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Invisible weapons


MeKuF

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Hey guys, I am pretty new to modding. After watching a few vids and reading some tutorials, i decided to give it a shot. I guess i got carried away because my mod list is quite large haha. Amazingly it runs pretty well. The only issue i am having from 20th century weapons mod are invisible and make no sound. Any help would be appreciated!

 

 

 

GameMode=Fallout3

Fallout3.esm=1
Anchorage.esm=1
ThePitt.esm=1
BrokenSteel.esm=1
PointLookout.esm=1
Zeta.esm=1
Unofficial Fallout 3 Patch.esm=1
aHUD.esm=1
DCInteriors_ComboEdition.esm=1
CRAFT.esm=1
CALIBR.esm=1
xCALIBR.esm=1
xCALIBR_20CW_v5.12.esp=1
xCALIBRammo_FWE.esp=1
20th Century Weapons.esm=1
FO3 Wanderers Edition - Main File.esm=1
FO3 Wanderers Edition - Alternate Travel.esp=1
ArefuExpandedByAzar.esm=1
Vault 101 Revisited.esm=1
Alton, IL.esm=1
EVE.esm=1
20th Century v5 ALIVE (Vendor).esp=1
20th Century v5 ALIVE (Containers).esp=1
20th Century v5 ALIVE (Vault 101).esp=1
20th Century v5 ALIVE (RivetCity).esp=1
20th Century v5 ALIVE (Raider).esp=1
20th Century v5 ALIVE (Slaver).esp=1
20th Century v5 ALIVE (Talon_Regulator).esp=1
20th Century v5 ALIVE (Brotherhood_Outcast).esp=1
20th Century v5 ALIVE (NPC_Settler).esp=1
20th Century v5 ALIVE (Chinese Ghoul).esp=1
20th Century v5 ALIVE (SuperMutant).esp=1
Mart's Mutant Mod.esm=1
Enhanced Weather - Rain and Snow.esm=1
Companion Core.esm=1
RobCo Certified v2.esm=1
Sydney Follower.esp=1
FWE - Combat Overhaul_Core.esm=1
RH_IRONSIGHTS.esm=1
iHUD.esm=1
DarNifiedUIF3.esp=1
Overhead3PCamera.esp=1
MetroCars.esp=1
Megaton Reborn.esp=1
Megaton Reborn1.esp=1
Megaton House and Theme Overhaul.esp=1
AltonAddon.esp=1
Flora Overhaul.esp=1
Mr Smith's Scrapyard.esp=1
BlackWolf Backpack.esp=1
BlackWolf Backpack - Vendor Script Replenish.esp=1
BlackWolf Backpack - Blank's Container Patch.esp=1
Raider Combat Armor.esp=1
Raider Combat Armor Pitt.esp=1
Raider HeadGear.esp=1
UPP - Original Perks.esp=1
UPP - Quest Perks.esp=1
UPP - Pack 1.esp=1
UPP - Pack 2.esp=1
UPP - Experience Perks.esp=1
GNR Enhanced.esp=1
Existence2.0.esp=1
CONELRAD 640-1240.esp=1
ArefuExpandedByAzar-Radio.esp=1
Xepha's Darkened Interiors.esp=1
Xepha's Darkened Interiors - OA.esp=1
Xepha's Darkened Interiors - BS.esp=1
Xepha's Darkened Interiors - PL.esp=1
HZSmoothLight - FO3.esp=1
Dree Perks.esp=1
Dree Perks Anchorage.esp=1
Dree Perks Pitts.esp=1
Dree Perks Broken Steel.esp=1
Dree Perks Point Lookout.esp=1
Dree Perks Mothership Zeta.esp=1
Dree Perks Requested by Fans .esp=1
FO3 Wanderers Edition - Main File.esp=1
FO3 Wanderers Edition - DLC Anchorage.esp=1
FO3 Wanderers Edition - DLC The Pitt.esp=1
FO3 Wanderers Edition - DLC Broken Steel.esp=1
