williamgillam713 Posted April 24, 2010 Author Share Posted April 24, 2010 So I uninstalled everything and reinstalled it the way it was supposed to be installed and now it keeps crashing no matter what I do. Please help. Load Order: [X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] CALIBR.esm[X] CRAFT.esm[X] CRAFT - Activation Perk.esp[X] FO3 Wanderers Edition - Main File.esm[X] Mart's Mutant Mod.esm[X] DarNifiedUIF3.esp[X] DUIF3Extras.esp[X] CrossModData.esm[X] Animy_prostitution.esm[X] Animy_prostitution.esp[X] Overhead3PCamera.esp[X] DIM TYPE3clothesRETAIL.esp[X] BodyJewelry.esp[X] bzArmour-nude.esp[X] bzArmour-non-nude.esp[X] bzArmour.esp[X] bzBodySuits.esp[X] Wasteland_Seductress.esp[X] SniperZooming.esp[X] Classic Fallout Weapons BETA.esp[X] FOOK2 - Main.ESM[X] FOOK2 - [*censored*] World And Neighbourhood Kit.esm[X] FOOK2 - [DIK] DLC Improvement Kit.ESM[X] MyFOOK2 - Black & White Tranquility Lane.esp[ ] MyFOOK2 - No Rape Victims.esp[X] FO3 Wanderers Edition - Main File.esp[X] FO3 Wanderers Edition - DLC Anchorage.esp[X] FO3 Wanderers Edition - DLC The Pitt.esp[X] FO3 Wanderers Edition - DLC Broken Steel.esp[X] FO3 Wanderers Edition - DLC Point Lookout.esp[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp[ ] FO3 Wanderers Edition - Followers Enhanced.esp[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp[X] FO3 Wanderers Edition - Alternate Travel.esp[X] FO3 Wanderers Edition - FOOK Support.esp[ ] FWE - FOOK DLC Support.esp[X] Mart's Mutant Mod.esp[X] Mart's Mutant Mod - DLC Anchorage.esp[X] Mart's Mutant Mod - DLC The Pitt.esp[X] Mart's Mutant Mod - DLC Broken Steel.esp[X] Mart's Mutant Mod - DLC Point Lookout.esp[X] Mart's Mutant Mod - DLC Zeta.esp[ ] Mart's Mutant Mod - Increased Spawns.esp[X] Mart's Mutant Mod - Increased Increased Spawns.esp[X] Mart's Mutant Mod - Feral Ghoul Rampage.esp[X] Mart's Mutant Mod - Hunting & Looting.esp[X] Mart's Mutant Mod - Tougher Traders.esp[X] Mart's Mutant Mod - Natural Selection.esp[X] Mart's Mutant Mod - Zones Respawn.esp[ ] Mart's Mutant Mod - Reduced Wasteland Spawns.esp[ ] Mart's Mutant Mod - No DLC Increased Spawns.esp[ ] Mart's Mutant Mod - No Size Scaling.esp[ ] Mart's Mutant Mod - No Corpse Flies.esp[ ] Mart's Mutant Mod - No Ghoul Raise.esp[ ] Mart's Mutant Mod - No Geckos.esp[ ] Mart's Mutant Mod - No Wanamingos.esp[ ] Mart's Mutant Mod - No Floaters.esp[ ] Mart's Mutant Mod - No Skeleton Decay.esp[X] FOOK2 - Main.esp[X] FOOK2 - [DIK] DLC Improvement Kit.esp[X] FOOK2 - [EVE] Energy Visuals Enhanced.esp[X] FOOK2 - Mothership Zeta.esp[X] FOOK2 - Main [Hotfix].esp[X] FOOK2 - DIK [Hotfix].esp[X] UWWUT.esp[X] UWWUT - Broken Steel Addon.esp[X] UWWUT - WMK Addon.esp[X] UWWUT - The Pitt Addon.esp[X] UWWUT_WT.esp[X] UWWUT_WT - BS Addon.esp[X] UWWUT_WT - TP Addon.esp[X] UWWUT_WT - WMK Addon.esp[X] WeaponModKits.esp[X] WeaponModKits - OperationAnchorage.esp[X] WeaponModKits - ThePitt.esp[X] WeaponModKits - BrokenSteel.esp[X] WeaponModKits - PointLookout.esp[X] WeaponModKits - Zeta.esp[X] WeaponModKits - FWE Master Release.esp[X] WeaponModKits - FOOK.esp[ ] WeaponModKits - FWE Optional Worn Weapons.esp[ ] FOOK+FWE+EVE+UWWUT.esp[ ] FOOK+FWE+PB+MMM.esp Link to comment Share on other sites More sharing options...
williamgillam713 Posted April 25, 2010 Author Share Posted April 25, 2010 bump Link to comment Share on other sites More sharing options...
phoneyLogic Posted April 25, 2010 Share Posted April 25, 2010 You mixed your load order regarding Masterfiles (*.esm) and Plugins (*.esp).Make sure, that the load order looks like this: Fallout3.esmDLC.esmMaterfiles.esmPlugins.esp Regarding your amount of lots of very complex mods I admid that I have no clue if they all are working together flawless. There is maybe another one which could help you out here. Also give FOMS a tryhttp://www.fallout3nexus.com/downloads/file.php?id=3596 Link to comment Share on other sites More sharing options...
Recommended Posts