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Posted

Ok,I need some water.Not the activator one,that I found,and it's going good. :yes:

But the waterfall is dropping into the fountain,without any water in it. :no:

Where is it in CS?I searched and searched...aaaand haven't found any. :dry:

 

Help :sweat:

Posted

Ok,I need some water.Not the activator one,that I found,and it's going good. :yes:

But the waterfall is dropping into the fountain,without any water in it. :no:

Where is it in CS?I searched and searched...aaaand haven't found any. :dry:

 

Help :sweat:

There isn't any. I believe there are some static water resources for stuff like this, but usually water is part of the fountain mesh.

Posted

Ok,I need some water.Not the activator one,that I found,and it's going good. :yes:

But the waterfall is dropping into the fountain,without any water in it. :no:

Where is it in CS?I searched and searched...aaaand haven't found any. :dry:

 

Help :sweat:

There isn't any. I believe there are some static water resources for stuff like this, but usually water is part of the fountain mesh.

 

Yeah,that is what bothers me,I added a mesh resource,and I don't know what to do with it now. I can't find any static thing on which I can add water mesh.Or I am thinking wrong.:confused:

Posted
Well, I think you can edit ANY static object, just replace meshes, that should work. If not, find something with same size as your custom mesh is.
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