FO3 Wanderers Edition - DLC Point Lookout.esp=1
FO3 Wanderers Edition - DLC Mothership Zeta.esp=1
FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=1
FWE - Combat Overhaul_Equipment.esp=1
WeaponModKits.esp=1
WeaponModKits - FWE Master Release.esp=1
WeaponModKits - OperationAnchorage.esp=1
WeaponModKits - ThePitt.esp=1
WeaponModKits - BrokenSteel.esp=1
WeaponModKits - PointLookout.esp=1
WeaponModKits - Zeta.esp=1
RH_FWE_Bridge.esp=1
RH_EVE_Bridge.esp=1
RH_IronSights_Basic_VanillaPlugin.esp=1
RH_IronSights_Vanilla_NewWeapons.esp=1
RH_IronSights_Basic_AnchoragePlugin.esp=1
RH_IronSights_Basic_PittPlugin.esp=1
RH_IronSights_Basic_BrokenSteelPlugin.esp=1
RH_IronSights_Basic_PointLookoutPlugin.esp=1
RH_IronSights_Basic_ZetaPlugin.esp=1
RH_IronSights_Pitt_NewRifleSights.esp=1
RH_IronSights_PL_NewItems.esp=1
RH_IronSights_RemoveReticule.esp=1
Mart's Mutant Mod.esp=1
Mart's Mutant Mod - DLC Anchorage.esp=1
Mart's Mutant Mod - DLC The Pitt.esp=1
Mart's Mutant Mod - DLC Broken Steel.esp=1
Mart's Mutant Mod - DLC Point Lookout.esp=1
Mart's Mutant Mod - DLC Zeta.esp=1
Mart's Mutant Mod - FWE Master Release + DLCs.esp=1
Mart's Mutant Mod - Master Menu Module.esp=1
Enhanced Weather - Radioactive Rain and Snow Plugin.esp=1
Enhanced Weather - Rain and Snow in Fallout.esp=1
Enhanced Weather - Sneak Bonus during Storms.esp=1
Enhanced Weather - Weather Sounds in Interiors.esp=1
Enhanced Weather - REBOOT.esp=1
Fellout-Full.esp=1
Fellout-Anchorage.esp=1
Fellout-BrokenSteel.esp=1
Fellout-PointLookout.esp=1
Fellout-Zeta.esp=1
Fellout-pipboylight.esp=1
Sydney Follower - Load Order Fix.esp=1
Dogmeat Leather Armor - no crafting.esp=1
RandomEncounters.esp=1
Companion Core DLC Addon.esp=1
RobCo Certified v2 Zeta Addon.esp=1
RobCo Certified v2 Version Updater.esp=1
RobCo Certified v2 Mechanist's Edition.esp=1
20th Century Weapons -Plus- Reborn FWE-WMK-Calibr14_V1_70RC_18668.esp=1
xCALIBR_ammo_Override_v1_01_for_20th Century Weapons -Plus- Reborn FWE-WMK-Calibr14_V1_70RC_18668.esp=1
20th Century Weapons -Plus- Reborn v1_70RC-18668-ALIVE(Chinese Ghoul).esp=1
20th Century Weapons -Plus- Reborn V1_70RC-18668-ALIVE(SuperMutant).esp=1
20th_Century_Weapons -Plus- Reborn_v1_70RC-18668_Ironsights_v1_1.esp=1
WMKAA12Shotgun.esp=0
Bigpatch.esp=0
Mart's Mutant Mod - FWE Master Release.esp=0
Mart's Mutant Mod - Zones Respawn.esp=0
Mart's Mutant Mod - FWE Master Release + Project Beauty.esp=0
20th Century v5 ALIVE (TEST Container).esp=0
20th Century Weapons -Plus- Reborn v1_70RC-18668-ALIVE (TEST Container).esp=0
FO3 Wanderers Edition - Optional Restore Tracers.esp=0
merged patch.esp=0
Mart's Mutant Mod - Natural Selection.esp=0
Mart's Mutant Mod - Tougher Traders.esp=0
mergedpatcht2.esp=0
patchy.esp=1

As you can see its quite the list!

