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Mix Spells to get different spell effects/damages. Dual Casting overhaul


zombiegod23

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Hello and salutations, if your reading this then ive peaked your interest.

 

To make sure you understand what i mean by the name of the title ill give a example

 

If i had a Fire ball in my left hand, and a ice shard in my right, and casted them at the same time, the spells would mix and make a steam blast

 

Now that you understand the concept, heres some other variations ive thought up

  • Fire + Lighting = Radiation
  • Ice + Lighting = Crystal?
  • Summon skeleton + Fire = Fire Skeleton? (all other damage type similar summon)
  • More to be added.

Okay now that you get the jist of it lets talk about adding in new spells for different combos

 

A list of the basic element spells

  • Air
  • Water
  • Earth
  • Possibly more?

A List of More complex element spells

  • Radiation
  • Crystal
  • Steam
  • Explosive
  • Lava
  • Mud
  • Possibly more?

Combos of theses new elements

  • Air + Fire = Explosive
  • Earth + Fire = Lava
  • Earth + Water = Mud
  • Possibly More?

Okay now that the combo and element are out of the way, what would be so beneficial for mixing theses spells?

  • Radiation damage could have stages, the more you attack with it, the worse the effects become, to the point where they die
  • Steam damage could make them weaker to ice damage, while also slowing them down (blindness? Skin Boiled?)
  • Crystal could have chance of encasing the target in it for a few seconds
  • Explosive could deal extra damage, and (if still alive) would throw the enemy
  • Lava could deal considerable dot (damage over time)
  • Mud could slow the enemy down a lot, and possibly blind them (make them run in fear)

Okay now for possible mod to make compatible with

  • Midas Magic
  • Apocalypse spells
  • Spell making
  • And any spell combat AI

Well thanks for reading, i hope you like my idea, for more ideas please comment and ill update the thread, if i think it will work with the theme or feel of the mod

 

also if anyone does take on this mod idea on, would you mind teaching me a bit while your making it so i can help out, you dont have to but it would be awesome if you would

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