wilson212 Posted July 19, 2014 Posted July 19, 2014 As the title states, how do i get the players base health (Before any damage, enchantments, and fortify health spells) in Papyrus? From my understanding, using Actor.GetActorValue("health") returns the current health of the player yes including any damage and fortify spells? Essentially my mod is trying to determine how many points were spent in leveling the players health.
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