Edited by MeKuF
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Thanks for the Help. I did as you said. Cleaned up unused mods and ran Loot (new BOSS). Game runs fine. Some weapons textures are working now. However a few are still invisible. eg (remington M1858 .32 pistol for vault dweller start)

 

GameMode=Fallout3

Fallout3.esm=1
Anchorage.esm=1
ThePitt.esm=1
BrokenSteel.esm=1
PointLookout.esm=1
Zeta.esm=1
Unofficial Fallout 3 Patch.esm=1
Alton, IL.esm=1
DarNifiedUIF3.esp=1
aHUD.esm=1
AltonAddon.esp=1
CRAFT.esm=1
Enhanced Weather - Rain and Snow.esm=1
Enhanced Weather - Radioactive Rain and Snow Plugin.esp=1
Enhanced Weather - Rain and Snow in Fallout.esp=1
Enhanced Weather - REBOOT.esp=1
RandomEncounters.esp=1
Enhanced Weather - Sneak Bonus during Storms.esp=1
CALIBR.esm=1
FO3 Wanderers Edition - Main File.esm=1
20th Century Weapons.esm=1
20th Century v5 ALIVE (RivetCity).esp=1
20th Century v5 ALIVE (Vault 101).esp=1
FO3 Wanderers Edition - Main File.esp=1
UPP - Quest Perks.esp=1
Fellout-Anchorage.esp=1
Flora Overhaul.esp=1
Fellout-BrokenSteel.esp=1
BlackWolf Backpack.esp=1
BlackWolf Backpack - Vendor Script Replenish.esp=1
BlackWolf Backpack - Blank's Container Patch.esp=1
iHUD.esm=1
Enhanced Weather - Weather Sounds in Interiors.esp=1
Raider HeadGear.esp=1
Raider Combat Armor.esp=1
GNR Enhanced.esp=1
Mart's Mutant Mod.esm=1
Mart's Mutant Mod - DLC Anchorage.esp=1
Mart's Mutant Mod - DLC Point Lookout.esp=1
Mart's Mutant Mod.esp=1
20th Century v5 ALIVE (Chinese Ghoul).esp=1
Mart's Mutant Mod - Master Menu Module.esp=1
MetroCars.esp=1
Megaton House and Theme Overhaul.esp=1
DCInteriors_ComboEdition.esm=1
FWE - Combat Overhaul_Core.esm=1
FWE - Combat Overhaul_Equipment.esp=1
20th Century v5 ALIVE (Slaver).esp=1
EVE.esm=1
Fellout-Full.esp=1
ArefuExpandedByAzar.esm=1
Xepha's Darkened Interiors.esp=1
Fellout-pipboylight.esp=1
20th Century v5 ALIVE (Brotherhood_Outcast).esp=1
FO3 Wanderers Edition - DLC Broken Steel.esp=1
Mart's Mutant Mod - DLC Broken Steel.esp=1
Vault 101 Revisited.esm=1
FO3 Wanderers Edition - DLC Anchorage.esp=1
HZSmoothLight - FO3.esp=1
Dree Perks.esp=1
xCALIBR.esm=1
xCALIBRammo_FWE.esp=1
Overhead3PCamera.esp=1
Sydney Follower.esp=1
Dogmeat Leather Armor - no crafting.esp=1
Companion Core.esm=1
RobCo Certified v2.esm=1
RobCo Certified v2 Zeta Addon.esp=1
Mr Smith's Scrapyard.esp=1
RobCo Certified v2 Version Updater.esp=1
Sydney Follower - Load Order Fix.esp=1
UPP - Experience Perks.esp=1
UPP - Pack 2.esp=1
WeaponModKits.esp=1
