Knux897 Posted March 30, 2010 Share Posted March 30, 2010 I'm not really sure where to put this, but I'm having a proublem with mod compatability and mothership zeta. After the cutscene where the aliens put their probe thing into you, I get to the part in the holding cell and I can't move at all. I don't remember if the woman that helps you starts out there, but if she is, then she isn't there. I tried deactivating the monster constume mod as I know this can cause a similar proublem with tranquility lane, but to no avail. If anyone can read this list and tell me what is messing it up, it would be most appreciated. I have on: GlobaltravelsystemStreetLightsFeng ShuiFeng Shui - Keymap TemplateAnchorageRemove That GloveTheMissingScientist1_V1.2Satcom StrikeGreenWorldDarknessMonster_CostumesItem RoomBrokenSteelPointLookoutFellout-pipboylightCombatEnhanced-PackageGTSEssentialsZetaCubeExperimental(EN)Spawn-O-MaticArefuExpandedByAzarMart's Mutant Mod *both esm. and esp.Mart's Mutant Mod - Hunting & LootingMart's Mutant Mod DLC for Anchorage, Pitt, Steel, Lookout and ZetaF3UmpaAnimationThe GroovatronFellout-Full2nd Home at Tenpennys [Engl]AB-VirtualizedStorageSystemDestruction - CP - FelloutDestruction - DLC - StaticsDestruction - DLCDestruction - Main - StaticsDestruction - MainDestructionUndergroundHideout I also disabled windows live so I could get the underground hideout to work. Could this perhaps be the proublem? Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted March 30, 2010 Share Posted March 30, 2010 Try disabling MMM - Zeta until you get past that part. Link to comment Share on other sites More sharing options...
Knux897 Posted March 30, 2010 Author Share Posted March 30, 2010 Ok well I tried removing all mods and it still did the same thing. Even stranger is that I removed Zeta itself and moved over to the crashed ship so I could save and then reactivate it, but instead I still get teleported to the ship even though it has been deactivated... any ideas how this is even possible? Link to comment Share on other sites More sharing options...
Fonger Posted March 30, 2010 Share Posted March 30, 2010 but instead I still get teleported to the ship even though it has been deactivated... any ideas how this is even possible?sounds like you're using windows7/Vista and installed into the default location. UAC (operating system function) is your enemy and actively working against you. Link to comment Share on other sites More sharing options...
Knux897 Posted March 30, 2010 Author Share Posted March 30, 2010 I have XP actually... Link to comment Share on other sites More sharing options...
Fonger Posted March 30, 2010 Share Posted March 30, 2010 I have XP actually...sorry, but deactivating a mod under XP and it's still functioning does not add up to reality Link to comment Share on other sites More sharing options...
Knux897 Posted March 31, 2010 Author Share Posted March 31, 2010 Yah...I already implied that...I even started a new game and it was working fine...without it activated :/ Link to comment Share on other sites More sharing options...
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