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Helmets during cutscenes


GottvonHoff

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I was working on another mod and I just happened to remember this thread so I thought I'd poke my head in and throw this out there for those few that may not know yet.

 

In cutscenes themselves, not the dialogue as they are technically different things, the equipment is enabled individually per slot and per actor.

 

http://i39.tinypic.com/x1g5qp.png

 

As for dialogue its in the cinematics.

 

http://i39.tinypic.com/2jbsen7.png

 

In theory you should be able to override these properties via a script. Otherwise yes, you'd have to overwrite every cutscene and dialogue file.

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  • 4 years later...

Has someone maybe have any luck figuring this one out, I know its just a tiny thing to most of you guys and oyu dont like helmets to cover your faces but it rly bugs me that one secon i got th helmet on and the next its gone :O

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Kamajii's post (see above) answers this. It isn't fast and easy to fix.

And as Kamajii's post also points out, its not done via a script, it's via the cutscene itself. So even if somebody DID go through and edit EVERY cutscene in the game, it would not be compatible with any custom Modder created cutscenes. Those would still remove the helmets, unless they too went in and re-wrote their custom scenes.

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