WeaponModKits - FWE Master Release.esp=1
FO3 Wanderers Edition - DLC Point Lookout.esp=1
FO3 Wanderers Edition - DLC The Pitt.esp=1
Raider Combat Armor Pitt.esp=1
Mart's Mutant Mod - DLC The Pitt.esp=1
Mart's Mutant Mod - FWE Master Release + DLCs.esp=1
20th Century v5 ALIVE (SuperMutant).esp=1
20th Century Weapons -Plus- Reborn FWE-WMK-Calibr14_V1_70RC_18668.esp=1
20th Century v5 ALIVE (Containers).esp=1
FO3 Wanderers Edition - DLC Mothership Zeta.esp=1
Fellout-Zeta.esp=1
Megaton Reborn.esp=1
Megaton Reborn1.esp=1
FO3 Wanderers Edition - Alternate Travel.esp=1
Mart's Mutant Mod - DLC Zeta.esp=1
WeaponModKits - BrokenSteel.esp=1
20th Century Weapons -Plus- Reborn v1_70RC-18668-ALIVE(Chinese Ghoul).esp=1
20th Century Weapons -Plus- Reborn V1_70RC-18668-ALIVE(SuperMutant).esp=1
xCALIBR_ammo_Override_v1_01_for_20th Century Weapons -Plus- Reborn FWE-WMK-Calibr14_V1_70RC_18668.esp=1
FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=1
RH_IRONSIGHTS.esm=1
RH_IronSights_RemoveReticule.esp=1
RH_IronSights_Basic_AnchoragePlugin.esp=1
WeaponModKits - OperationAnchorage.esp=1
Xepha's Darkened Interiors - OA.esp=1
RH_IronSights_Basic_ZetaPlugin.esp=1
Existence2.0.esp=1
Fellout-PointLookout.esp=1
RH_IronSights_Vanilla_NewWeapons.esp=1
20th Century v5 ALIVE (Vendor).esp=1
20th Century v5 ALIVE (NPC_Settler).esp=1
20th Century v5 ALIVE (Talon_Regulator).esp=1
20th Century v5 ALIVE (Raider).esp=1
UPP - Original Perks.esp=1
UPP - Pack 1.esp=1
WeaponModKits - ThePitt.esp=1
RH_IronSights_Pitt_NewRifleSights.esp=1
xCALIBR_20CW_v5.12.esp=1
20th_Century_Weapons -Plus- Reborn_v1_70RC-18668_Ironsights_v1_1.esp=1
RH_FWE_Bridge.esp=1
RH_EVE_Bridge.esp=1
Dree Perks Point Lookout.esp=1
Dree Perks Requested by Fans .esp=1
RH_IronSights_Basic_VanillaPlugin.esp=1
RH_IronSights_Basic_PointLookoutPlugin.esp=1
RH_IronSights_Basic_PittPlugin.esp=1
RH_IronSights_Basic_BrokenSteelPlugin.esp=1
Xepha's Darkened Interiors - BS.esp=1
Xepha's Darkened Interiors - PL.esp=1
RH_IronSights_PL_NewItems.esp=1
ArefuExpandedByAzar-Radio.esp=1
CONELRAD 640-1240.esp=1
Dree Perks Broken Steel.esp=1
RobCo Certified v2 Mechanist's Edition.esp=1
Companion Core DLC Addon.esp=1
Dree Perks Mothership Zeta.esp=1
Dree Perks Anchorage.esp=1
Dree Perks Pitts.esp=1
WeaponModKits - Zeta.esp=1
WeaponModKits - PointLookout.esp=1
20th Century v5 ALIVE (TEST Container).esp=1
20th Century Weapons -Plus- Reborn v1_70RC-18668-ALIVE (TEST Container).esp=1
FO3 Wanderers Edition - Optional Restore Tracers.esp=1
Patch.esp=1

