oxman1 Posted July 25, 2014 Share Posted July 25, 2014 hi all i have a weird bug textures are turning grey and white, this happens only in interiors,i have archive invalidation active i tried to disable fellout , interior lighting overhaul , nmc's textures and basically i tried with most of my mods deactivated , changed some ini settings the bug still occurs no matter what. if i move the camera a bit to the left everything is fine.if i move around the textures appearing and disappearing :/ if anyone knows why this is happening :sad: .(sorry for my bad english) http://imgur.com/a/GApPI/embed"></iframe> Link to comment Share on other sites More sharing options...
Purr4me Posted July 25, 2014 Share Posted July 25, 2014 shaders are corrupted or are not assigned to that armor. Link to comment Share on other sites More sharing options...
oxman1 Posted July 25, 2014 Author Share Posted July 25, 2014 hmm its not just 1 armor if you look closer all of the armors have that problem,my power armor, raiders armors and my followers dragonskin armor all have that problem.you say shaders ,shaders from fallout folder? or something with my graphics card ? a reinstall of fallout could fix this ?in the meantime i found that if i disable the bDoSpecularPass in fallout ini the bug only occur on my armor no matter what armor i am wearing Link to comment Share on other sites More sharing options...
Purr4me Posted July 25, 2014 Share Posted July 25, 2014 (edited) hmm its not just 1 armor if you look closer all of the armors have that problem,my power armor, raiders armors and my followers dragonskin armor all have that problem.you say shaders ,shaders from fallout folder? or something with my graphics card ? a reinstall of fallout could fix this ?in the meantime i found that if i disable the bDoSpecularPass in fallout ini the bug only occur on my armor no matter what armor i am wearinghttp://forums.nexusmods.com/index.php?showtopic=109258 Get a different armor and test, the armor your using is from a add on mod, is it not? Player is camera, first person, please verify if this occurs in any other mode please. IF it does occur in any mode, then it very well be the wrong drivers for that card are installed. IF you are messing with ENB's all bets are off. Edited July 25, 2014 by Purr4me Link to comment Share on other sites More sharing options...
oxman1 Posted July 26, 2014 Author Share Posted July 26, 2014 (edited) for start thanks for your help.i tried different armor same thing,it happens in third person and first person camera i am not using enb's or custom shaders or other weird mods i did a full and clean reinstall of fallout and my graphics cards drivers still the same if i disable bDospecularpass i have the bug but only in my armor also if i enable the pip boy light when this is happening i get a 30 fps drop from 60 to 30 (i tried with various ini edits and i tried with 0 ini edits still the same) my pc specs are i5 3570kram 8gbgpu msi r7850 2gb oc edition gd5windows 7 ultimate 64 bit my load order fallout3.esmFallout3.esmAnchorage.esmThePitt.esmStreetLights.esmBrokenSteel.esmPointLookout.esmZeta.esmUnofficial Fallout 3 Patch.esmaHUD.esmAdvanced Recon Tech.esmCRAFT.esmCALIBR.esmPoint Lookout Reborn by Jcro25.esmFO3 Wanderers Edition - Main File.esmDCInteriors_ComboEdition.esmDetect Traps.esmMart's Mutant Mod.esmProject Beauty.esmEVE.esmAWorldOfPainFO3.esmRH_IRONSIGHTS.esmVault 101 Revisited.esmAQFH1.esmTheInstitute.esmSydney Follower.espFO3 Wanderers Edition - Alternate Travel.espAlton, IL.esmCubeExperimental (EN).esmAdvanced Recon Tech.espAltonAddon.espAdvanced Recon Range Finder.esp2nd Home at Tenpennys [Engl].esppipboy2500_fo3_edisleado.espCASM.espIDreamOfElectricSheep.espMillenia_AKS74U.espDarNifiedUIF3.espAdvanced Recon Tech - Detect Traps.espDC Moods.espdD - Enhanced Blood Main.espDynamicCrosshair.espJIP Realistic Weapon Overheating.espFlora Overhaul.espGNR Enhanced.espJIP Selective-Fire.espMart's Mutant Mod - DLC Anchorage.espRegulators.espArmored Duster.espDark Justice Duster.espDetect Traps - DLC.espStimpak Counter.espSydney Follower - FWE Dialog Fix.espDetect Traps - Perk.espThe Pitt Moods.espFO3 Wanderers Edition - Main File.espCharonImproved.espMoreMapMarkers.espJIP Companions Command & Control.espJIP