tetsuoswrath Posted April 14, 2010 Share Posted April 14, 2010 I've been playing Oblivion and Fallout 3 for awhile and recently found the nexus sites and I was wanting a mod for the khajiits and argonians that has all their races populating the cyrodil and elsweyr regions. This would be great for when walking around cyrodil or elsweyr, you'd get to see all the varieties of khajiits and argonians. The slof khajiit textures are the best and the tabaxi race would need to be included. The tang mo could be included too. It would be a great addition to the game. I'm kinda bored with the mainly human populace. However this mod should only add characters not replace. Any thoughts? Link to comment Share on other sites More sharing options...
kieranfoy Posted April 14, 2010 Share Posted April 14, 2010 Elsweyr, the Deserts of Anequina has that. Link to comment Share on other sites More sharing options...
tetsuoswrath Posted April 14, 2010 Author Share Posted April 14, 2010 Elsweyr, the Deserts of Anequina has that.I mean for the whole map, Cyrodil, Elsweyr, Morrowind, and skyrim if possible. So when you're just exploring you see diversity among the khajiit, argonian, and tang mo races. Like how all the different elves seem to populate the imperial city. Also for Elsweyr I'd like to be able to walk around riverhold and see regular Khajiits, tabby Khajiits, siamese khajiits, snow leopard khajiit, clouded leopard khajiit, khajiit suthay, kajiit raht, ohmes khajiit, tabaxi, skyrim khajiit, gray khajiit, black khajiit, and so on, but! with all their textures working. And then the same for argonians(can think of 2 variations but maybe there's more) and tang mo(3 variations so far but could use a snow tang mo).That would be great. Link to comment Share on other sites More sharing options...
kieranfoy Posted April 14, 2010 Share Posted April 14, 2010 The permissions WOULDN'T be so great. They'd be a nightmare. Link to comment Share on other sites More sharing options...
tetsuoswrath Posted April 16, 2010 Author Share Posted April 16, 2010 The permissions WOULDN'T be so great. They'd be a nightmare.I'm sure slof and the others would gladly help out. Link to comment Share on other sites More sharing options...
RitualBlack Posted April 16, 2010 Share Posted April 16, 2010 I am sure you could add some actors to your game in construction set, because you can change the .nif of the actor, face and other things. If it is for your own personal use you could also add them to "Crowded Roads" so that you may see the races appear more often as travelers. (I say for your own use because you can't just upload other peoples work, otherwise if you do want to upload it you would have to ask all of the origional authors of the mods). Link to comment Share on other sites More sharing options...
stroytika Posted April 19, 2010 Share Posted April 19, 2010 are you referring to like that half human khajiit race? i keep seeing photos of them all over the nexus, but the only mod ive found is blocked by author. and does the OP mean replacing the NPCs? cause in that case you can run into big conflicts, ie: with the overhaul mods. Link to comment Share on other sites More sharing options...
Khet Posted April 19, 2010 Share Posted April 19, 2010 Or you could just make the mod dependent on the other race mods (IE, not include the meshes/textures for the races themselves with the download) and upload it that way. It'd be legit, considering that they would have to download the other mods to get that mod working, even though it'd be a pain, but getting the permissions from all the modders would be nearly impossible. Could also set it up individually for each race. Say I use Tabaxi race, then you have a mod that does nothing more than add Tabaxi. Then another mod that adds nothing more than Mystic Elves. Then another mod that adds nothing more than snow Khajiit. That way people can pick and choose their races. Link to comment Share on other sites More sharing options...
Recommended Posts