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Your load order is such a mess that it is a wonder the game will even load. You have .esp files mixed with the .esm. You have compatibility patches scattered throughout the list along with .esp files in no logical order.

 

You still have a problem, so the game is not running fine, unless having the missing textures are acceptable to you.

 

Please, go and read the suggested load order on the FWE page. It will give you an idea of how a proper load order should look.

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Hey thanks for the feed back. I feel like loot is the reason the order was so messed up. Here is my new load order. Does this seem more fluid? I tried to follow the FWE guide as close as possible.

 

 

 

GameMode=Fallout3

Fallout3.esm=1
Anchorage.esm=1
ThePitt.esm=1
StreetLights.esm=1
BrokenSteel.esm=1
PointLookout.esm=1
Zeta.esm=1
Unofficial Fallout 3 Patch.esm=1
CRAFT.esm=1
CALIBR.esm=1
Alton, IL.esm=1
DCInteriors_ComboEdition.esm=1
ArefuExpandedByAzar.esm=1
xCALIBR.esm=1
EVE.esm=1
Vault 101 Revisited.esm=1
Companion Core.esm=1
RobCo Certified v2.esm=1
aHUD.esm=1
iHUD.esm=1
RH_IRONSIGHTS.esm=1
FO3 Wanderers Edition - Main File.esm=1
Mart's Mutant Mod.esm=1
20th Century Weapons.esm=1
FWE - Combat Overhaul_Core.esm=1
Enhanced Weather - Rain and Snow.esm=1
DarNifiedUIF3.esp=1
AltonAddon.esp=1
Fellout-Full.esp=1
Fellout-Anchorage.esp=1
Fellout-BrokenSteel.esp=1
Fellout-PointLookout.esp=1
Fellout-Zeta.esp=1
Fellout-pipboylight.esp=1
Flora Overhaul.esp=1
RandomEncounters.esp=1
BlackWolf Backpack.esp=1
BlackWolf Backpack - Vendor Script Replenish.esp=1
BlackWolf Backpack - Blank's Container Patch.esp=1
UPP - Quest Perks.esp=1
UPP - Experience Perks.esp=1
UPP - Original Perks.esp=1
UPP - Pack 1.esp=1
UPP - Pack 2.esp=1
GNR Enhanced.esp=1
CONELRAD 640-1240.esp=1
Existence2.0.esp=1
HZSmoothLight - FO3.esp=1
Xepha's Darkened Interiors.esp=1
Xepha's Darkened Interiors - OA.esp=1
Xepha's Darkened Interiors - PL.esp=1
Xepha's Darkened Interiors - BS.esp=1
Raider Combat Armor.esp=1
Raider HeadGear.esp=1
Raider Combat Armor Pitt.esp=1
Dree Perks.esp=1
Dree Perks Anchorage.esp=1
Dree Perks Pitts.esp=1
Dree Perks Broken Steel.esp=1
Dree Perks Point Lookout.esp=1
Dree Perks Mothership Zeta.esp=1
Dree Perks Requested by Fans .esp=1
RH_IronSights_RemoveReticule.esp=1
RH_IronSights_Basic_VanillaPlugin.esp=1
RH_IronSights_Vanilla_NewWeapons.esp=1
RH_IronSights_Basic_AnchoragePlugin.esp=1
RH_IronSights_Basic_PittPlugin.esp=1
RH_IronSights_Basic_PointLookoutPlugin.esp=1
RH_IronSights_Basic_ZetaPlugin.esp=1
RH_IronSights_Basic_BrokenSteelPlugin.esp=1
RH_IronSights_Pitt_NewRifleSights.esp=1
RH_IronSights_PL_NewItems.esp=1
RH_FWE_Bridge.esp=1
RH_EVE_Bridge.esp=1
Megaton Reborn.esp=1
Megaton Reborn1.esp=1
Megaton House and Theme Overhaul.esp=1
MetroCars.esp=1
ArefuExpandedByAzar-Radio.esp=1
Mr Smith's Scrapyard.esp=1
Dogmeat Leather Armor - no crafting.esp=1
Overhead3PCamera.esp=1
BottleRefill.esp=1
FO3 Wanderers Edition - Main File.esp=1
FO3 Wanderers Edition - DLC Anchorage.esp=1
FO3 Wanderers Edition - DLC The Pitt.esp=1
FO3 Wanderers Edition - DLC Broken Steel.esp=1
FO3 Wanderers Edition - DLC Point Lookout.esp=1
FO3 Wanderers Edition - DLC Mothership Zeta.esp=1
