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Morrowind Overhaul


Wolfhound646

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Edit: For Vista don't install it in your program files, that can cause no end of problems.

 

If you say so.

 

Well I've started downloading this behemoth of a pack. Should be done in 40 minutes if all goes well. :confused:

 

EDIT: Spoke too soon, my download speed just nosedived. :pinch:

 

EDIT 2: Passed the 50% mark. Should be done in 23 minutes at 500-ish-kbps.

 

I had to download the thing twice, Firefox crashed with 10 secs to go. I've switched to Chrome now, now it's got adblock I can't see a reason to stick with Firefox.

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Edit: For Vista don't install it in your program files, that can cause no end of problems.

 

If you say so.

 

Well I've started downloading this behemoth of a pack. Should be done in 40 minutes if all goes well. :confused:

 

EDIT: Spoke too soon, my download speed just nosedived. :pinch:

 

EDIT 2: Passed the 50% mark. Should be done in 23 minutes at 500-ish-kbps.

So, are you using the vista compability patch?

 

Good luck, exciting isn't it.

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I had to download the thing twice, Firefox crashed with 10 secs to go. I've switched to Chrome now, now it's got adblock I can't see a reason to stick with Firefox.

 

AdBlock Plus and Ghostery meet my anti-advert needs.

 

File finished downloading, now lets see what we can do with it. :happy:

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Just going through your installation instructions. Got to the TESTool bit.

 

EDIT: Just finished, let's give it a whirl! :thumbsup:

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First of all: WOW. Apart from one glitch (holstering a sword while wearing your civilian rags would remove the top half), everything runs really smoothly so far. Weather effects were fantastic (the lightning really booms now), and the textures! :biggrin:

 

There is one problem I do have with this overhaul though. All of these trees that have been added are more than likely going to conflict with a lot of already existing mods. Seyda Neen Complete and Balmora Expanded automatically come to mind. That burnt CD I mentioned in an earlier post has mods that add A LOT of new buildings, quests and such to the game and it's a shame they might not work with this graphics pack (although some trial and error selective editing might solve that). :ermm:

 

Other than that, for a first time playthrough with nothing else: go for it! :thumbsup:

 

I wish I could get more into it, but it's almost 2:30AM now and I'm off for tonight. :happy:

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First of all: WOW. Apart from one glitch (holstering a sword while wearing your civilian rags would remove the top half), everything runs really smoothly so far. Weather effects were fantastic (the lightning really booms now), and the textures! :biggrin:

 

There is one problem I do have with this overhaul though. All of these trees that have been added are more than likely going to conflict with a lot of already existing mods. Seyda Neen Complete and Balmora Expanded automatically come to mind. That burnt CD I mentioned in an earlier post has mods that add A LOT of new buildings, quests and such to the game and it's a shame they might not work with this graphics pack (although some trial and error selective editing might solve that). :ermm:

 

Other than that, for a first time playthrough with nothing else: go for it! :thumbsup:

 

I wish I could get more into it, but it's almost 2:30AM now and I'm off for tonight. :happy:

 

Disabling the weapon sheath mod fixed my vanishing clothes.

 

More (resized) screenies...

http://img532.imageshack.us/img532/9997/mw1.png

 

http://img156.imageshack.us/img156/1866/mw2u.png

 

http://img62.imageshack.us/img62/2211/mw3.png

 

http://img72.imageshack.us/img72/5189/mw4.png

 

http://img710.imageshack.us/img710/4945/mw5.png

 

http://img717.imageshack.us/img717/873/mw6.png

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