CC&C - Sydney.espMart's Mutant Mod.espFO3 Wanderers Edition - DLC Broken Steel.espPointLookout Moods.espFO3 Wanderers Edition - DLC Anchorage.espMart's Mutant Mod - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC The Pitt.espMart's Mutant Mod - DLC The Pitt.espBlackened FWE + MMM + EVE + Project Beauty.espFO3 Wanderers Edition - DLC Mothership Zeta.espMart's Mutant Mod - DLC Point Lookout.espNotSoFast.espDogmeat Leather Armor - no crafting.espProject Beauty- Point Lookout.espProject Beauty- Broken Steel.espAdvanced Recon Tech FWE.espSydney Follower - Load Order Fix.espDLM_FWE Medic PA FWE+Zeta required.espWeaponModKits.espWeaponModKits - FWE Master Release.espDragonskin Tactical Outfit.espBlackWolf Backpack.espDragonskinBonusPack.espColtM4Carbines_RHIronSights.espAdvanced Recon Gear.espMart's Mutant Mod - DLC Zeta.espMillenia_CombatShotgun_replacer.espRH_FWE_Bridge.espFO3 Wanderers Edition - Optional Restore Tracers.espRH_EVE_Bridge.espCONELRAD 640-1240.espRH_WMK_Bridge.espWeaponModKits - BrokenSteel.espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - Zeta.espWeaponModKits - PointLookout.espZL-ACR.espGrenadeLauncher_functional.espAdvanced Recon Armor.espAdvanced Recon Armor-Predator Mode.espACRForFWE.espACR FWE IS.espMerged patch.esp Edited July 26, 2014 by oxman1 Link to comment Share on other sites More sharing options...
M48A5 Posted July 26, 2014 Share Posted July 26, 2014 Your load order is a mess. It looks like it was set by LOOT. Download and install B.O.S.S. to sort your load order. http://boss-developers.github.io/ When BOSS has finished sorting your load list, make sure Streetlights.esm is still loaded after ThePitt.esm. Look over your load list and make sure your compatibility patches are loaded after the last mod they are providing compatibility. Link to comment Share on other sites More sharing options...
oxman1 Posted July 26, 2014 Author Share Posted July 26, 2014 (edited) hmmmm....i found this read first post.it appears to be a world of pain's fault in combination with the fallout 3 engine or something ? http://forums.nexusmods.com/index.php?/topic/739243-a-world-of-pain-for-fallout-3-awop4fo3/page-43 Edited July 26, 2014 by oxman1 Link to comment Share on other sites More sharing options...
oxman1 Posted July 26, 2014 Author Share Posted July 26, 2014 so is loot a bad tool to use ? i have boss and if i use it i must fix 50 % of my plugins manually most of the weapons dont have ironsights or have altered stats not compatible with fwe plus boss don't recognize half of my plugins , all the compatibility patches i try to make sure that are loaded after the files they need.anyway i tried with different load order still the same thing happening probably because of the reason i posted on my previous post Link to comment Share on other sites More sharing options...
M48A5 Posted July 26, 2014 Share Posted July 26, 2014 Let me say this, all the FWE .esp should be grouped together and in the order of the vanilla game. The same for MMM, DC Moods and the rest of the Moods, and any other mod that has more than one .esp. The posted load list has the mods scattered throughout the list and in no logical order. The choice is yours, use BOSS and get a fairly accurate load list that your will have to adjust or just go with LOOT and keep the mess you posted. Link to comment Share on other sites More sharing options...
Purr4me Posted July 26, 2014 Share Posted July 26, 2014 fallout3.esmFallout3.esmThat says thee are major bugs going on. I have seen this kind of post many times. it's no mistake, that is plainly two different entries, one with no cap's one with caps. when you get a clean load order and thingsstill persist. I want you to install a mod that should realign the games data when it loads up. the mod in question has the correct lighting and shader data in it's matrix.http://fallout3.nexu...com/mods/8834/? <--------------Fallout 3 Tactics Plugin by Shubniggurath (A Must have mod) For some reason, this mod fixes a ton of faults all on it's own when combined with newer mods, even if the load order is trashed, I seen many crazy things take place. try it. kitty Link to comment Share on other sites More sharing options...
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