Mogomra Posted July 31, 2014 Share Posted July 31, 2014 I have posted two mods here on the Nexus dedicated to renovating the hotels in Fallout: New Vegas. I am - for the most part - happy with the way that they have turned out. However, the interior motel room windows just don't look *quite* right; the only "free-standing" motel window that exists in the game is always lit, and it's not really optimum for all situations/environments. I was wondering if I might be able to enlist assistance from someone here to create an "unlit motel room window" object to include in these mods. I have NO idea how to do this myself, so I thought it might be best to reach out to an expert here on the Nexus. Any help would be greatly appreciated! Link to comment Share on other sites More sharing options...
Jokerine Posted July 31, 2014 Share Posted July 31, 2014 You could have included the mesh that you liked to see if it's possible to remove the glow from it... Link to comment Share on other sites More sharing options...
Mogomra Posted August 16, 2014 Author Share Posted August 16, 2014 Here is a picture of the NVMotelWindowEXT object that currently exists in the GECK: http://min.us/i/bnQaluFHdzsJF And here is the unlit exterior window texture that I would like for it to be "re-skinned" to: ]http://min.us/i/5p96rVGR6cyr The Novac motel windows are set up so that the "lit" windows are enabled whenever night falls, and they are disabled whenever morning comes. I basically need an "unlit" version of the NVMotelWindowExt object to include with my motel mods so the interior windows look better/more immersive then they currently do now. If there is any additional data that I need to post in this thread, please let me know! Any help that anyone can provide with this request would be greatly appreciated! Mogomra Link to comment Share on other sites More sharing options...
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