I understand it will take a lot. On another forum, a guy did the whole continent of Tamriel for Skyrim. It's detached from the province of Skyrim, but it's still a huge worldspace. I think it's larger than my selected area. I would settle for a smaller part of what I showed you, and use this chunk instead, since it's what I really need for the mod: If you know how to get at least that section in as close to real scale as possible, I'd gladly accept the aid. Here's a google maps shot with street names if you want to look at the actual area: And here it is in the DEM I got from that Link I posted: You can see the roads, foundations, and the land bridge between Farb and the Youth Center(I used to live there). A problem I keep having with the DEM is that the hills are shaded and when you grayscale it doesn't work right. Also the scale, like you said. I separated the pic from my previous post into 16 quads and it's about right, the hills are too smooth and short though, and no land bridge or small elevation changes like the newer DEM. Thanks for your quick response. This is a personal thing for me. I made a WIP mod of part of the area I want to make for FO3 and it made me want to have the real world height map. Here's a link, the picture isn't what all was done, and the mod is in the tLandscape part of the game(probably wasn't a good idea): http://fallout3.nexusmods.com/mods/12168 Now I've been trying to get this into FONV. I'm also modeling the old versions of the houses and buildings in the area. I really really want to get this mod made. Your help is greatly appreciated.