MrKickassL33T Posted August 3, 2014 Share Posted August 3, 2014 So I was watching a Fallout: New Vegas Modded Play through of AlChestBreach and saw he had created his own companions.I've heard a lot about something called G.E.C.K. Is this the thing people use to create mods? Can experts explain to me how to create my own content like other modders (I'm getting ahead of myself as I know that it's probably a lot more then that. I have a basic understanding of coding and have created games before if that matters.) What are the basics, what do I need, is it time consuming and/or hard? Thanks and any help is appreciated! :D (Sorry if this is the wrong place to post this I didn't exactly know where to post it.)[P.S. I'm doing a complete new game of Fallout: New Vegas because it had to many errors so I decided to do a new game, if anybody can give me help to revamp my game it's appreciated as well!.] Link to comment Share on other sites More sharing options...
Teratoid Posted August 3, 2014 Share Posted August 3, 2014 G.E.C.K = Garden of Eden Creation Kit. Head to the wiki for documentation/tutorials on modding. As for a "revamp" of your game, what exactly do you mean by that? Do you want advice on what mods to install, how to install them, etc? Link to comment Share on other sites More sharing options...
SayinNuthin Posted August 3, 2014 Share Posted August 3, 2014 [P.S. I'm doing a complete new game of Fallout: New Vegas because it had to many errors so I decided to do a new game, if anybody can give me help to revamp my game it's appreciated as well!.] Could you elaborate on this please. You don't mean you would like to 'remake' the whole game do you? As for working with the GECK being 'time consuming and/or hard', I'm finding it so. Something like working on a high end motorcar (that happens to have some horrible design and engineering flaws) with budget 'made in China' tools that keep breaking. Want to change the oil or tighten a hose, no problem. Want to fit a new wiring loom or transmission, oh s**t!... Link to comment Share on other sites More sharing options...
EsvDefcon Posted August 3, 2014 Share Posted August 3, 2014 As said before, the GECK is basically just a toolkit for you to create your own mods for Fallout: New Vegas (and Fallout 3, if you get the FO3 version of the GECK). As for difficulty, it's incredibly simple once you've played around with it. The only hard part is learning the kit itself- where everything is, and how it interacts with each other. You said you've created games before, and have an understanding of coding, so that should help you out a lot, especially if you know Java, or even C#. However, the GECK uses it's own native scripting language, meaning that the language is used exclusively for Fallout 3, and Fallout: New Vegas. The good news is that using this language does not really require any specialist knowledge, just common sense. Everything is pretty self-explanatory with it. Just as an example: scn RandomScript begin onActivate player.additem RandomItem 1 end Scn (short for scriptname) tells the game what the name of the script is. Begin onActivate tells the game to start the script when the object it's attached to is activated (selected/when the player presses "e"). Player.additem RandomItem 1 tells it to give the player 1 RandomItem. End tells the script to end. And that's as easy as scripting in the GECK can be. Whether it's time-consuming, or not, depends entirely upon your level of skill with the GECK (which will improve a lot with continued use), and how big whatever it is that you're working on. So, good luck with your modding! :) Link to comment Share on other sites More sharing options...
MrKickassL33T Posted August 3, 2014 Author Share Posted August 3, 2014 [P.S. I'm doing a complete new game of Fallout: New Vegas because it had to many errors so I decided to do a new game, if anybody can give me help to revamp my game it's appreciated as well!.] Could you elaborate on this please. You don't mean you would like to 'remake' the whole game do you? As for working with the GECK being 'time consuming and/or hard', I'm finding it so. Something like working on a high end motorcar (that happens to have some horrible design and engineering flaws) with budget 'made in China' tools that keep breaking. Want to change the oil or tighten a hose, no problem. Want to fit a new wiring loom or transmission, oh s**t!... I don't mean to change the whole game I was just thinking of making my own companion if possible by learning the GECK. (Thanks for your input about GECK btw!) Link to comment Share on other sites More sharing options...
MrKickassL33T Posted August 3, 2014 Author Share Posted August 3, 2014 As said before, the GECK is basically just a toolkit for you to create your own mods for Fallout: New Vegas (and Fallout 3, if you get the FO3 version of the GECK). As for difficulty, it's incredibly simple once you've played around with it. The only hard part is learning the kit itself- where everything is, and how it interacts with each other. You said you've created games before, and have an understanding of coding, so that should help you out a lot, especially if you know Java, or even C#. However, the GECK uses it's own native scripting language, meaning that the language is used exclusively for Fallout 3, and Fallout: New Vegas. The good news is that using this language does not really require any specialist knowledge, just common sense. Everything is pretty self-explanatory with it. Just as an example: scn RandomScript begin onActivate player.additem RandomItem 1 end Scn (short for scriptname) tells the game what the name of the script is. Begin onActivate tells the game to start the script when the object it's attached to is activated (selected/when the player presses "e"). Player.additem RandomItem 1 tells it to give the player 1 RandomItem. End tells the script to end. And that's as easy as scripting in the GECK can be. Whether it's time-consuming, or not, depends entirely upon your level of skill with the GECK (which will improve a lot with continued use), and how big whatever it is that you're working on. So, good luck with your modding! :smile: I really appreciate you commenting and I'll be learning a lot more about GECK in the future I hope and I'll probably find something on YouTube explaining how to use the tools and all the basics. As for the coding part I can understand a few basic codes nothing special, I've made websites in my school like twice but it was hard enough. Hopefully I'll be creating some neat mods in the future! Have a good day/night where ever you are! :D Link to comment Share on other sites More sharing options...
MrKickassL33T Posted August 3, 2014 Author Share Posted August 3, 2014 G.E.C.K = Garden of Eden Creation Kit. Head to the wiki for documentation/tutorials on modding. As for a "revamp" of your game, what exactly do you mean by that? Do you want advice on what mods to install, how to install them, etc?Thank you for commenting! I'll check it out, the revamp part I looked up a few more interesting mods and found some nice things that will add a new touch to my game so you don't need to worry about that. Thanks once more and have a good day/night! Link to comment Share on other sites More sharing options...
jet4571 Posted August 3, 2014 Share Posted August 3, 2014 If you want to make your own companion this tutorial is a huge help with the dialogue required. http://www.nexusmods.com/newvegas/mods/45278/ Link to comment Share on other sites More sharing options...
MrKickassL33T Posted August 4, 2014 Author Share Posted August 4, 2014 If you want to make your own companion this tutorial is a huge help with the dialogue required. http://www.nexusmods.com/newvegas/mods/45278/Ah thanks so much! Thanks for the comment this outta help me. I'll have to fool with GECK another time because for some reason all NPC's have disappeared except Old World Blues people so I think there is a problem somewhere :/ Link to comment Share on other sites More sharing options...
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