volsfan8076 Posted August 1, 2014 Posted August 1, 2014 I have been having some trouble with mods that add in duplicate weapons and I have been looking for the best way to fix it. To get a mod to stop spawning one of it's weapons, is it as simple as right clicking that weapon in FNVedit and then clicking 'remove'?
jet4571 Posted August 1, 2014 Posted August 1, 2014 spawning one of the weapons? as in the weapon keeps showing up in the world after you don't want it to? or you just don't want the weapon at all? selecting remove on the weapon itself will remove it completely.
volsfan8076 Posted August 1, 2014 Author Posted August 1, 2014 Probably would have been better to give an example. I am using Classic Fallout Weapons - New Vegas and Millenia's AK47 mod. Both add AK47s to leveled lists, so I am getting two different versions of the same gun. I want to use Millenia's version only, so I am trying to figure out how to stop the CFW AK47 from spawning. Would just clicking the remove button on it in FNVedit cause any bad side effects?
jet4571 Posted August 2, 2014 Posted August 2, 2014 Yeah just hit the remove from the mod you do not want it from.
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