lofgren Posted July 19, 2014 Share Posted July 19, 2014 sounds like one of your other mods was trying to fix the same bug. Link to comment Share on other sites More sharing options...
Ausarq23 Posted October 12, 2020 Share Posted October 12, 2020 (edited) I have the same problem but my mod list is different (I’m on Xbox btw this was the first site I could find mention of this problem)USSEPwear multiple ringsugh.mods manager cap.cheat room InigoImproved college entrydragon aspect overhaul (I haven’t even unlocked the shout yet)reaper armor and axe+arvak+extrasCBBELinkle outfitDS Dragon weakness detailed runesrun for your livesplayer is essentialakaviri dragon Slayer Armorzero weight potionsdragon breakertruly absorb dragon souls ( no souls absorbed yet)path to Volkiharmaster thiefthe infinity gauntlet (so far I have time reality soul and power stones)archery tweaks plus Moon and star Ringthe path of transcendent (I’m not a lich)thane of Skyrim touring carriagesamazing race tweaks (I have both high elf and ebonheart directly after one another)mirrak Dragonborn followervampire lord drain and normal are destruction spellsinfinity blade redux SEancient falmer helmetblack leather sheaththe voidno more ugly vampire lordumbra the reforgingbetter blade of woeUSSEP Ebony blade tempering restoredtrue dragonbanexp32 maximum skeleton and realist forcegirly animation-sharedbetter vampire NPCsbetter vampires (I’m only at vampire rank)get no more dead followersa quality world map vividvampire lord perks expandedsummermystbetter vampiric drainthe paarthunax dilemmaalternate startcolor patches remover (because Bethesda isn’t gonna do s*** about it and I can’t figure out which mod if any is causing it)immersive sounds compendiummoon and staropen cities Edited October 12, 2020 by Ausarq23 Link to comment Share on other sites More sharing options...
Recommended Posts