Malware32 Posted April 7, 2010 Share Posted April 7, 2010 Hi! After downloading a couple of texture tweaks and HD-packs I've managed to add a whole new flavor to the game. I really love it, but I've noticed that in certain interior settings the texture is completely black (However - the bump-map seems to be working) I guess that that's because the specific texture-file is missing? This also applies to certain fragments of the "Supa-dupa-mall" and the upper level of Tenpenny tower. Since I merely enjoy all the lovely mods and are quite incapable of fixing this myself, I need some help in identifying what possible texture it could be and how i could fix it. Maybe someone could be so awesome as to give me a .rar containing the file that I seem to be missing. I also have the same black look on the display cases in the game. You know, the ones with the Lincoln Repeater etc. (I'm sorry for potential spelling and grammar errors, I'm a Swede so English is a second language) Here's two screen-shots of my problem (the upper one is from TP-tower, and the lower one is from the Museum of technology):http://data.fuskbugg.se/skalman01/ScreenShot73.bmphttp://data.fuskbugg.se/skalman01/ScreenShot74.bmp Thanks. / Malware. EDIT: Okay - after some googling, downloading and searching have I been able to pinpoint the file "neoclassicalmaintile03.dds" which seems to either lack appropriate textures or I'm missing the number 02 - because it's not in the folder. Could someone .rar/.zip their "Fallout 3\Data\textures\dungeons\neoclassical"-folder and put it here so that i don't have to install the game on another computer, simply to only copy a single folder? Link to comment Share on other sites More sharing options...
JimboUK Posted April 7, 2010 Share Posted April 7, 2010 Hi! After downloading a couple of texture tweaks and HD-packs I've managed to add a whole new flavor to the game. I really love it, but I've noticed that in certain interior settings the texture is completely black (However - the bump-map seems to be working) I guess that that's because the specific texture-file is missing? This also applies to certain fragments of the "Supa-dupa-mall" and the upper level of Tenpenny tower. Since I merely enjoy all the lovely mods and are quite incapable of fixing this myself, I need some help in identifying what possible texture it could be and how i could fix it. Maybe someone could be so awesome as to give me a .rar containing the file that I seem to be missing. I also have the same black look on the display cases in the game. You know, the ones with the Lincoln Repeater etc. (I'm sorry for potential spelling and grammar errors, I'm a Swede so English is a second language) Here's two screen-shots of my problem (the upper one is from TP-tower, and the lower one is from the Museum of technology):http://data.fuskbugg.se/skalman01/ScreenShot73.bmphttp://data.fuskbugg.se/skalman01/ScreenShot74.bmp Thanks. / Malware. EDIT: Okay - after some googling, downloading and searching have I been able to pinpoint the file "neoclassicalmaintile03.dds" which seems to either lack appropriate textures or I'm missing the number 02 - because it's not in the folder. Could someone .rar/.zip their "Fallout 3\Data\textures\dungeons\neoclassical"-folder and put it here so that i don't have to install the game on another computer, simply to only copy a single folder? If you remove the offending texture from that folder the game will use the default one anyway from the .BSA, no need to replace it. If it's the "Tweaking It Out" texures your using delete the neoclassical folder completely and also get rid of the paradisefallsedgetrim01.dds from the architecture folder. http://thenexusforums.com/index.php?showtopic=83438&view=findpost&p=828801 Link to comment Share on other sites More sharing options...
Malware32 Posted April 9, 2010 Author Share Posted April 9, 2010 If you remove the offending texture from that folder the game will use the default one anyway from the .BSA, no need to replace it. If it's the "Tweaking It Out" texures your using delete the neoclassical folder completely and also get rid of the paradisefallsedgetrim01.dds from the architecture folder. http://thenexusforums.com/index.php?showtopic=83438&view=findpost&p=828801 Ah, that worked out perfectly - Thanks! Link to comment Share on other sites More sharing options...
Zidan555 Posted September 28, 2019 Share Posted September 28, 2019 (edited) Well in my case WMK was causing all of this. Interior and exterior lightning gone mad and everything was flickering. So I think WMK is conflicting with those texture mods for some strange reason and cause these problems. Edited September 29, 2019 by Zidan555 Link to comment Share on other sites More sharing options...
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