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Question about poly...


Pineapplerum

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Thanks TodaY. I'm so frustrated right about now with this mod. I need to know how to do the PyFFI thing. I'll look it up tomorrow. I'm too tired right now. I've deleted so much stuff in the mod but it's still lagging. I have to do something besides delete everything. There won't be a mod left if I keep on deleting everything. Grrrrrrrs on Polys...big fat ugly mean GRRRRRRSSSS!!!!! :mad:

 

 

:ohmy:

 

 

Okay, that's out of my system now. I'm better. :yes: I'll try again tomorrow.

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Thanks TodaY. I'm so frustrated right about now with this mod. I need to know how to do the PyFFI thing. I'll look it up tomorrow. I'm too tired right now. I've deleted so much stuff in the mod but it's still lagging. I have to do something besides delete everything. There won't be a mod left if I keep on deleting everything. Grrrrrrrs on Polys...big fat ugly mean GRRRRRRSSSS!!!!! :mad:

 

 

:ohmy:

 

 

Okay, that's out of my system now. I'm better. :yes: I'll try again tomorrow.

 

Too many polys aren't the only thing that can make your game lag. I suggest you take a good hard look at your scripts as well as your npc's AI packages.

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It's nothing but decorations. No scripts, no npcs. Nothing but pretty flowers but too many flowers. :huh: I think I got a little carried away with them. Who would have thought tiny little innocent looking flowers could make a game lag so bad. Oh well, live and learn. This just makes me want to learn how to mesh and texture all the more-I'll get more bang for my time spent on the mod because just using the vanilla objects and not being able to use them how I want them and how many seems like a waste of time to me. I'm going to look into how to mesh and texture more seriously now. And I'll also learn that Pffyi thingy.

I don't care if I have to pay someone to teach me. :thumbsup:

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