willre00 Posted July 21, 2014 Share Posted July 21, 2014 When I open up NMM it says tracelog error then shuts down. Tracelog: Trace file has been created: TraceLog20140721150003.txtMod Manager Version: 0.51.0.0OS version: Microsoft Windows NT 6.2.9200.0Installed .NET Versions:CDF SP 0v2.0.50727 SP 2v3.0 SP 2v3.5 SP 1v4 SP 0v4.0 SP 0Tracing is forced: FalseDiscovering Game Mode Factories...Looking in: C:\Program Files\Nexus Mod Manager\GameModesChecking: DarkSouls.dllInitializing: Nexus.Client.Games.DarkSouls.DarkSoulsGameModeFact oryChecking: DarkSouls.ModScript.dllCannot load C:\Program Files\Nexus Mod Manager\GameModes\DarkSouls.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=nullChecking: DarkSouls2.dllInitializing: Nexus.Client.Games.DarkSouls2.DarkSouls2GameModeFa ctoryChecking: DarkSouls2.ModScript.dllCannot load C:\Program Files\Nexus Mod Manager\GameModes\DarkSouls2.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=nullChecking: DragonAge.dllInitializing: Nexus.Client.Games.DragonAge.DragonAgeGameModeFact oryChecking: DragonAge.ModScript.dllCannot load C:\Program Files\Nexus Mod Manager\GameModes\DragonAge.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=nullChecking: DragonAge2.dllInitializing: Nexus.Client.Games.DragonAge2.DragonAge2GameModeFa ctoryChecking: DragonAge2.ModScript.dllCannot load C:\Program Files\Nexus Mod Manager\GameModes\DragonAge2.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=nullChecking: Fallout3.CSharpScript.dllCannot load C:\Program Files\Nexus Mod Manager\GameModes\Fallout3.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=nullChecking: Fallout3.dllInitializing: Nexus.Client.Games.Fallout3.Fallout3GameModeFactor yChecking: Fallout3.XmlScript.dllCannot load C:\Program Files\Nexus Mod Manager\GameModes\Fallout3.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=nullChecking: FalloutNV.CSharpScript.dllCannot load C:\Program Files\Nexus Mod Manager\GameModes\FalloutNV.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=nullChecking: FalloutNV.dllInitializing: Nexus.Client.Games.FalloutNV.FalloutNVGameModeFact oryChecking: FalloutNV.XmlScript.dllCannot load C:\Program Files\Nexus Mod Manager\GameModes\FalloutNV.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=nullChecking: GamebryoBase.dllChecking: Grimrock.dllInitializing: Nexus.Client.Games.Grimrock.GrimrockGameModeFactor yChecking: Grimrock.ModScript.dllCannot load C:\Program Files\Nexus Mod Manager\GameModes\Grimrock.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=nullChecking: Morrowind.dllInitializing: Nexus.Client.Games.Morrowind.MorrowindGameModeFact oryChecking: Morrowind.ModScript.dllCannot load C:\Program Files\Nexus Mod Manager\GameModes\Morrowind.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=nullChecking: Oblivion.dllInitializing: Nexus.Client.Games.Oblivion.OblivionGameModeFactor yChecking: Oblivion.ModScript.dllCannot load C:\Program Files\Nexus Mod Manager\GameModes\Oblivion.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=nullChecking: Skyrim.CSharpScript.dllCannot load C:\Program Files\Nexus Mod Manager\GameModes\Skyrim.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=nullChecking: Skyrim.dllInitializing: Nexus.Client.Games.Skyrim.SkyrimGameModeFactoryChecking: Skyrim.XmlScript.dllCannot load C:\Program Files\Nexus Mod Manager\GameModes\Skyrim.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=nullChecking: Starbound.dllInitializing: Nexus.Client.Games.Starbound.StarboundGameModeFact oryChecking: Starbound.ModScript.dllCannot load C:\Program Files\Nexus Mod Manager\GameModes\Starbound.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=nullChecking: StateOfDecay.dllInitializing: Nexus.Client.Games.StateOfDecay.StateOfDecayGameMo deFactoryChecking: StateOfDecay.ModScript.dllCannot load C:\Program Files\Nexus Mod Manager\GameModes\StateOfDecay.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=nullChecking: TESO.dllInitializing: Nexus.Client.Games.TESO.TESOGameModeFactoryChecking: WarThunder.dllInitializing: Nexus.Client.Games.WarThunder.WarThunderGameModeFa ctoryChecking: Witcher2.dllInitializing: Nexus.Client.Games.Witcher2.Witcher2GameModeFactor yChecking: Witcher2.ModScript.dllCannot load C:\Program Files\Nexus Mod Manager\GameModes\Witcher2.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=nullChecking: WorldOfTanks.dllInitializing: Nexus.Client.Games.WorldOfTanks.WoTGameModeFactoryChecking: WorldOfTanks.ModScript.dllCannot load C:\Program Files\Nexus Mod Manager\GameModes\WorldOfTanks.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=nullChecking: XRebirth.dllInitializing: Nexus.Client.Games.XRebirth.XRebirthGameModeFactor yLoading Game Mode Factories for Installed Games...Loading Oblivion: SupportedLoading Morrowind: SupportedLoading Skyrim: SupportedDetermining Game Mode: (From Selection Form) OblivionGame Mode Factory Selected: Oblivion (Oblivion)Creating Game Mode mutex (Attempt: 0)Game Mode Built: Oblivion (Oblivion)Installation Path: c:\program files (x86)\steam\steamapps\common\OblivionInstall Info Path: c:\Games\Nexus Mod Manager\Oblivion\Install InfoMod Path: Mod Cache Path: Mod Download Cache: Overwrite Path: c:\Games\Nexus Mod Manager\Oblivion\Install Info\overwritesScanning for read-only files...Initializing Mod Repository...Tracing an Unhandled Exception:Running Threads (1)3 () AbortedException: Message: Value cannot be null.Parameter name: pathFull Trace: System.ArgumentNullException: Value cannot be null.Parameter name: pathat System.IO.Directory.GetFiles(String path)at Nexus.Client.Mods.NexusModCacheManager.CheckModCac he()at Nexus.Client.ApplicationInitializer.InitializeServ ices(IGameMode p_gmdGameMode, IModRepository p_mrpModRepository, NexusFileUtil p_nfuFileUtility, SynchronizationContext p_scxUIContext, ViewMessage& p_vwmErrorMessage)at Nexus.Client.ApplicationInitializer.DoApplicationI nitialize(IGameModeFactory p_gmfGameModeFactory, SynchronizationContext p_scxUIContext, ViewMessage& p_vwmErrorMessage)at Nexus.Client.ApplicationInitializer.DoWork(Object[] p_objArgs)at Nexus.Client.ThreadedBackgroundTask.RunThreadedWor k(Object p_objArgs)at Nexus.Client.Util.Threading.TrackedThread.RunParam eterizedThread(Object p_objParam)at System.Threading.ExecutionContext.RunInternal(Exec utionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state)at System.Threading.ThreadHelper.ThreadStart(Object obj) Link to comment Share on other sites More sharing options...
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