DaemonGrin Posted August 3, 2014 Share Posted August 3, 2014 Had a thought about Toshiro during mothership zeta how the player doesn't understand him. But what if the player is RP'n as an Asian of Japanese heritage. Could a script do a getPcIsRace or sameRace check and if the player is Asian show a translated version of Toshiro's dialogue? Say a begin onTriggerEnter Player at the cryo room that runs the check and switches out the translation? Thanks,Geoff Link to comment Share on other sites More sharing options...
vforvic Posted August 3, 2014 Share Posted August 3, 2014 All you would have to do is add the dialogue option to the current vanilla dialogue. This is how they do the male or female thing.In the Conditions box of the Topic or Conversation you would add the GetIsRace Asian == 0 for the vanilla dialogue and GetIsRace Asian == 1 for the new translated dialogue you added. The new dialogue you would also have the same vanilla conditions as the vanilla. This way the game would pick one or the other depending on the Players race.There might have to be some adjustments for things like Mothership Zeta Crew or other Zeta mods that might change Toshiro, but the basis of how it is done would be the same. Link to comment Share on other sites More sharing options...
DaemonGrin Posted August 3, 2014 Author Share Posted August 3, 2014 Awesome thanks! Geoff Link to comment Share on other sites More sharing options...
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