FO3 Wanderers Edition - Alternate Travel.esp=1
FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=1
FO3 Wanderers Edition - Optional Restore Tracers.esp=1
FWE - Combat Overhaul_Equipment.esp=1
WeaponModKits.esp=1
WeaponModKits - FWE Master Release.esp=1
WeaponModKits - BrokenSteel.esp=1
WeaponModKits - OperationAnchorage.esp=1
WeaponModKits - ThePitt.esp=1
WeaponModKits - PointLookout.esp=1
WeaponModKits - Zeta.esp=1
Mart's Mutant Mod.esp=1
Mart's Mutant Mod - Master Menu Module.esp=1
Mart's Mutant Mod - DLC Anchorage.esp=1
Mart's Mutant Mod - DLC The Pitt.esp=1
Mart's Mutant Mod - DLC Broken Steel.esp=1
Mart's Mutant Mod - DLC Point Lookout.esp=1
Mart's Mutant Mod - DLC Zeta.esp=1
Mart's Mutant Mod - FWE Master Release + DLCs.esp=1
Enhanced Weather - Radioactive Rain and Snow Plugin.esp=1
Enhanced Weather - Rain and Snow in Fallout.esp=1
Enhanced Weather - REBOOT.esp=1
Enhanced Weather - Sneak Bonus during Storms.esp=1
Enhanced Weather - Weather Sounds in Interiors.esp=1
RobCo Certified v2 Mechanist's Edition.esp=1
RobCo Certified v2 Zeta Addon.esp=1
RobCo Certified v2 Version Updater.esp=1
Sydney Follower.esp=1
Sydney Follower - Load Order Fix.esp=1
Companion Core DLC Addon.esp=1
20th Century v5 ALIVE (Vendor).esp=1
20th Century v5 ALIVE (Containers).esp=1
20th Century v5 ALIVE (Vault 101).esp=1
20th Century v5 ALIVE (RivetCity).esp=1
20th Century v5 ALIVE (Raider).esp=1
20th Century v5 ALIVE (Slaver).esp=1
20th Century v5 ALIVE (Talon_Regulator).esp=1
20th Century v5 ALIVE (Brotherhood_Outcast).esp=1
20th Century v5 ALIVE (NPC_Settler).esp=1
20th Century v5 ALIVE (TEST Container).esp=1
20th Century v5 ALIVE (Chinese Ghoul).esp=1
20th Century v5 ALIVE (SuperMutant).esp=1
20th Century Weapons -Plus- Reborn FWE-WMK-Calibr14_V1_70RC_18668.esp=1
20th Century Weapons -Plus- Reborn v1_70RC-18668-ALIVE (TEST Container).esp=1
20th Century Weapons -Plus- Reborn v1_70RC-18668-ALIVE(Chinese Ghoul).esp=1
20th_Century_Weapons -Plus- Reborn_v1_70RC-18668_Ironsights_v1_1.esp=1
20th Century Weapons -Plus- Reborn V1_70RC-18668-ALIVE(SuperMutant).esp=1
xCALIBR_ammo_Override_v1_01_for_20th Century Weapons -Plus- Reborn FWE-WMK-Calibr14_V1_70RC_18668.esp=1
xCALIBRammo_FWE.esp=1
xCALIBR_20CW_v5.12.esp=1
patch.esp=1

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That looks like it should work, except for Fellout - pipboy light. For some reason it should load before the rest of Fellout.

 

Also, FWE-Alternate Travel is an .esm with a file extension of .esp and should load after the other .esm.

 

RH-FWE Bridge should load after FWE. All compatibility patches should load after the last file they are patching.

 

Use only one Restore Tracers, not both.

 

You are using a lot of mods. Did you add them one at a time and test in the game to ensure there were no problems?

 

Also, you should have the FO3Edit Training Manual. http://www.nexusmods.com/fallout3/mods/8629/?

 

Hope this helps!

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Thanks for all of your help! I made the minor tweaks you mentioned. I also ditch the 20th century weapons pack. I figure its better to play the game instead of tearing my hair out try to fix a mistake i made with the install. Cheers!

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