volsfan8076 Posted August 1, 2014 Share Posted August 1, 2014 I have been having some trouble with mods that add in duplicate weapons and I have been looking for the best way to fix it. To get a mod to stop spawning one of it's weapons, is it as simple as right clicking that weapon in FNVedit and then clicking 'remove'? Link to comment Share on other sites More sharing options...
jet4571 Posted August 1, 2014 Share Posted August 1, 2014 spawning one of the weapons? as in the weapon keeps showing up in the world after you don't want it to? or you just don't want the weapon at all? selecting remove on the weapon itself will remove it completely. Link to comment Share on other sites More sharing options...
volsfan8076 Posted August 1, 2014 Author Share Posted August 1, 2014 Probably would have been better to give an example. I am using Classic Fallout Weapons - New Vegas and Millenia's AK47 mod. Both add AK47s to leveled lists, so I am getting two different versions of the same gun. I want to use Millenia's version only, so I am trying to figure out how to stop the CFW AK47 from spawning. Would just clicking the remove button on it in FNVedit cause any bad side effects? Link to comment Share on other sites More sharing options...
jet4571 Posted August 2, 2014 Share Posted August 2, 2014 Yeah just hit the remove from the mod you do not want it from. Link to comment Share on other sites More sharing options...
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