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Does Gravity override navmeshing?


Belu5

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If I wanted to put navmesh triangles slightly above ground to ensure actors won't noclip a few inches through the object below, will they float or remain on ground? Would it be better to leave the triangles below surface slightly?

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EDIT: Sorry, I didn't see this was in New Vegas mod talk at first. (I came in through Recent Topics.)

 

If it's anything like Skyrim, actors shouldn't float like that. Navmeshes aren't solid surfaces they can stand on, just guides showing where they can go.

Edited by AaronOfMpls
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